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Offline Dracula9

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Sprite Thread Goes Here, I Assume
« on: April 08, 2011, 03:02:42 PM »
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Still going! There's more PA on my roster than sprites, apparently.


Due to people on different forums accusing me of it, no, this isn't a trace. It also is not yet finished.


For a NES Megaman/Castlevania crossover game on another forum.
Blame ACE_Spark Pinkie Pie.

« Last Edit: May 26, 2011, 06:51:28 AM by Dracula9 »


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Offline Dracula9

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Re: Sprite Thread Goes Here, I Assume
« Reply #1 on: May 26, 2011, 06:52:54 AM »
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Moar stuff for Pinkie


Moar PA. Tad gradient-heavy. A big steaming cookie to the person who can tell me who he is and what he's from.


Belmont's Revenge Darkside


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Offline Dracula9

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Re: Sprite Thread Goes Here, I Assume
« Reply #2 on: May 26, 2011, 06:53:12 AM »
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Moar stuff for Pinkie


Moar PA. Tad gradient-heavy. A big steaming cookie to the person who can tell me who he is and what he's from.


Belmont's Revenge Darkside


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Offline darkmanx_429

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Re: Sprite Thread Goes Here, I Assume
« Reply #3 on: May 26, 2011, 08:51:50 AM »
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Still going! There's more PA on my roster than sprites, apparently.


Due to people on different forums accusing me of it, no, this isn't a trace. It also is not yet finished.


For a NES Megaman/Castlevania crossover game on another forum.
Blame ACE_Spark Pinkie Pie.


That Metal Gear Rex is impressive! Can't wait to see it when it's done!

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Offline Esco

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Re: Sprite Thread Goes Here, I Assume
« Reply #4 on: May 26, 2011, 10:55:13 AM »
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Very impressive work. The nes sprites look professional as does the 16 bit one. Do you do tiles too by any chance?
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Re: Sprite Thread Goes Here, I Assume
« Reply #5 on: May 26, 2011, 03:33:06 PM »
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Nice stuff! I've actually been lurking at the 'other forum' following the progress of said MM/CV crossover game. Loving it!
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Re: Sprite Thread Goes Here, I Assume
« Reply #6 on: May 26, 2011, 05:42:25 PM »
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the pixelart of kain could really benefit from a lot more contrast, and a thinned palette. there are a lot of darker shades (especially in the greenish area) that you don't really need, and it just kind of gives the piece a really washed out look.

Offline Successor The Cruel

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Re: Sprite Thread Goes Here, I Assume
« Reply #7 on: May 27, 2011, 10:49:26 AM »
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Man, you've really come a long way from the stuff I saw from you when you first started. Congratulations.

Offline darkmanx_429

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Re: Sprite Thread Goes Here, I Assume
« Reply #8 on: May 28, 2011, 01:45:03 PM »
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Just an example of some of the updated sprites I am doing for my game, Vamprotector.

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Offline Dracula9

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Re: Sprite Thread Goes Here, I Assume
« Reply #9 on: July 07, 2011, 08:09:39 AM »
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Just an example of some of the updated sprites I am doing for my game, Vamprotector.

Those are really cool and all, but...why are you posting them in my thread?


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Offline Jorge D. Fuentes

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Re: Sprite Thread Goes Here, I Assume
« Reply #10 on: July 07, 2011, 09:00:27 AM »
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I know right?

In a related story, there IS a "Spritework Showcase Thread" up there.  Stickied & public.
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Offline Dracula9

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Re: Sprite Thread Goes Here, I Assume
« Reply #11 on: July 07, 2011, 09:55:46 AM »
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Hey, now, you're guilty of making your own individual sprite thread too, y'know. 8)

I know, but the first-post description makes it seem like a "only post sprites you are making available for fangames and the like" thread. At least to me it does. Too little too late, though.


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Offline Jorge D. Fuentes

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Re: Sprite Thread Goes Here, I Assume
« Reply #12 on: July 07, 2011, 10:23:59 AM »
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I made my sprite thread waaaaay before the official one.  So now mine's nice 'n defunct. :P
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Offline Dracula9

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Re: Sprite Thread Goes Here, I Assume
« Reply #13 on: July 07, 2011, 10:35:07 AM »
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Really? Your mini-Trevor&Co. one's that old?


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Offline Jorge D. Fuentes

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Re: Sprite Thread Goes Here, I Assume
« Reply #14 on: July 07, 2011, 11:11:53 AM »
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Yeah I stopped replying to it unless others do.
I might put those up at the stickied thread when I'm done with CV2 Simon.
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