My thinking exactly. Didn't care for Majora's Mask (don't like time crunches in and action adventure), but I have finished OoT several times before. Though it was okay I still feel it was a steep departure from what we knew
as Zelda.
I'm surprised to hear this point of view because I personally felt LA felt a certain way which I can only explain as a certain ambiance which didn't particularly fit the way that I felt about Zelda as a series at the time.
After playing LA DX I thought it was nice, had a decent story but the one thing was that ALTTP wasn't a hard game and LA felt overly easy to me, like child's play, aside from
the DX final colour dungeons.
OOT and ALTTP were always the backbone of the series for me. I never got into MM at the time and haven't since.
I thoroughly enjoyed MC and dare say it rivals ALTTP imo.
TP I also liked very much particularly in a narrative sense and SS has taken the crown for me thus far. I would be surprised if the Wii U Zelda could surpass it.
I think it's fantastic that there are some LA fans out there, however, who feel this way about it. I feel like if it had been a SNES title instead of a handheld it probably would have gotten more recognition and production than it did.
It did in a way for me too. But personally it would have been better had the OoT elements (and cast) been left out of the game. It's like Shigeru Miyamoto has a hard-on for OoT. So much so that he has to have bits and pieces of it throughout every game he makes now. It's a bit intrusive IMO and kinda makes things feel cheap in a way that I can't really describe. A great Zelda title is one that stands on its own without purposely reusing previously said elements.
This I agree with about "used OOT parts".
Why when Link walks into a building (like in ALTTP) can there not just be a drop in BGM volume? Why the OOT house music? Just why?
Why is one of the OOT themes playing when YuGanon is bound by Hilda's magic?
I seriously did not appreciate that, specifically in this game being in the downfall timeline which has NOTHING to do with OOT. It just felt like putting meat into a falafel kebab...
Aside from this ALBW was a decent game, but the dual worlds aspect (although obviously it was going to be in the game) has been done to death. Imho there should've been provision to enter Lorule's Sacred realm/ Dark World also. The triple stack of worlds would have set it apart from the other games and not in an iconic sense, have been left in ALTTP's shadow.