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Offline Long John Silver

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Re: Mugen dracula sotn fight
« Reply #15 on: December 18, 2007, 06:20:59 AM »
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Well the trick here is to use the orders correctly. on character entry it's something like:
Code: [Select]
nameofcharacter, nameofstage, music, order
So for example:
Code: [Select]
alucard, stages/castlekeep.def, music=sound/hi.mp3 , order=4
or
Code: [Select]
alucard, random, , order=4
If music isn't specified, the stage's default track will play.

Then in the end of the file the arcade.maxmatches and team.maxmatches says basically how many enemies of each order you fight.
Code: [Select]
arcade.maxmatches=3,4,3,1,1,3,2,0,1,0
This means 3 random characters with order=1, then 4 with order=2, then 3 with order=3 etc. If there aren't enough characters it skips to the next order automatically once you fought all. Any character with order not assigned gets order=1 by default.

Offline VEP

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Re: Mugen dracula sotn fight
« Reply #16 on: December 18, 2007, 07:05:54 AM »
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I had A mugen site for all cv stuff

the Legacy as you may know...........

any way here is something i whipped up that i would play myself

http://www.angelfire.com/ca5/castlevania/mugen.rar


Offline Long John Silver

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Re: Mugen dracula sotn fight
« Reply #17 on: December 18, 2007, 11:33:43 AM »
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Dos mugen? Dude, that's so far behind. Nothing will work on it, since all of the recent works are being done for the windows version which is superior in every way. :P

Here's the windows port:

http://unofficial-winmugen.jpn.org/No_limit_Winmugen_patch.zip

Here's a couple of sound plugins:
http://serio.piiym-net.com/leech/plugins.rar

They have to be added in data/mugen.cfg under the other plugins. search for

Code: [Select]
;List Winamp-compatible plugins here.
And add new plugins like the example shows.

Code: [Select]
plugin = plugins/pluginfile.dll, extensions
« Last Edit: December 18, 2007, 11:42:08 AM by Serio »

Offline VEP

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Re: Mugen dracula sotn fight
« Reply #18 on: December 21, 2007, 06:37:37 AM »
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ya i have been outa mugen for a very long time now..but Im happy to hear that windows mugen is finally out not just a dream as it was a few years back

Offline Donvermicelli

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Re: Mugen dracula sotn fight
« Reply #19 on: December 21, 2007, 07:12:18 AM »
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Can someone post some good sites with characters for MUGEN? cuz this thing is neat 8)

Offline Omegasigma

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Re: Mugen dracula sotn fight
« Reply #20 on: December 21, 2007, 08:50:35 AM »
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i'll be posting my 250+ mugen soon just trying to balance it out a bit i'll have it hosted somewhere or serveral places in mind and yes, dracula, richter, alucard, simon, trevor, and axe armor are in mine, some characters are jsut plain cheap or hard as hell tho
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Offline buijon

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Re: Mugen dracula sotn fight
« Reply #21 on: December 22, 2007, 01:15:11 PM »
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always wanted to make a fighting game, have the story, character designs, programmer, just never found  anyone to make the sprites. This is pretty cool though

Offline Omegasigma

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Re: Mugen dracula sotn fight
« Reply #22 on: December 22, 2007, 03:07:06 PM »
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i don;t know why sometimes the music stops working, its all mp3 formate cept one song, its just the music that stops somtimes
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