Some of the my name ideas: "Veil of Shadows"; "Chorus of Shadows"; "Eclipse of Discordance" (The last one is a play off Symphony of the Night)
Not bad I like the first one a lot actually.
I have to rethink my plans at this point though. I have had enough of MMF2 already. I am done fighting with things that are trivial like making a button and having it actually work the way I want or simply using transparency without problems. Look at the MMF2 boards and hear the cries of a thousand people with transparency issues. Seriously I had my doubts to begin with and I had a feeling that there was no easy way to build a game I was really hoping that MMF2 would be useable but after my experience tonight I am washing my hands of it and finding a reliable way to do this.
The last thing I want to do is get into this project and have hundreds or more hours invested only to hit a "snag" in the software and not be able to make things happen the way I want them to. So far nothing is working the way I want using MMF2 it wants to do whatever it feels like doing at run time. I designate objects to layers and they simply pop around from layer to layer randomly when the application is run and I have to wonder how they market this software watching it happen.
I am already familiar with flash. I could just as easily spend the time I would have learning MMF2 and learn action script instead. I would be worlds ahead since I already am comfortable in the flash environment and I know I wouldn't hit some hangup later on in development. It would also benefit me to learn action script as I could use that while animating also.
I don't really want a flash based game though. That was part of the appeal MMF2 had with me originally and why I gave that a try first. I want a standalone game with more flexibility in areas flash does not handle well. Saving a game using flash is not great for example though it does work.
I may have to find better software or learn to create a game from absolute scratch. I think that is the only way I am going to get the kind of crisp results I am looking for.
Let me just post a video of the layer issues I am having so you can fully understand why I am throwing in the towel with MMF2 and looking elsewhere.
Why I won't Use MMF2I don't want to but a game out that is half-assed. There are enough of those already. I want a game that looks and plays solid so to do that i have no choice but to move on and figure out a better way to do this.
I wish I knew what that one guy was using to make Vampire Hunter X that game was actually half decent and could have eventually turned into something solid had it not been given up on.
This is by the way one of the biggest reasons I gave no promise at the start. Until I find a way to do this and not end up with some awful end result anyhow. As soon as I can find a reliable way to build this game I will be able to say I can finish it for sure.