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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: beingthehero on January 20, 2012, 10:27:56 AM

Title: What do you think of Cox-sama?
Post by: beingthehero on January 20, 2012, 10:27:56 AM
It seems Dave Cox is as much of a lightning rod of criticism as IGA. What do you personally think of him? Does he get too much heat from the fans?
Title: Re: What do you think of Cox-sama?
Post by: X on January 20, 2012, 10:30:18 AM
Both are human and both make mistakes. Both deliberately and honestly.
Title: Re: What do you think of Cox-sama?
Post by: Vrakanox on January 20, 2012, 10:39:28 AM
He has lied before so I can't really say that I like him. It is almost expected in a way though. His job depends on him selling enough of his game. I liked IGA more but what do I know maybe IGA had a secret darkside. Seems like most people do.
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 20, 2012, 10:45:05 AM
COX is arrogant & has insulted the fan base, by essentially saying "you guys don't matter anymore, we want new fans."

IGA remains humble & always has, and i'm sure he would've acknowledged the 25th Anniversary with a game or Konamistyle package.

COX acknowledged the 25th through a few tweets and nothing else.

IGA respected the games that came before him (except for Legends) by trying to create a cohesive timeline.

COX doesn't seem to realize what made the old games special, not even acknowledging the little things we love, such as hearts coming out of candles.

IGA is not afraid to wear a hat & carry a whip with him, everywhere he goes.

COX is bald & has no fashion sense.

COX wants big budget Castlevanias but unfortunately has to sacrifice certain elements of what makes the series special & unique.

IGA acknowledges his faults & is receptive to criticism, and always takes into account the little things we like (hearts coming out of candles)

COX lied to us about QTEs.

IGA lied to us about 1999.
Title: Re: What do you think of Cox-sama?
Post by: Kingshango on January 20, 2012, 10:46:04 AM
Cox isn't a bad person per se (nobody is perfect lets be honest here) I see him as a well intentioned extremist, he want's to bring Castlevania to the forefront and make it relevant to the public but he's going about it the wrong way(sacrificing tradition for cash). Sort of like a Tales of villian who wants to save the world by killing everyone in the process.

IGA seemed to be more dedicated to his job but his quest to try to top Symphony of the Night over and over again was getting tiring to some people, especially Konami.


I liked IGA more but what do I know maybe IGA had a secret darkside. Seems like most people do.

Well there was the whole "sexist" thing.
Title: Re: What do you think of Cox-sama?
Post by: Vrakanox on January 20, 2012, 10:51:24 AM
COX is arrogant & has insulted the fan base, by essentially saying "you guys don't matter anymore, we want new fans."

IGA remains humble & always has, and i'm sure he would've acknowledged the 25th Anniversary with a game or Konamistyle package.

COX acknowledged the 25th through a few tweets and nothing else.

IGA respected the games that came before him (except for Legends) by trying to create a cohesive timeline.

COX doesn't seem to realize what made the old games special, not even acknowledging the little things we love, such as hearts coming out of candles.

IGA is not afraid to wear a hat & carry a whip with him, everywhere he goes.

COX is bald & has no fashion sense.

COX wants big budget Castlevanias but unfortunately has to sacrifice certain elements of what makes the series special & unique.

IGA acknowledges his faults & is receptive to criticism, and always takes into account the little things we like (hearts coming out of candles)

COX lied to us about QTEs.

IGA lied to us about 1999.

Very well written but I have to ask. Did IGA really lie about the 1999 game? Or did he just never get a chance to make it because LoS began development.
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 20, 2012, 10:54:51 AM
It seems Dave Cox is as much of a lightning rod of criticism as IGA.

He has it great compared to IGA who has been a virtual spitting cup for years.

He has a used car salesman aura. He has said things that aren't true. Maybe he's a nice person but it doesn't show in his work. IGA may have made mistakes as a producer, but to me he has always seemed like a genuinely nice guy trying his best.
Title: Re: What do you think of Cox-sama?
Post by: darkwzrd4 on January 20, 2012, 11:33:56 AM
Well, for one, I wouldn't give him the suffix -sama.  He isn't Japanese.  And besides, he isn't too special.  The only reason he gets so much flack is that his game wasn't CV enough.  Yes, his game was great, but I still see it a CV in name only.  Cox is a good game developer, but is like any "good salesman".  He over inflates the good points and either plays down or lies about the negatives.  Now then, if he listens to our criticism regarding LoS and keeps that in mind when making the sequel, then I will respect him.  If he just ignores the criticism, I will never respect him.  I'll still play the game,  I will never say I respect him.

IGA, on the other hand, has never truly lied to us.  He dropped hints as to what actually happens in 1999, but never actually said anything about working on such a game.  Plus, he as for the most part stayed true the time line.  The only problem I have with him is his method with making games (Gameplay first, then story).  If he did story first and then developed gameplay, then he wouldn't likely get as much flack from fans.  Plus, with every game, he changes the battle system.  I like metroidvanias and I like what he did with LoI gameplaywise.  LoI had no leveling at all.  There were max up items for hp and hearts and you could buy armor.  Now then, if he just applied that to future metroidvanias, they would be more difficult and would require skill like classicalvanias but would have the exploration mechanics of metroidvanias.

All that being said, I respect IGA.  I reserve my opinion of Cox until the LoS sequel comes out and I play it.
Title: Re: What do you think of Cox-sama?
Post by: Ahasverus on January 20, 2012, 11:41:09 AM
Cox is just the producer.. the man with the money.

The one you're dealing with is ENRIC ALVAREZ.. the scenario writer.. main designer and overall director of MercurySteam.. He designed the gameplay.. he wrote the story. Even the screenplay.

Cox is just the PR side of Mercury.
Title: Re: What do you think of Cox-sama?
Post by: TheouAegis on January 20, 2012, 11:55:24 AM
Cox is bad for PR, then. Fire him and hire Bill Murray. He's so baked these days, he'll do anything. And no one can hate Bill.
Title: Re: What do you think of Cox-sama?
Post by: beingthehero on January 20, 2012, 11:58:30 AM
Well, for one, I wouldn't give him the suffix -sama.  He isn't Japanese.

I give everyone a suffix, sometimes, like Gunlord.
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 20, 2012, 12:17:05 PM
prunlorduu~
Title: Re: What do you think of Cox-sama?
Post by: TheouAegis on January 20, 2012, 12:30:40 PM
Well he sure as hell ain't a -sama. He's a -san or -kancho or a -sensei (or -chan if you're fuck buddies). Calling Cox a -sama is an insult to the actual -sama recipients in the world.
Title: Re: What do you think of Cox-sama?
Post by: beingthehero on January 20, 2012, 01:58:01 PM
You're just mad because you're not a -sama.
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 20, 2012, 02:58:06 PM
Cox is just the producer.. the man with the money.

The one you're dealing with is ENRIC ALVAREZ.. the scenario writer.. main designer and overall director of MercurySteam.. He designed the gameplay.. he wrote the story. Even the screenplay.

Cox is just the PR side of Mercury.

..aand all the individual directors of Metroidvanias and pre-LoS 3DVanias  are to blame, not IGA?
Title: Re: What do you think of Cox-sama?
Post by: beingthehero on January 20, 2012, 03:01:11 PM
Takeda Takashi did say he was the one responsible for Harmony of Dissonance focusing on graphics over sound quality, and apologized.
Title: Re: What do you think of Cox-sama?
Post by: Successor The Cruel on January 20, 2012, 03:33:45 PM
I think he's ugly.
Title: Re: What do you think of Cox-sama?
Post by: Dremn on January 20, 2012, 03:45:30 PM
Dude needs to keep his word when he makes promises about Super Castlevania IV being his bible.

If I'm going to stay a fan of Castlevania I'm going to have to get used to him eventually or stop supporting the franchise altogether.
Title: Re: What do you think of Cox-sama?
Post by: C Belmont on January 20, 2012, 03:59:25 PM
I doubt he even finished Castlevania IV or any classicvania for that matter, the man is positively full of it. I'm expecting LOS sequel to be the complete opposite to whatever he tells the public and even less like Castlevania than his first game.
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 20, 2012, 05:03:58 PM
If I'm going to stay a fan of Castlevania I'm going to have to get used to him eventually or stop supporting the franchise altogether.

He has said he doesn't want to "become Mr. Castlevania". Judging by that, he shouldn't stay around for many games.
Title: Re: What do you think of Cox-sama?
Post by: thernz on January 20, 2012, 05:25:20 PM
maybe he was lying

maybe
Title: Re: What do you think of Cox-sama?
Post by: Lumi Kløvstad on January 20, 2012, 05:32:43 PM
maybe he was lying

maybe

wouldn't be the first time.

"No QTE's", my ass!
Title: Re: What do you think of Cox-sama?
Post by: Odile Kuronuma on January 20, 2012, 05:42:13 PM
Cox is a troll.Period.
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 20, 2012, 06:11:26 PM
IGA was the Writer as far as HoD, Aria, Dawn, Lament, and Curse.

For Portrait there was

IGA
Hiroto Yamaguch
Shutaro

For OoE,
IGA,
Tomohiro Takeda
Katuyuki Kuriyama
Takayoshi Kakehashi



For LoS,

Enric Álvarez
Dave Cox
Eddie Deighton
Jon Sloan
Enrique Ventura
Luis Miguel Quijada


Notice Cox is second on the list- (in PoR, OoE, and even Symphony, IGA is always listed first) Alvarez seems to be the main writer for LoS. And since there's a whole bunch of em, they all just throw ideas into the pool and eventually have to come to some sort of consensus. Which is then added into whatever Alvarez plans to do. Cox may be a Castlevania fan, that doesn't mean the rest of them know anything about Castlevania. The few Castlevania elements could be courtesy of Cox himself while the rest is the other writers trying to interpret Castlevania.
Title: Re: What do you think of Cox-sama?
Post by: Successor The Cruel on January 20, 2012, 06:32:20 PM
I really don't make these exacting distinctions of who did what. Not to discredit anyone, but Dave Cox is the producer. I hold him accountable for whatever happened with Lords of Shadow. It is his job to oversee the project. Someone must be held accountable at large, for the good and the bad.

For whatever it's worth, some quotes from wikipedia.

Quote
An internal producer is heavily involved in the development of, usually, a single game.

Quote
In short, the internal producer is ultimately responsible for timely delivery and final quality of the game.

http://en.wikipedia.org/wiki/Video_game_producer (http://en.wikipedia.org/wiki/Video_game_producer)

That's enough for me to hold Cox responsible. I hold IGA responsible for the games he's produced, as well, for the good and the bad. If you are a game producer, you are accountable for the quality of your game, in all aspects.

The exception here would be Hideo Kojima, because I think it's common knowledge that he wasn't involved with LoS in much of a worthwhile manner, and was only listed as being a part of its development to help legitimize the game in the eyes of the audience. Another shameless, stupid, and empty tactic by Konami, much like the Super Castlevania IV statements, which were clearly only for the purpose of getting old time fans who were disgruntled with the current state of Castlevania on Cox's side from an early point through weaving lies about "going back to roots" and all that.
Title: Re: What do you think of Cox-sama?
Post by: beingthehero on January 20, 2012, 07:15:33 PM
I think it was less about wooing disgruntled old fans and more about tricking people into thinking the MGS team would be doing Castlevania, when really it was a couple pointers about faces.
Title: Re: What do you think of Cox-sama?
Post by: JR on January 20, 2012, 09:11:11 PM
I thought it was pretty cool that he interacted on here for a short time, although Konami might have had different opinions, since we haven't seen a trace of him since. But then I didn't like the misleading words about QTEs (his decision or not). And I thought his reactions to the harsher, yet still good reviews of LoS (like IGN's, was it?) were somewhat childish.

I'm pretty neutral to him overall, I guess.

And right now, he's the only person in any way affiliated with Konami who's willing to throw us some fuggin' news or hints of things to come once in a while. That in itself I can appreciate.


The exception here would be Hideo Kojima, because I think it's common knowledge that he wasn't involved with LoS in much of a worthwhile manner, and was only listed as being a part of its development to help legitimize the game in the eyes of the audience. Another shameless, stupid, and empty tactic by Konami, much like the Super Castlevania IV statements, which were clearly only for the purpose of getting old time fans who were disgruntled with the current state of Castlevania on Cox's side from an early point through weaving lies about "going back to roots" and all that.

Even though it's been denied by MS as far as I remember, I still wonder if Kojima had anything to do with the twist ending. Probably not, but then again, I wouldn't be surprised if he did.

But yeah, I did hate that it almost seemed like Kojima's involvement was only for pure publicity, especially in absence of any kind of real promotion of the game. Just speculation on my part, but that's how it comes across.
Title: Re: What do you think of Cox-sama?
Post by: Successor The Cruel on January 20, 2012, 09:17:17 PM
I think it was less about wooing disgruntled old fans and more about tricking people into thinking the MGS team would be doing Castlevania, when really it was a couple pointers about faces.

You may have misunderstood me. I think having Hideo Kojima around was to trick people into thinking the MGS team would be doing something of worth with LoS, but I think Cox's Super Castlevania IV statements were meant to get people who like the old games behind him. I'm not sure why else one would fervently bring out that Super Castlevania IV is an inspiration in interviews, especially when it's untrue, or at least certainly seems that way.

Quote
I thought it was pretty cool that he interacted on here for a short time, although Konami might have had different opinions, since we haven't seen a trace of him since.

I think we don't see him anymore because he gets too much dissent from the fanbase.
Title: Re: What do you think of Cox-sama?
Post by: C Belmont on January 20, 2012, 09:38:44 PM
Quote
And right now, he's the only person in any way affiliated with Konami who's willing to throw us some fuggin' news or hints of things to come once in a while. That in itself I can appreciate.

to me it looks like he's mostly just retweeting the tiniest praise aimed in LOS direction to a bunch of followers who are probably already in love with his game and in no need of convincing. Useless really, I've seen other game developers use twitter to seek feedback from their followers & help steer their games direction but then doing that would be completely out of character for Mercury steam since it would suggest they actually give a damn about the fans.
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 20, 2012, 10:59:20 PM
He's still the only person from Konami who has acknowledged and wished Castlevania a happy 25th anniversary at all, that alone is worth alot, IMO.
Title: Re: What do you think of Cox-sama?
Post by: C Belmont on January 20, 2012, 11:23:46 PM
Quote
He's still the only person from Konami who has acknowledged and wished Castlevania a happy 25th anniversary at all
Yeah and right after that he went on to label critics as haterz and praise his work some more
Title: Re: What do you think of Cox-sama?
Post by: Munchy on January 21, 2012, 02:18:37 AM
wouldn't be the first time.

"No QTE's", my ass!

To be fair, the quote wasn't actually "No QTEs". He said he really didn't like QTEs and that the ones in Lords of Shadow would be "unlike" the ones we were used to, which... is also not true, since there are plenty of the normal variety outside of the matching circle ones.

...And then when the game was out he said he felt the game succeeded in creating good QTEless combat, which is also not true (not that the combat isn't good, it's fun, but gimme a break, QTEs aplenty).

This seemed to be contagious, as the guy who made the new Splatterhouse also claimed that it would be free of QTEs.
Title: Re: What do you think of Cox-sama?
Post by: DragonSlayr81 on January 21, 2012, 06:13:56 AM
To be fair, the quote wasn't actually "No QTEs". He said he really didn't like QTEs and that the ones in Lords of Shadow would be "unlike" the ones we were used to, which... is also not true, since there are plenty of the normal variety outside of the matching circle ones.

...And then when the game was out he said he felt the game succeeded in creating good QTEless combat, which is also not true (not that the combat isn't good, it's fun, but gimme a break, QTEs aplenty).

This seemed to be contagious, as the guy who made the new Splatterhouse also claimed that it would be free of QTEs.
I'm kinda wondering if, by some chance, both guys(Cox and the guy who did Splatterhouse) were pressured into including QTEs by the higher ups. It's not unlikely, as big name companies do this type of crap all the time. I know for a fact movie studios do it all the time, and try to pressure directors to include as much "in" things as possible to appeal to what's trending on the minds of the audience. If it's a trend that they think will bring aboard new fans, they'll pressure the devs to include it to appeal to the lowest common denomenator. I mean, even Final Fantasy series has QTEs now. It's become the popular trend in gaming, so like any other trend, companies are going to milk it for all it's got. It might be an annoyingly stupid trend, but trends are trends, and they are profitable. Until the public grow tired of QTEs, they are going to beat it into the ground.
Title: Re: What do you think of Cox-sama?
Post by: Dark Nemesis on January 21, 2012, 06:28:17 AM
I mean, even Final Fantasy series has QTEs now. It's become the popular trend in gaming, so like any other trend, companies are going to milk it for all it's got. It might be an annoyingly stupid trend, but trends are trends, and they are profitable. Until the public grow tired of QTEs, they are going to beat it into the ground.

And that's the reason, why i stopped playing Final Fantasy and that's a reason, why i will stop playing Castlevania!!!
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 21, 2012, 08:09:45 AM
Quote
I know for a fact movie studios do it all the time, and try to pressure directors to include as much "in" things as possible to appeal to what's trending on the minds of the audience.

Just like how every single movie nowadays just HAS to be in 3D

And that's why I respect Christopher Nolan because he absolutely refused to shoot Dark Knight Rises in 3D (even though it would've added an extra 500mil in profit), instead opting for high-resolution IMAX cameras & basically told Warner Bros. "fuck 3D, I'm calling the shots with this," and they had no choice but to yield to his demands.
Title: Re: What do you think of Cox-sama?
Post by: Kingshango on January 21, 2012, 08:35:29 AM
I mean, even Final Fantasy series has QTEs now. It's become the popular trend in gaming, so like any other trend, companies are going to milk it for all it's got. It might be an annoyingly stupid trend, but trends are trends, and they are profitable. Until the public grow tired of QTEs, they are going to beat it into the ground.

Don't forget that QTE's has somehow spilt into other genres like racing games, sports games, puzzle games and stratagy games. What I don't understand is that the dislike for QTE's is so known to developers but they put it in anyway, it's like asking for a sundae with no banana's in it cause your allergic to banana's but they put banana's in it anyway when you clearly told them not to.
Title: Re: What do you think of Cox-sama?
Post by: Ahasverus on January 21, 2012, 09:09:04 AM
..aand all the individual directors of Metroidvanias and pre-LoS 3DVanias  are to blame, not IGA?
IGA is still the scenario writer of all IGA-Vanias. And he sucks at it.
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 21, 2012, 09:36:22 AM
IGA is still the scenario writer of all IGA-Vanias. And he sucks at it.
Only for the sequels. He sucks at sequels. His original stories are pretty good.

HoD, AoS, OoE were good stories. HoD's was a bit weird, but not bad nonetheless. His sequels however- DoS, PoR, CoD were terrible in story.

As far as Prequels go, Lament wasnt too bad. it was pretty good id say.
Title: Re: What do you think of Cox-sama?
Post by: DragonSlayr81 on January 21, 2012, 10:33:53 AM
Just like how every single movie nowadays just HAS to be in 3D
That's one of the ways Hollywood sucks. Another is the whole reboot trend. There are two moves I can list as prime examples of higher-ups trying to fuck things up:

1. Hellraiser reboot. Enter the Weinsteins. What was their pitch? If we are going to reboot this franchise, let's cater to the masses of teenagers. Instead of doing something close to Clive Barker's story(Dark exploration of the bounderies between pleasure and pain), let's turn it into slasher where Pinhead is demoted to a sorta "Jason Voorhees" type of killer and have him run around a college campus slaughtering people a frat parties and such! It would be cool! Toss in a bunch of drugs, sex and booze. Maybe some KEWL hip music! It's going to be cool, for the kids that love watching MTV and stuff!! Well.... the project was so stupid, it's on indefinite hold.

2.  At the Mountains of Madness. Guillermo Del Toro always dreamed of making a full adaptation of HP Lovcraft's "At the Mountains of Madness", and wanted to keep as true to the source material as possible. This was a problem, as far as the big movie studios were concerned. Everytime he'd pitch his story(which would be Hard-R, a period piece set in the early 1900s and not sugar-coated), all the movie studios basically said the same thing. We'll only let you shoot this movie if:

1 It's PG-13
2. It's on a small budget and makes use of lots of CG.
3. You write in a female character and tack on a love story.
4. Has to be modernized, set in the modern era with modern technology and pop culture references.

Del Toro basically told each studio to fuck off. And a while, James Cameron heard of Del Toro's ballsy move and actually decided to help him produce it. Seemingly a lot of big name actors were on board too. Then project fell through and Del Toro moved on. In the end, no doubt, it was because Del Toro's sticking to his guns, we might never see that movie being made. And no doubt, because he pitched the ideas, these companies probably will, somewhere down the line, produce the movie themselves, without Del Toro, set it in modern times, have it CG heavy with a sappy love story, all in a PG-13 package.
Title: Re: What do you think of Cox-sama?
Post by: SilentCircuit on January 21, 2012, 10:39:23 AM
Well I'm still annoyed about the whole 25th anniversary thing. I do wish there would be another 2D Castlevania game at some point too. Other than that, not sure.
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 21, 2012, 10:48:53 AM
IGA is still the scenario writer of all IGA-Vanias. And he sucks at it.

There's a vocal majority that says story doesn't matter. Sometimes it feels like people can't make up their mind what side of IGA's work they don't like.

And was the weakest point of LoS really the story? It was very silly, but it's not at all the primary reason it's criticized. If Cox gets a pass because he didn't write the story, it's not a very good reason. After all, isn't a producer's job to channel the budget to find the right people for the job? If Alvarez is to blame, it's really the person who hired him that's ultimately responsible.

Actually, I'm curious to know what made Konami pick MS at all. Their CV isn't that impressive (from either critical or financial point of view).
Title: Re: What do you think of Cox-sama?
Post by: Charlotte-nyo:3 on January 21, 2012, 10:50:33 AM
Do gamers overall like QTEs or something and that's why they're being stuck in tons of games? A silent majority-type thing? Because all I ever see people do is complain about them.
Title: Re: What do you think of Cox-sama?
Post by: thernz on January 21, 2012, 11:20:14 AM
I guess in regards to in-game combat, they added QTEs as a way to alleviate how strong the grapples were, but it was still a screwy decision. They're optional most of the time but it's like, why wouldn't you when the enemies have so much health.

For cutscenes, I guess QTEs are usually added as a way to add player interaction, but Lords has too many cutscenes anyway. It just causes a further inconsistency in gameplay mechanics. Plus, I think cutscenes should be used as breaks in pacing too.

Only for the sequels. He sucks at sequels. His original stories are pretty good.

HoD, AoS, OoE were good stories.
HoD's a sequel of Simon's Quest, babe.
Title: Re: What do you think of Cox-sama?
Post by: X on January 21, 2012, 11:24:16 AM
Quote
Do gamers overall like QTEs or something and that's why they're being stuck in tons of games? A silent majority-type thing? Because all I ever see people do is complain about them.

It sounds to me like all the video game companies are shoving QTEs down our throats and expect us to like 'em. Kinad like a parent trying to force feed their kids vegetables they don't like. I for one don't mind the occasional QTE so long as it's so far and few and is absolutely necessary for the game play and story progression (like RE4). But I certainly will not tolerate them in any beloved franchise title that has never had them and doesn't need them. Castlevania is definitely a NO-NO for QTEs as it does not need them.
Title: Re: What do you think of Cox-sama?
Post by: Kingshango on January 21, 2012, 11:36:45 AM
Sadly I don't see QTE's dying off anytime soon, the only way developers will stop using QTE's is when another gameplay crutch becomes popular and then we get sick of that.
Title: Re: What do you think of Cox-sama?
Post by: Charlotte-nyo:3 on January 21, 2012, 04:34:15 PM
I for one don't mind the occasional QTE so long as it's so far and few and is absolutely necessary for the game play and story progression (like RE4).

How can a QTE ever be absolutely necessary though? Any cutscene could simply go on without it, having the hero do whatever silly ostentatious thing they want him to do without player input.
Title: Re: What do you think of Cox-sama?
Post by: TheouAegis on January 21, 2012, 06:26:50 PM
The only time QTE was necessary was Dragon's Lair and Sega CD games. Those days are gone. So too should be the days of QTE.

They should make more games like the swordfight in Kirby Super Star. Now that took skill!
Title: Re: What do you think of Cox-sama?
Post by: Ahasverus on January 21, 2012, 11:51:09 PM
Carmilla's QTE was one of the most heart-pumping moments in my gaming life. True story.
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 22, 2012, 08:05:24 AM
It reminded me of how Kratos pummels his enemies in the GoW games, they had my heart pumping blood too.
Title: Re: What do you think of Cox-sama?
Post by: uzo on January 22, 2012, 09:19:02 AM
Carmilla's QTE was one of the most heart-pumping moments in my gaming life. True story.

New to games, are you?
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 22, 2012, 10:30:41 AM
Carmilla's QTE? That ridiculously violent thing where Gabriel keeps killing her even after she's dead?
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 22, 2012, 10:40:06 AM
Fun fact: Gabriel stabs the stake of the CC into Carmilla & snaps it off in her chest.. yet it is still seen attached to the weapon in the next chapter
Title: Re: What do you think of Cox-sama?
Post by: TheouAegis on January 22, 2012, 03:37:10 PM
You sound like one of those guys who watches movies carefully, trying to find any scene where a crew member canb e seen reflected in a mirror or window.  :P
Title: Re: What do you think of Cox-sama?
Post by: Kingshango on January 22, 2012, 06:10:39 PM
Fun fact: Gabriel stabs the stake of the CC into Carmilla & snaps it off in her chest.. yet it is still seen attached to the weapon in the next chapter

And it's still shown to be broken as the indicator for the loading screen at the bottom.
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 22, 2012, 06:14:48 PM
Isnt it broken in the upgrades sub menu too?
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 22, 2012, 06:29:18 PM
t-then it was broken in the menu before he broke it in-game... hehe


Quote from: TheouAegis
You sound like one of those guys who watches movies carefully, trying to find any scene where a crew member canb e seen reflected in a mirror or window

in Gladiator you can clearly see an engine in the horse chariot in the arena battle scene  ;)
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 22, 2012, 09:56:13 PM
I mean, once he breaks the stake off in Carmilla, the upgrades menu shows it broken. Storywise, the stake's broken. In game though, it stays the same for gameplay purposes, since it's part of the finisher for Vampires.
Title: Re: What do you think of Cox-sama?
Post by: TreasuryRoom1984 on January 23, 2012, 09:32:15 AM
I see tons of CV 1,2,3 and 4 in LoS and i think Cox did a great job bringing the feel of the classics into the new age of gaming. I can say this while I don't even particularly like 3D games. Whiney fans need to stop actively disliking and accept the franchise is moving forward.
Title: Re: What do you think of Cox-sama?
Post by: X on January 23, 2012, 10:26:35 AM
Quote
I see tons of CV 1,2,3 and 4 in LoS and i think Cox did a great job bringing the feel of the classics into the new age of gaming. I can say this while I don't even particularly like 3D games. Whiney fans need to stop actively disliking and accept the franchise is moving forward.

I wouldn't say it moving forwards but it is definitely moving in a direction that some fans aren't comfortable with.
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 23, 2012, 12:09:31 PM
I see tons of CV 1,2,3 and 4 in LoS and i think Cox did a great job bringing the feel of the classics into the new age of gaming. I can say this while I don't even particularly like 3D games.

You where doing kind of ok until this point, but then..

Quote
Whiney fans need to stop actively disliking and accept the franchise is moving forward.

..you blew it.
Title: Re: What do you think of Cox-sama?
Post by: Sumac on January 23, 2012, 12:31:52 PM
Quote
..you blew it.
Everything, just not to accept some facts, I guess.  :rollseyes:
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 23, 2012, 01:00:08 PM
what
Title: Re: What do you think of Cox-sama?
Post by: DragonSlayr81 on January 23, 2012, 01:17:40 PM
Whiney fans need to stop actively disliking and accept the franchise is moving forward.
It's a common misconception that you have to LIKE things you accept. I can accept if this is the chosen road for the future of CV, but it doesn't mean I have to like it. Nobody should have to be made to like what they don't. Everybody has the right to dislike what they dislike, plain and simple(just like everybody has the right to like what ever the hell they want to like).
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 23, 2012, 01:31:25 PM
Quote
It's a common misconception that you have to LIKE things you accept. I can accept if this is the chosen road for the future of CV, but it doesn't mean I have to like it. Nobody should have to be made to like what they don't. Everybody has the right to dislike what they dislike, plain and simple(just like everybody has the right to like what ever the hell they want to like).

Well said.
Title: Re: What do you think of Cox-sama?
Post by: TreasuryRoom1984 on January 23, 2012, 06:37:48 PM
..you blew it.

Truth hurts i guess. LoS didn't stand a chance with you guys from the beginning no matter what it was going to be like, unless it was another sotn clone of course.
Title: Re: What do you think of Cox-sama?
Post by: A-Yty on January 23, 2012, 06:40:27 PM
Not sure if serious..
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 23, 2012, 06:46:18 PM
Quote
Truth hurts i guess. LoS didn't stand a chance with you guys from the beginning no matter what it was going to be like, unless it was another sotn clone of course.

Apparently you missed the LoS topic that has 500+ pages worth of both praise & criticism alike.
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 23, 2012, 08:18:10 PM
I'm pretty sure that topic died a long while ago.
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 23, 2012, 08:21:31 PM
A couple months isn't that long.
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 23, 2012, 08:22:57 PM
Notice he only has 3 posts.

And that topic is already on page 3.
Title: Re: What do you think of Cox-sama?
Post by: crisis on January 23, 2012, 08:25:46 PM
Well then he shouldn't pass judgment on us so quickly, Flame.

The LoS topic's been active since 2009, by the way. I'm sure it'll get resurrected again once some substantial news is known.

Quote
And that topic is already on page 3.

Yeah, so? Not like it's on page 6 or 7.
Title: Re: What do you think of Cox-sama?
Post by: Malus793 on January 23, 2012, 09:17:10 PM
..."Cox-sama"?  Are you kidding me?
Title: Re: What do you think of Cox-sama?
Post by: Nagumo on January 24, 2012, 12:05:50 AM
Yes, it should be "Cox-sensei".
Title: Re: What do you think of Cox-sama?
Post by: Flame on January 24, 2012, 12:14:27 AM
Or just Cox-san.

Even Inafune just gets Inafune-san, and hes oft considered the father of Megaman.
Title: Re: What do you think of Cox-sama?
Post by: Vrakanox on January 24, 2012, 12:45:34 AM
Knee-Sox-San  ;D
Title: Re: What do you think of Cox-sama?
Post by: Dark Nemesis on January 24, 2012, 04:03:46 AM
Truth hurts i guess. LoS didn't stand a chance with you guys from the beginning no matter what it was going to be like, unless it was another sotn clone of course.

Funny words, comming from someone who is having Zapf Bat as his avatar and treasuryroom as his nickname...............
Title: Re: What do you think of Cox-sama?
Post by: TreasuryRoom1984 on January 24, 2012, 06:04:04 AM
Funny words, comming from someone who is having Zapf Bat as his avatar and treasuryroom as his nickname...............

you got me there little buddy, way to put me in my place.
Title: Re: What do you think of Cox-sama?
Post by: meanguyjones on January 24, 2012, 09:45:36 AM
Funny words, comming from someone who is having Zapf Bat as his avatar and treasuryroom as his nickname...............

Easy there killer, save some for later.
Title: Re: What do you think of Cox-sama?
Post by: Malus793 on January 24, 2012, 11:50:49 AM
Or just Cox-san.

Even Inafune just gets Inafune-san, and hes oft considered the father of Megaman.

Precisely my thought.
Title: Re: What do you think of Cox-sama?
Post by: Charlotte-nyo:3 on January 24, 2012, 02:57:41 PM
Apparently IRL if you were Japanese and used -sama for anyone besides jokingly or sarcastically they'd likely look at you like you were nuts.
Title: Re: What do you think of Cox-sama?
Post by: Malus793 on January 24, 2012, 04:12:46 PM
Apparently IRL if you were Japanese and used -sama for anyone besides jokingly or sarcastically they'd likely look at you like you were nuts.

I'll remember that the next time I go to Japan.
Title: Re: What do you think of Cox-sama?
Post by: Dark Nemesis on January 25, 2012, 03:57:11 AM
Easy there killer, save some for later.

I'm not a killer, i'm just stating the obvious!!!  8)