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Offline KaZudra

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Re: The first sign rises with the full moon.
« Reply #2580 on: June 14, 2016, 05:03:29 PM »
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Please someone convince IGA to consider a mini-map option, it's been too long and that's one of the great things the DS titles had.

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Offline Neobelmont

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Re: The first sign rises with the full moon.
« Reply #2581 on: June 14, 2016, 05:30:20 PM »
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So... are we getting the demo later, or after e3?
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Come on now this was going to happen eventually  :P

Offline Claimh Solais

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Re: The first sign rises with the full moon.
« Reply #2582 on: June 14, 2016, 05:33:42 PM »
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So... are we getting the demo later, or after e3?

According to a backer comment on the Kickstarter, it'll be after E3 today. So probably around 7 or 8 PM, give or take?
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Offline Neobelmont

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Re: The first sign rises with the full moon.
« Reply #2583 on: June 14, 2016, 06:10:49 PM »
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According to a backer comment on the Kickstarter, it'll be after E3 today. So probably around 7 or 8 PM, give or take?

sweet... :)
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Offline affinity

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Re: The first sign rises with the full moon.
« Reply #2584 on: June 14, 2016, 07:39:34 PM »
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Im so glad they went for the SOTN style screen sized map overlapping things. :)

and that is the most GORGEOUS STATUS SCREEN in IGAvania history.  It's even better designed than Order of Ecclesia's. 

the gameplay with the enemies and stuff looks awesome!!  I give the current build a 9/10 and they still have more to develop. 

yes the ship does remind me of Rondo/DXC's ship, but of course with better nonlinear level design (based on the map)  and more vertical exploration too.

the castle is going to be so insanely wonderful!!   ^.^

so what is with Miriam without her boots?  I guess she kicks when not holding a weapon?   and she used some fire attack or maybe that was an interact action.   Well very nice animations and style.

Offline zangetsu468

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Re: The first sign rises with the full moon.
« Reply #2585 on: June 14, 2016, 10:46:37 PM »
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and that is the most GORGEOUS STATUS SCREEN in IGAvania history.  It's even better designed than Order of Ecclesia's. 


It's very nice.

I just wanted Miriam to kick a candle. Still there's hope.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
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                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #2586 on: June 15, 2016, 07:20:48 AM »
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Longer video here:


« Last Edit: June 15, 2016, 04:13:33 PM by Jorge D. Fuentes »

Offline affinity

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Re: The first sign rises with the full moon.
« Reply #2587 on: June 15, 2016, 07:59:55 AM »
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the level up animation effect is very beautiful




Bloodstained ROTN is stylish and well designed in ways no Castlevania has done before.   It's so awesome it's coming to PS4, as well as other platforms so more can play it.
« Last Edit: June 15, 2016, 04:24:12 PM by Jorge D. Fuentes »

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #2588 on: June 15, 2016, 08:43:26 AM »
+1
Guys I have a feeling this game gonna beat CV SOTN in many ways remember SOTN is a masterpiece game but this E3 demo looks VERY IMPRESSIVE and looks so clean and the idventory screen ohh man amazing. I hope the castle looks even cooler than previous CV games.

JUST WOW IGA good job I will sure get this on PS4.

Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #2589 on: June 15, 2016, 09:38:26 AM »
+1
man that boss has the biggest tiddies ive ever seen in a game, thanks IGA


Offline Lumi Kløvstad

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Re: The first sign rises with the full moon.
« Reply #2590 on: June 15, 2016, 02:10:45 PM »
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I love that Miriam's sword slash animation is almost exactly the same as Alucard's in Symphony. I wonder if things just worked out like that or if that's meant to be just a tiny little nod. The music reminds me of some of Portrait of Ruin's soundtrack too, which isn't bad as I loved that soundtrack.

But for me, the elephant in the room is the amazing combo of graphics + art style + frame rate. It's all so pretty and buttery smooth! No matter how excellent the sprites ever were, you'd never get this level of smoothness with 2D sprites. Iga made a fantastic decision to go with CGI 2.5D.
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline piscesdreams

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Re: The first sign rises with the full moon.
« Reply #2591 on: June 15, 2016, 03:26:52 PM »
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This is shaping up very nicely.  I'm glad to see this game is going in the right direction, unlike some other Kickstarter spiritual successor...     ::cough::meagernumbernine::cough::

Offline Lumi Kløvstad

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Re: The first sign rises with the full moon.
« Reply #2592 on: June 15, 2016, 03:52:57 PM »
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This is shaping up very nicely.  I'm glad to see this game is going in the right direction, unlike some other Kickstarter spiritual successor...     ::cough::meagernumbernine::cough::

Well duh. Iga's out to make a game.
Inafune is out to make a FRANCHISE. Furthermore, he wants to do it all at once. It's only natural Inafune's extreme Producer's ADHD would cause him and his team to trip over every single hurdle...

be they this


one of these



or even this



Whatever Keiji Inafune used to be, that man is dead.
This blundering revenant of a developer is just his lingering image, not the man himself, doomed to try to relive his career over and over and over.
« Last Edit: June 15, 2016, 03:54:57 PM by The Bloody Scholar »
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline Kingshango

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Re: The first sign rises with the full moon.
« Reply #2593 on: June 15, 2016, 04:08:23 PM »
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The world needed this, so good.

Offline The Puritan

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Re: The first sign rises with the full moon.
« Reply #2594 on: June 15, 2016, 04:08:42 PM »
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Blows my mind to see Miriam doing airborne and crouching diagonal slashes. I haven't seen that since Alucard.

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