Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Classic Castlevania Threads => Topic started by: Lelygax on August 26, 2012, 01:38:48 PM
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Say what stages enraged you more...
To me its in Dracula X (SNES) in that one that you need to jump from pillar to pillar and if a medusa head hits you, you fall in another stage (the mud cave one) going for a bad end. (Damn you medusa heads >:()
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Haunted Castle continues to piss me off.
Seemingly random shit hurting me... argh!
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Hmmmm, any area with Medusa heads.
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Oh God... >:(
I've got several in mind but the one that stands out the most is the doppelganger stage in CV3. That piece of s@#t f@#kin' mother lovin'... 'scuse my profanity but you get the idea. Point being I hated it for a looooong time. Then I beat it and did it over and over again so as to master beating it. Now it doesn't nearly give me much trouble as i've developed strategies in order to succeed.
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Yeah, I know what you mean, that Doppelganger is hard as shit too, even switching characters doesnt work, because he switchs his form too to match your choice instantly.
Its a shame that they dont created a "real" doppel like that in any metroidvania.
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OH HOT DAMN INFINITE CORRIDOR I HOPE YOU GET MOLESTED AND VIOLATED BY FLAMING CACTUS THINGS IN FRONT OF FAT HAIRY MEN.
...hope that clears things up. I could tolerate and even like much of Curse of Darkness. But that area is unforgivable. I could hop on one leg from Anchorage to Fairbanks in the dead of winter before I'd finished that stage. And still have less brain damage than it inflicts. The music is the lowest point of Yamane's career, the level design somehow makes the rest of the game look fucking brilliant, and all that tedium and monotony all builds up to a barely adequate boss and a contrived plot device to remove Trevor from the story.
WORST.
STAGE.
EVER.
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I guess stage 3 from The Adventure because of how stressful it is due to the clunky way Christopher jumps. Luckily, I managed to beat it yesterday.
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I guess stage 3 from The Adventure because of how stressful it is due to the clunky way Christopher jumps. Luckily, I managed to beat it yesterday.
Ah yes... I remember this stage. Spikes, spikes, spikes... EVERYWHERE! They first come at you from above, then from below and to add insult to injury (literally) they come at you from behind while you try and get away. Dracula must have really hated Christopher for some obscure reason.
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I've a lot of bad memories, but Stage 5 from Castlevania X68000 managed to leave a scar.
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Okay, I think tha everyone knows that by now, but if you input "NOMIS..." as your name in Chronicles or X68000, you start always with only 1 point of health (HP). If you do that certainly it will be frustrating lol
I discovered it yesterday in a youtube comment that didnt revealed what this code does, I only discovered what it does when I died only by touching a Black Panther/Jaguar/Dog and thought "What? I dont remember that I've lost that much of health, I dont even remember of touching a enemy!" and then I remembered about the code xD
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Thanks?
I often attempt to envision what those pitch-black pitfall rooms from Lament of Innocence would be like if they actually penalized you for falling.
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Thanks?
For what? The code? You're welcome.
I often attempt to envision what those pitch-black pitfall rooms from Lament of Innocence would be like if they actually penalized you for falling.
I dont have seen this pitfalls, if they dont hurt or kill you, then what they do?
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It was sarcasm. If you don't find the level I mentioned challenging enough, you're not obligated to flaunt that opinion and suggest an instant death code.
And falling into said pitfalls just places you back to the entrance of the room.
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Oh thats it then? Sarcasm isnt obvious every time on the interwebz, since we cant see other people faces or hear their voice. xD
But yeah, this code turns a hard game into a nightmare, but if you survive this nightmare you turns into a pro. ;D
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I have a bad track record with the Clock Tower stages, but in particular, the one in Castlevania Chronicles. If it's not enough that the stage is one of the most grueling in the game, the boss is a really fast moving werewolf. That's just what I want when my thumbs are tired from all that platforming. To this day I haven't progressed past that stage.
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Say what stages enraged you more...
To me its in Dracula X (SNES) in that one that you need to jump from pillar to pillar and if a medusa head hits you, you fall in another stage (the mud cave one) going for a bad end. (Damn you medusa heads >:( )
I hear ya. That was definitely an annoying moment for me as well. I'd have to put in the password for original stage 3 to give it another shot everytime.
One that really gives me a hard time is also in Dracula X (SNES). I believe it's the alternate stage 5 where you find Annette. All those damn aqua skull floaties coming at all angles to painfully rape you. Combine those bastards with platforming, killing mermans and it gets to be a chore especially when you only have one chance to get the key to Annette's cell! >:(
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One that really gives me a hard time is also in Dracula X (SNES). I believe it's the alternate stage 5 where you find Annette. All those damn aqua skull floaties coming at all angles to painfully rape you. Combine those bastards with platforming, killing mermans and it gets to be a chore especially when you only have one chance to get the key to Annette's cell! >:(
You don't need the key to get into Annette's cell as she is trapped behind a small waterfall that you have to smash. The key is only for rescuing Maria in the dungeon and to allow you access into the next stage where Annette is being held. Just in case you forgot :)
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You don't need the key to get into Annette's cell as she is trapped behind a small waterfall that you have to smash. The key is only for rescuing Maria in the dungeon and to allow you access into the next stage where Annette is being held. Just in case you forgot :)
Ah! That's right. ;D
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The area with auto-scroll from Castlevania: The Adventure (Game Boy).
Almost everything from Castlevania III.
Everything from Haunted Castle.
Although they didn't quite enrage me, you get the point :)
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That part in CV3 where you have to wait for falling blocks to "build" your way up is fucking horseshit. I always opt to bring Alucard there for bat skips because like that vanishing block segment of Heat Man's stage, I just can't be bothered after I've done it legitimately once. I would prefer any enemy filled hall to that endless purgatory.
Also, Adventure Rebirth Stage 3 on Hard mode. I know I've beaten it on Hard but going back recently, I honestly can't imagine how.
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I have a bad track record with the Clock Tower stages, but in particular, the one in Castlevania Chronicles. If it's not enough that the stage is one of the most grueling in the game, the boss is a really fast moving werewolf. That's just what I want when my thumbs are tired from all that platforming. To this day I haven't progressed past that stage.
I hate him entirely!!!!!!!! Crack +werewolf = sad Simon
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CV1. Stage 4.
STAGE 4.