Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Classic Castlevania Threads => Topic started by: uzo on June 28, 2012, 09:26:23 AM
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What is your favorite stage, or area, from a Castlevania game? And why is it your favorite?
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In a word? Clocktower. It has always been the clocktower for some obscure reason. That is also one of the big letdowns for me about CV II. There just was no clocktower in it. Even before I owned any other CV game except CV II I would stare for countless hours at my game Atlas at the maps of CVIII, particularly the clocktower stage.
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I love how swampy the Cemetery stage in DXC looks and it's definitely one that stands out in my memory.
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.chapelofresonance.com%2Fgames%2Fdxc%2Fareas%2Fstage3b.jpg&hash=959b0c5670a8a28a1cd662a9b38806c9)
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There is alot I can choose from but one of my favorite stages are the last stage in bloodlines the one area where it's all messed up and this
Castlevania Belmont's Revenge Stage 01 Crystal Castle (No Damage, Subweapons, Upgrades) (http://www.youtube.com/watch?v=1I_ad8hrl5k#)
This just a few but the one that popped up in my mind at the moment.
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Hell, I love them all. Most of all? Hmmm. Maybe the Chapel. And the inner quarters. Love those paintings and decorations. If I was in a castle like that I would wander around for eternity.
Oh, and also the wine cellar. :P
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Man, too many to list, but the entrance halls and clocktowers have always stuck out to me the most.
Love IV, Rondo, Rebirth, x68000, and Bloodlines levels.
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1. The Villa
2. Art tower
3. Tower of execution
4. tower of science
5. Forest stage in Super Castlevania 4
6. Castle Center (LoD)
7. Cave/waterfall stage in Super Castlevania 4
8. Catacombs (CotM)
9. Overworld (CV 2: SQ)
10. Clock tower (SotN and LoD)
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Not sure if it counts as a actual stage but I always liked the first part of SOTN...when you do the end of rondo. I always thought it was neat that depending how well you do against drac, it shows up in your stats for the start of the game.
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One place I've always liked is Dracula's castle from Simon's Quest. That place has such incredible atmosphere for such an old game. I find it... laudable.
Bloodlines and IV have some really memorable stages.
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Hands down it has to be the final stage of Bloodlines. It did a lot of really interesting and creative things that had never been seen before or since in a Castlevania game.
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It's hard to say but I'll pick one that has always been a huge favorite of mine.
Bloodlines Stage 3 Leaning Tower of Pisa.
From start to finish I felt this level was designed perfectly. The haunting music of "discolored wall" just really compliments the ambience of the stage. The stage really sets the mood of impending doom with this music that intesifies especially when you're in those dire time critical platforming areas. It just has it all; varied level design, a miniboss, pitfalls, platforming and areas where you are both indoors and outdoors. It's a masterpiece of CV levels. Check out the room where you fight the miniboss. Gotta love those creepy green Satanic looking demon moldings framing the windows.
Time to revisit a classic. Drink it in. Good stuff.
Castlevania: Bloodlines Part 3: Leaning Tower of Pisa - Italy (Eric) (http://www.youtube.com/watch?v=AvB7xVUJpQY#)
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The Sky Walkway from HoD. It's doesn't really have a gothic atmosphere to it, but it seems so cozy to me due to the background and the music.
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Too many great stages to pick a favorite IMO. Atmosphere and stage design is one the series greatest strengths.
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Hard question but I like the DXC/RoB stage 2.
Castlevania: The Dracula X Chronicles Walkthrough (Stage 2) (http://www.youtube.com/watch?v=HVlvVnfIQ1k#ws)
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Hell, I love them all. Most of all? Hmmm. Maybe the Chapel. And the inner quarters. Love those paintings and decorations. If I was in a castle like that I would wander around for eternity.
Oh, and also the wine cellar. :P
The Chapel in SOTN for me so far in terms of Castleroids. Beautiful music, awesome scenery, the quirky confession room, the stairs, the swordsman...
One of the big reasons I like Castlevania is that it normally isn't afraid to inject religious themes to the scenery, story and whatnot. It's really quite awesome when you think about it.
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Loving AoS' Clock Tower because of the music.
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1.Clock Tower CV VI 2.Catacombs CotM 3.stage 2 CV Chronicles :)
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Castle Keep
Inner Chambers
Belmont's Village (thats Jova or Aljiba? lol)
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I will choose Clockwork from CVIII.
Principally for the music. And I can´t remember other stage in a ClassicVania´s to do the same: complete the stage, then return to the start in the same stage. I mean, you must climb to the top, fight Grant´s ghost, and be too close to Dracula´s Castle (acording to the map), and then see and hear the bridge collapsing... to then return to the start (with or without Grant) and continue in a different path... and did I mention the stage music :P?
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The castle entrance in Order of Ecclesia, because of how epic the atmosphere is. The awesome music fits perfectly, just everything gives off a real "oh-shit-this-is-it" vibe that I never felt in any other CV game.
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I love Royal Chapel stage also entrance castle
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Dracula's Keep
Best stage ever.
Period.
All versions.
Period.
Because when you finally reach it those stairs, whether they rise in grandeur or lay before you in rubble, you always know what they mean. And as you climb them -- or fly over their ruin -- you know full well what lies in store for you at their top.
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Anything that's alternate dimension related like the Dracula's Void in SotN, He'll in DoS but Chaos Realm in AoS wins the match for just because it's the reminiscent of the castle stages in one area that you've already been familiar with with the add on of some new rooms that makes you feel that you're also in an astral plane with the stats in the background. I like how the time is stopped there, making you so eager to see what comes next yet give you a genuine sense of fear that you're now fighting tougher enemies that are also prone to time as well as you are. I think they should add more places like that in a castlevania game.
Also, I would like to point out that I like CVIII, SCVIV,RoB, OoE and LoS because you don't always have to start the game from the Castle, you can also enjoy the journey to the Castle. I praise RoB because from level one, you can decide whether if you want to go start the game from the castle or take the alternate path to the bridge and you can change paths in any level. That was some genius level design. I loved that game so much. While this seems a bit irrelevant because the Castle in LoS was not finale because the boss there was not the last boss, I like the idea of gameplay after the main course. So after the Castle, you still have more of the game before its truly over. That was a good innovation in the series and I'm they should use that idea again the LoS saga is over.
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I forgot to mention the Treasury/Gold Mine stage in SCV4. That's a very unique level theme that has basically never been revisited. It had a lot of unique props that have also never been reused. Add to that the music and the effects and you have an amazing stage despite the actual layout not being all that exciting.
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They did have a Treasury stage in Harmony of Dissonance (If you can even call it that) But it was mediocre at best and didn't even remotely resemble a treasure room.
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I thought there was a vague lingering memory of another stage somewhere with gold coins in the background.
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I liked the one room in the SKeleton Cave in OoE with the chandelier made of bones. That room is fucking awesome. It's the one room that used a brown palette.
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Definitely Olrox's Quarters. SotN had bodacious atmosphere for all of its stages, but that one is really outstanding.
I also agree with ThouAegis for OoE's skeleton cave. I do believe the chandelier of bones was inspired from an actual cathedral.
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I also agree with ThouAegis for OoE's skeleton cave. I do believe the chandelier of bones was inspired from an actual cathedral.
It was. Here's the website: http://www.socialphy.com/posts/images-pics/13151/Sedlec-Ossuary_-the-chapel-of-the-skeletons.html (http://www.socialphy.com/posts/images-pics/13151/Sedlec-Ossuary_-the-chapel-of-the-skeletons.html)
It's also interesting to note that the same bone chandelier looks used in CV: Bloodlines for Dracula's chamber.
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i like the area where you fight Carmilla in CoTM. Lots of time put into the background!
(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fmedia.giantbomb.com%2Fuploads%2F0%2F7394%2F2271902-better_listen_to_nathan_graves.png&hash=efff5ddb077070060aaa1f9f75570390)
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The dungeon (Stage 2) in CV1. When I think Castlevania, that's the first thing that comes to mind; the eerie strains of "Stalker", the sweet chime of Vampire Killer thrashing skeletons and haunted suits of armour...all interspersed with Simon's death theme every now and again thanks to flying Medusa heads :-\
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The dungeon (Stage 2) in CV1
Actually the dungeon was stage 5. Stage 2 was the cathedral. ;D
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Jova town from SQ. The woods from Castlevania 3. The Dungeon from Castlevania 4. Death Tower from Castlevania Adventure. The Villa from 64 and LoD. "Underground Waterway" from Circle of the Moon. "Dark Palace of Waterfalls" from Lament of Innocence. "Training Hall" from Order of Ecclesia. And, of course - "Nest of Evil" from Portrait of Ruin. Crazy place...
There are too many beautiful stages in Castlevania! I can't choose one.
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Actually the dungeon was stage 5. Stage 2 was the cathedral. ;D
Ah, you are quite right! I was thinking of the dungeon (stages 4-6) as stage 2 because it follows the first boss fight. CV1 was a bit unconventional in that the each boss only appears in 3 stage cycles.
Thanks for the correction! :)
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Master's Keep in Portrait of Ruin is one of the most epic levels I played in my life. It really surrounded me and I felt I was there, with its heroic and emotional music. I could feel I was Charlotte!