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Offline Green Stranger

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What a horrible night to have a curse...
« on: January 19, 2013, 03:49:07 AM »
+3

Offline PyramidHead

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Re: What a horrible night to have a curse...
« Reply #1 on: January 19, 2013, 09:34:27 AM »
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This is just awesome! That painting gave me one of the deepest SQ nostalgia trips in a while . Thank you, Green Stranger!

Offline X

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Re: What a horrible night to have a curse...
« Reply #2 on: January 19, 2013, 11:54:02 AM »
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Love the artwork. Unfortunately this type of imagery is lost on the most recent Castlevania titles and needs to make a good comeback. The only quip I need to tell you about is the whip. Simon's firewhip is actually the vampirekiller (chain morning star) except that it is on fire. Just fyi  ;)  And while I'm one your DV page I'll check out your other images too.
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Offline Ratty

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Re: What a horrible night to have a curse...
« Reply #3 on: January 19, 2013, 12:43:15 PM »
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Wow, great job! I'm impressed. +1

Offline TheouAegis

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Re: What a horrible night to have a curse...
« Reply #4 on: January 19, 2013, 09:11:14 PM »
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Shouldn't that be a ribcage, not a shield?
I haven't played CV2 in a while so I could be wrong.
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Offline X

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Re: What a horrible night to have a curse...
« Reply #5 on: January 20, 2013, 11:51:41 AM »
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Quote
Shouldn't that be a ribcage, not a shield?
I haven't played CV2 in a while so I could be wrong.

No, you're correct. Dracula's rib shields you from evil aka it blocks fireballs. But when Simon is armed with it it looks just like a shield rather then a ribcage. That would be really funny if Simon were walking through town carrying Dracula's ribcage and everyone's giving him the WTF look.
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Offline Phoenix7786

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Re: What a horrible night to have a curse...
« Reply #6 on: January 20, 2013, 03:37:43 PM »
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No, you're correct. Dracula's rib shields you from evil aka it blocks fireballs. But when Simon is armed with it it looks just like a shield rather then a ribcage. That would be really funny if Simon were walking through town carrying Dracula's ribcage and everyone's giving him the WTF look.

I just had an epiphany: that's it. THAT'S FUCKING IT!!!! Don't you all get it now?! THAT'S why they're giving batshit insane answers! THAT'S why the dialogue doesn't make any sense! It's because this Belmont guy, this "great hero" who supposedly killed the lord of all darkness, is wandering around town carrying some random fucking ribcage and asking for info regarding Dracula's remains after he already killed him. They are so WTF?! that they're just humouring him with idiotic non-sense.

"Hey did you see that weird mother-fucker with the ribcage walking around?"
"Yeah he's been asking about Dracula. Didn't he kill him already?"
"Yeah. Hey! I got it; let's just tell him the most useless bullshit we can think of! Like laurels in your soup enhance its flavor!"
"Or don't stare at the death star, or you'll die!"
"And let's throw something in there about a grave-yard duck!"
"This is gonna be great! Imagine his surprise and shock!"
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Offline Shiroi Koumori

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Re: What a horrible night to have a curse...
« Reply #7 on: January 20, 2013, 08:58:58 PM »
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I just had an epiphany: that's it. THAT'S FUCKING IT!!!! Don't you all get it now?! THAT'S why they're giving batshit insane answers! THAT'S why the dialogue doesn't make any sense! It's because this Belmont guy, this "great hero" who supposedly killed the lord of all darkness, is wandering around town carrying some random fucking ribcage and asking for info regarding Dracula's remains after he already killed him. They are so WTF?! that they're just humouring him with idiotic non-sense.

"Hey did you see that weird mother-fucker with the ribcage walking around?"
"Yeah he's been asking about Dracula. Didn't he kill him already?"
"Yeah. Hey! I got it; let's just tell him the most useless bullshit we can think of! Like laurels in your soup enhance its flavor!"
"Or don't stare at the death star, or you'll die!"
"And let's throw something in there about a grave-yard duck!"
"This is gonna be great! Imagine his surprise and shock!"

Ah yes. This classifies as an AHA moment.

Offline Laina

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Re: What a horrible night to have a curse...
« Reply #8 on: January 20, 2013, 11:03:30 PM »
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I just had an epiphany: that's it. THAT'S FUCKING IT!!!! Don't you all get it now?! THAT'S why they're giving batshit insane answers! THAT'S why the dialogue doesn't make any sense! It's because this Belmont guy, this "great hero" who supposedly killed the lord of all darkness, is wandering around town carrying some random fucking ribcage and asking for info regarding Dracula's remains after he already killed him. They are so WTF?! that they're just humouring him with idiotic non-sense.

"Hey did you see that weird mother-fucker with the ribcage walking around?"
"Yeah he's been asking about Dracula. Didn't he kill him already?"
"Yeah. Hey! I got it; let's just tell him the most useless bullshit we can think of! Like laurels in your soup enhance its flavor!"
"Or don't stare at the death star, or you'll die!"
"And let's throw something in there about a grave-yard duck!"
"This is gonna be great! Imagine his surprise and shock!"

You know, I actually thought to myself as a teenager (when first playing the game), "Holy Lord Christ, what is up with these people? Has Dracula's curse on Simon also made him hallucinate, or has he become a full blown schizophrenic?".
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Offline Aridale

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Re: What a horrible night to have a curse...
« Reply #9 on: January 21, 2013, 07:27:57 AM »
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awesome man! Good to see more of your work

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