MS: "People is not dumb and won't stick just to the little number"José Luis Márquez, Castlevania's director, speaks his mind about Metacritic and the variety of reviews his game has received.The 5th edition of iDEAME gave place for fans to meet MercurySteam, where his director, José Luis Márquez, commented some of the most polemic points of the title, facing numerous questions from the users.
One of them was the music, which some users labeled as "generic" when comparing it to some classic Castlevania's music. "I don't care about the music that was present before", said the director, "the music from before didn't fit at all with the game we wanted to make now".
In another plain of things, there was time to talk about the game's reviews, Metacritic and some criticism about Mirror of Fate. José Luis stated that, since the game hit the market, he's been reading many forums, comments and criticism of the specialized press, noting that many players have praised the game and that some reviews have analyzed the game for what it's not, instead of doing it for what it is.
In concrete, he said that Metacritic "is a very unfair system because it's attached to many weaknesses and interests". About Mirror of Fate in concrete, he said that "It's one of the games in Metacritic with the most 7's. In the end, people isn't dumb and won't stick just to the little number. I believe it's one of the games with the most different scores. We didn't think it was going to be so polarized."
There was a chance too to comment the american IGN review. "Reviews like this do special damage because from that point, many will follow the same way". Márquez said that this particular review seemed to say "I don't like this game because it's not what I expected".
"There's people that will skin Mirror of Fate alive just because you didn't make the game they wanted", however, Mirror of Fate's director affirmed that he is very proud of the game he made and of the team that created it.
3DJuegos reviewed in its time CV: LoS: MoF with a score of 9, a valoration of "supreme", highlighting that "Mercury Steam again puts first his own vision and believe in itself with a Castlevania" and that "is all a reference for future adventures on this console".
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Original piece (in spanish):
http://www.3djuegos.com/noticia/132903/34/castlevania-lords-of-shadow/mirro-of-fate-3ds/ideame/