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Offline Munchy

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #345 on: May 21, 2012, 05:24:30 PM »
0
So... Hope? Guys?  :)

Provided the other rumors are true I'm pretty hype. If it is really a Dracula's Curse retelling, I hope they don't throw Grant under the bus like a certain unnamed pachinko game.

Offline Ahasverus

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #346 on: May 21, 2012, 05:25:15 PM »
+2
IN another topic, speaking of Music, given that Araujo is an Orchestral Developer I'd love to be in line with something like this:
"Castlevania" by the National Symphony Orchestra at the Filene Center
That was a suite I've never heard before, and from a musical kind of point, I think it's the BEST

Everything comes full circle

Offline Kramgnauh

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #347 on: May 21, 2012, 05:27:03 PM »
+1
YEEEEEEEESSS!!! :D FINALLY!! Though, I just hope it's 2d sprites not the 3d sprites that is in the PSP of Dracula X. Not a big fan of it...

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #348 on: May 21, 2012, 05:27:09 PM »
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I just want more things to do with the whip. I feel like they only scratched the surface with what they could do with it in LoS. Being able to swing across chasms, repel up walls, and even use it as a support to run across the surface of walls was pretty great and one of the best platforming moments of LoS. They made the whip not only your primary weapon, but also your greatest tool/asset.

Subweapons had much to be desired, I still miss my axes, boomerang crosses, and stopwatches.


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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #349 on: May 21, 2012, 05:28:54 PM »
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YEEEEEEEESSS!!! :D FINALLY!! Though, I just hope it's 2d sprites not the 3d sprites that is in the PSP of Dracula X. Not a big fan of it...

I believe it will be 3D polygonal from what the rumors say (3d sprites = misnomer, those would jsut be textures... unless you meant like Odin Sphere/Muramasa?  'cuz if it were like that I'd be ALL OVER IT).
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Offline Neobelmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #350 on: May 21, 2012, 05:32:57 PM »
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I just want more things to do with the whip. I feel like they only scratched the surface with what they could do with it in LoS. Being able to swing across chasms, repel up walls, and even use it as a support to run across the surface of walls was pretty great and one of the best platforming moments of LoS. They made the whip not only your primary weapon, but also your greatest tool/asset.

Subweapons had much to be desired, I still miss my axes, boomerang crosses, and stopwatches.

This reminds me of sequelits in a way. Did he not say show little drawing of the stick doing things with just the whip I recall that.

Still I agree with ya OSM more versatility. A spear,axe,or sword can only do so much that is why I believe they should be a sidearm.
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Come on now this was going to happen eventually  :P

Offline Flame

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #351 on: May 21, 2012, 05:37:11 PM »
0
IN another topic, speaking of Music, given that Araujo is an Orchestral Developer I'd love to be in line with something like this:
"Castlevania" by the National Symphony Orchestra at the Filene Center
That was a suite I've never heard before, and from a musical kind of point, I think it's the BEST
that was a real nice listen to.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline e105beta

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #352 on: May 21, 2012, 05:38:31 PM »
+1



(click to show/hide)


This is how it should be

Yeah, battle-wise, that's kind of what I was thinking.

Music-wise, however, I'm going to have to disagree. I know it's blasphemy, but I'm kind of done with the remixes of the "classic" songs. While catchy, they were limited by the amount of sound channels the NES possessed, which ultimately resulted in that simple, catchy, ringtone style. This sound just kept getting emulated as time went on.

It also doesn't help that they're not thematic at all. The music doesn't have to be theatrical and grandiose, but IMO, it needs to fit with the darker path the series has forged for itself.

I'd definitely go with something more like this:

IN another topic, speaking of Music, given that Araujo is an Orchestral Developer I'd love to be in line with something like this:
"Castlevania" by the National Symphony Orchestra at the Filene Center
That was a suite I've never heard before, and from a musical kind of point, I think it's the BEST

Even then, I'd want them to stay out of the "happy" range. It just takes a bit of the "oomph" out of the environments when everything is so upbeat.

As far as this video goes, more 3:30, and less 1:40 and 4:10

I mean, there were a couple of great moments like that in LoS. Like the Carmilla fight:
Castlevania Lords of Shadow Carmilla Boss
At 9:50. Nice way to play with the NES Dracula music.
« Last Edit: May 21, 2012, 05:41:56 PM by e105beta »

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #353 on: May 21, 2012, 05:39:23 PM »
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Damn, that was amazing. The Iron Blue Intention and LoS segments gave me chills. That's the kind of music this new canon needs; melody and beat on a grander and richer scale.


Offline Neobelmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #354 on: May 21, 2012, 05:41:06 PM »
0
Yeah, battle-wise, that's kind of what I was thinking.

Music-wise, however, I'm going to have to disagree. I know it's blasphemy, but I'm kind of done with the remixes of the "classic" songs. While catchy, they were limited by the amount of sound channels the NES possessed, which ultimately resulted in that simple, catchy, ringtone style. This sound just kept getting emulated as time went on.

It also doesn't help that they're not thematic at all. The music doesn't have to be theatrical and grandiose, but IMO, it needs to fit with the darker path the series has forged for itself.



Wait so something like this e105beta if not then  :'(


Deforestation - Super Castlevania IV 'Forest of Monsters' cover by Thunder Thouin


Or

Castlevania Lords of Shadow: Gabriel's Theme (FAN-MADE!!!!!)


and this

Castlevania- The Vampire Killer (Inspired by Lords of Shadow)
« Last Edit: May 21, 2012, 05:44:09 PM by Neobelmont »
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Come on now this was going to happen eventually  :P

Offline Kingshango

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #355 on: May 21, 2012, 05:41:29 PM »
+2
The leaker is still leaking apparently.

 He says that the press has already had their hands on it but are under NDA till E3. There is a whole castle to explore but the area's are level based like the old games but backtracking and exploration for new powerups is always a avalible.

So the castle is the setting and the map layout is like Order of Ecclesia. I dunno guy's it's starting to sound........good.

Offline e105beta

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Offline Neobelmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #357 on: May 21, 2012, 05:47:04 PM »
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The leaker is still leaking apparently.

 He says that the press has already had their hands on it but are under NDA till E3. There is a whole castle to explore but the area's are level based like the old games but backtracking and exploration for new powerups is always a avalible.

So the castle is the setting and the map layout is like Order of Ecclesia. I dunno guy's it's starting to sound........good.


Can I say my body is ready yet?
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Come on now this was going to happen eventually  :P

Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #358 on: May 21, 2012, 05:49:10 PM »
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Can I say my body is ready yet?

eh, you know I must admit I disliked order the most out of the IGA games. Mainly because the environments were even more repetitive within each level. Sometimes just being a straight line till the end....

I also don't know how i feel about it if it's very basic ...I kinda love the metroidvania style and I'd miss it if it's gone for good....
Still excited to see a 2.5d from mercurysteam...

Offline Flame

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #359 on: May 21, 2012, 05:49:43 PM »
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Quote
Even then, I'd want them to stay out of the "happy" range. It just takes a bit of the "oomph" out of the environments when everything is so upbeat.

As far as this video goes, more 3:30, and less 1:40 and 4:10

LoS' best tracks are Waterfalls of Agharta, Theme of Belmont, and the main LoS theme which was pretty epic. we need more like that. Less the battle themes which I WILL admit, sounded a bit too fantasy movie. Needs less tuba, more strings, possibly more piano or organ. organ might stretch it a bit with them, honestly, but just lessen the tuba, as I notice those seem to be the tracks that get the most "LotR" response from people.

also, IMO, Iron Blue Intention is a pretty serious theme. It sounds heroic, but still dark and serious.

You cant tell me

this
Castlevania Bloodlines Music - Iron blue intention (Stage 4)

sounds "happy"


Also yeah, Carmilla's boss theme was a real fun nod to the Dracula boss theme.


well, in general, the sequel needs more tracks PERIOD- as that was one fault I felt with the game from the start. I wasnt a fan of how it used it's music as atmospheric pieces and therefore reused most tracks multiple times.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

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