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Offline Kale

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Looking at Castlevania 3....
« on: November 05, 2007, 04:30:16 PM »
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This proably doesn't warrantawhole topic on it but..... I just looked at the Japanese cover of Castlevania 3, and it shows Sypha and she looks like a girl. Anyone noticed that?

Offline CVfan13

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Re: Looking at Castlevania 3....
« Reply #1 on: November 05, 2007, 04:34:23 PM »
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Why shouldn't she? After all, Sypha IS a girl.
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Offline Kale

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Re: Looking at Castlevania 3....
« Reply #2 on: November 05, 2007, 04:54:32 PM »
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yea but doesn't that kind of kill the suprise when you meet him or theother way around when you meet him? or her of course, since she appears as a man first.

Offline Blue Cheese

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Re: Looking at Castlevania 3....
« Reply #3 on: November 05, 2007, 07:06:25 PM »
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they tend to draw their dudes to look like chicks anyway, though.

zachier

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Re: Looking at Castlevania 3....
« Reply #4 on: November 05, 2007, 08:28:07 PM »
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It's true that back then, it was surprising for us to see a female video game character(Remember Samus?). For Japanese people, however, it wasn't; the concept has long been introduced through anime and... other means.

Anyway, you get my point. 

Offline ryuuken

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Re: Looking at Castlevania 3....
« Reply #5 on: November 06, 2007, 08:00:34 AM »
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Quote
This proably doesn't warrantawhole topic on it but..... I just looked at the Japanese cover of Castlevania 3, and it shows Sypha and she looks like a girl. Anyone noticed that?

...and...?

o.O
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Quasar

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Re: Looking at Castlevania 3....
« Reply #6 on: November 06, 2007, 08:27:15 AM »
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The original US manual for the game referred to Sypha as male, much in the same way that the original manual for Metroid did this to Samus (though it also stated explicitly that his/her/its identity was unknown, leading you to suspect something from the get-go).

This was probably an invention of the English translators, inspired directly by Metroid (it's the exact same sort of pull-off-the-helmet/hood "AH-HAAAA!" thing at the end of the game). I'm going to guess that the Japanese manual didn't try to fool you in the same way, and thus there was no surprise to ruin with the concept art.

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Re: Looking at Castlevania 3....
« Reply #7 on: November 06, 2007, 11:07:56 AM »
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In the Japanese manual, Sypha's gender was also left ambiguous, if not implied to be masculine.  And if you look at the Japanese artwork, she doesn't look particularly male or female, either.

I doubt whoever wrote the American manual had any homage to Metroid in mind.  Knowing how out of it Konami's manual writers were back then, he probably didn't even play the game, just took the Japanese manual at face value, and unknowingly propagated the misleading profile.

Offline Successor The Cruel

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Re: Looking at Castlevania 3....
« Reply #8 on: November 09, 2007, 12:59:11 AM »
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It's true that back then, it was surprising for us to see a female video game character(Remember Samus?).

You should play Renegade on the NES.  You go through a whole level doing nothing but beating up women.

Offline Raphael Belmont

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Re: Looking at Castlevania 3....
« Reply #9 on: November 09, 2007, 04:00:19 AM »
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In Reply To #9

zombie women? :(
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Offline Kale

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Re: Looking at Castlevania 3....
« Reply #10 on: November 09, 2007, 07:33:22 AM »
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In Reply To #9

I think he means main character, heroines were rare if not plain non existant back in the day.

Offline Azmodan

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Re: Looking at Castlevania 3....
« Reply #11 on: November 09, 2007, 10:49:57 AM »
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In Reply To #9

Oh my...
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Offline DoctaMario

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Re: Looking at Castlevania 3....
« Reply #12 on: November 09, 2007, 11:04:24 AM »
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In Reply To #9

Well, in the original Renegade, they were huge fat women that would pick you up and slap the shit out of you. The the sequel, Target:Renegade though they were pretty shapely. I remember that being a sore spot with a reviewer when the game came out.


Offline crisis

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Re: Looking at Castlevania 3....
« Reply #13 on: November 09, 2007, 12:41:07 PM »
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In Reply To #12

I like your sig   >:(

Who's the artist ?

Offline Azmodan

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Re: Looking at Castlevania 3....
« Reply #14 on: November 09, 2007, 01:09:45 PM »
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In Reply To #14

It's Ayami Kojima's DXC Succubus design. I find it better than her normal Annette design.  :P
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