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While also adding in custom animations, like making this sword swing less shitty.
And the hearts-spawn thing was a bug in the rays' parent object, which is just a plain enemy parent, coded to randomly drop hearts on death. Fixed.
I might do something like that. Put The Master in as a joke bonus character or something.Anyway, decided on Chronicles Medusa. However, given that she has a segmented tail, I'm torn between linking it by outlandishly tedious code, or just animating the tail by hand. Did a few animations in the latter style, wanted input on how they look.
Portrait's Medusa fight was pretty good, I thought.But hero-sized Medusas have usually been rather meh, yeah. Trying to give her a decent fight.