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Offline beingthehero

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Re: The first sign rises with the full moon.
« Reply #2550 on: June 08, 2016, 03:36:52 PM »
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I felt like reading a couple of the first pages of this thread, man how far we've come. I forgot it all started with this;



And the game ended up visually looking a lot better and more Castlevania than the initial two pieces of teaser art

All in a year, kinda amazing, at least I think it is. Felt like it's been a long time but it's really only been one year.

Man, there was some doubt at the time if that ad even had anything to do with a Metroidvania, or if it was just simply a fake ad meant to evoke the gaming magazines of old.

I'm too lazy to find it, but I remember the very first, rough tech demo Inti Creates made for IGA, for his feedback about Miriam's character model and movement. It's weird to think how stiff and unimpressive she looked then since nowadays she honestly looks straight out of a DS Castlevania game.

It's like the 2009 2D 'Vania we never had. ;_;

Offline affinity

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Re: The first sign rises with the full moon.
« Reply #2551 on: June 08, 2016, 07:55:39 PM »
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I don't mind the castle having similiar areas here and there,  castles feel more like castles having consistent theme to its architecture.     yes we would like variety too, but it has to have guidelines so it doesn't feel like a fun house.    Also I like castles being totally indoors, instead of partially indoors, then outdoors, then indoors, etc.   I really hated how Cainhurst castle in Bloodborne was mostly outside and on the rooftops.    Dark Souls 2 Drangleic Castle is entirely better in every way (well yes even Drangleic Castle had its outdoor parts, but castles like SOTN were great because they were 99% inside the castle, well ok, about 40% of it was underground,  but um hey, was Circle of Moon 100% indoors castle?   I dunno, well it has underground too.   um, Order of Ecclesia castle I think was 100% indoors, but the problem was that OoE was mostly about other locations in the land, not just the castle,  so its castle had very few bosses and few rooms compared to other Castlevanias. 

but yes, the bigger the castle, the better the exploration.  and even with similiar rooms, it really comes down to the level design and connecting the rooms that makes the exploration better and stuff.   room diversity can be cool, but things will be interesting with items found, enemy types, bosses, and more, so there's going to be new things to see, even if the walls are made of the same stuff.   

Offline DragonSlayr81

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Re: The first sign rises with the full moon.
« Reply #2552 on: June 08, 2016, 08:29:49 PM »
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With e3 about I can't help but catch myself with my heart in my throat a little, hoping against hope for a new Castlevania announcement...

This isn't a terrible substitute. But damn... Who's with me?
Not happening. Castlevania's dead, Konami put a stake in it. They are seemingly making bank with whatever bullshit they are doing. We never get the same sort of games we once did with Konami unless their something shifts in the market trend of pachislot and a good deal of the corporate "higher ups" are replaced with folks that actually give a damn about video games.

Pains me to say, but while Konami was once great and gave us a LOT of great franchises and games, that ship has sailed. The only thing that sucks more is that they had to pull Hudson down with them.

Offline Lumi Kløvstad

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Re: The first sign rises with the full moon.
« Reply #2553 on: June 08, 2016, 09:45:04 PM »
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Not happening. Castlevania's dead, Konami put a stake in it. They are seemingly making bank with whatever bullshit they are doing. We never get the same sort of games we once did with Konami unless their something shifts in the market trend of pachislot and a good deal of the corporate "higher ups" are replaced with folks that actually give a damn about video games.

Pains me to say, but while Konami was once great and gave us a LOT of great franchises and games, that ship has sailed. The only thing that sucks more is that they had to pull Hudson down with them.

I hate them so much these days I won't even use their name.

They are simply "Judas" to me.
How not to be a dark lord: the answer to that is a terribly interesting answer that involves an almost Jedi-like adherence to keeping oneself under control and finding ways to be true to yourself in a way that doesn't encourage the worst parts of you to become dangerously exaggerated and instead feeds your better nature. Also, protip: don't fuck with Alchemy or strike up any deals with ancient Japanese Shinigami gods no matter how tempting the deal or how suavely dressed the Shinigami is.

Offline TheTextGuy

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Re: The first sign rises with the full moon.
« Reply #2554 on: June 08, 2016, 10:20:09 PM »
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While I find Konami's recent antics somewhat amusing (mobile Contra and Pachislot MGS), it just ends up turning into apathy as I move on towards other topics.

Offline Dremn

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Re: The first sign rises with the full moon.
« Reply #2555 on: June 08, 2016, 10:46:57 PM »
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We never get the same sort of games we once did with Konami unless their something shifts in the market trend of pachislot and a good deal of the corporate "higher ups" are replaced with folks that actually give a damn about video games.
I remember hearing Konami has very little respect for their own legacy/upbringing. Archives of old games and company history essentially just tossed into a storage closet.


Offline zangetsu468

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Re: The first sign rises with the full moon.
« Reply #2556 on: June 09, 2016, 01:47:53 AM »
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it has to have guidelines so it doesn't feel like a fun house. 
Exactly, no clowns... I fucking HATE clowns.

They are simply "Judas" to me.

#judonami  ;)
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Castle34hk

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Re: The first sign rises with the full moon.
« Reply #2557 on: June 10, 2016, 12:05:07 AM »
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Yes E3 gonna be good and the new update is amazing to be honest I am VERY impressed and now my hype train begin for real. This was the game I hope they looks like YESSS!

Look here cool picture on they Twitter page:



Link: https://twitter.com/swordorwhip

Offline X

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Re: The first sign rises with the full moon.
« Reply #2558 on: June 10, 2016, 09:19:51 AM »
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Sweet! Another haunted ship  :D
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Offline KaZudra

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Re: The first sign rises with the full moon.
« Reply #2559 on: June 10, 2016, 11:16:20 AM »
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Yes E3 gonna be good and the new update is amazing to be honest I am VERY impressed and now my hype train begin for real. This was the game I hope they looks like YESSS!

Look here cool picture on they Twitter page:



Link: https://twitter.com/swordorwhip
Any tech junkies can recognize his laptop?
If he can play it using that, we can easily use common denominators on min/max specs


https://en.wikipedia.org/wiki/Jake_Kaufman
HOLY SHIT
« Last Edit: June 10, 2016, 02:31:54 PM by KaZudra »

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Offline Super Waffle

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Re: The first sign rises with the full moon.
« Reply #2560 on: June 10, 2016, 04:03:20 PM »
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What if it's delayed for 5 years and turns out to be really generic and terrible

Like that crowdfunded Megaman game

Offline KaZudra

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Re: The first sign rises with the full moon.
« Reply #2561 on: June 10, 2016, 04:04:54 PM »
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What if it's delayed for 5 years and turns out to be really generic and terrible

Like that crowdfunded Megaman game
I dunno, that 5Mil is going to the game and the game itself, not trying to establish a franchise with a cartoon and game.

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Re: The first sign rises with the full moon.
« Reply #2562 on: June 10, 2016, 06:21:30 PM »
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"Spirituality is God's gift to humanity...
Religion is Man's flawed interpretation of Spirituality given back to humanity..."

Offline DragonSlayr81

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Re: The first sign rises with the full moon.
« Reply #2563 on: June 10, 2016, 08:52:17 PM »
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https://en.wikipedia.org/wiki/Jake_Kaufman
HOLY SHIT
Wasn't it already known that Jake was contributing to the soundtrack? I think it was one of the stretch goals that were met.

I'm also wondering if the boat is the intro stage. From this artwork, it looks like the castle is located in the middle of a lake:

Offline theANdROId

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Re: The first sign rises with the full moon.
« Reply #2564 on: June 10, 2016, 11:23:23 PM »
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So exciting!!
Given how it's all looking so far, I'm good with floaty jumps or outside-the-castle areas (or a whole dang countryside)!  How about the little shadow/echo-like-thing like Alucard and Juste had?  I liked those...

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