This is like one of those NeoGAF threads during the E3 live feeds, you just never catch up to the last page . . . *gasps* I'VE MADE IT. I HAVE CRAWLED UP OVER DEBORAH CLIFF.
I did not think for a second that Mercurysteam would be given two games to manage and/or develop, even despite the murmurings and, was it a hint by Cox? I did think Konami were holding off handheld development due to the rise in popularity of phone and tablet devices (and uncertainty with 3DS/Vita), to watch the waters as it were. But they don't want to be left behind, and Castlevania has I think increased in popularity since the release of Lords of Shadow. Best to capitalise on the success of the game; why not release two unto the unsuspecting world?
I think with it possibly being Cox and Mercurysteam, I kind of believe/hope it's a grim offering as far distanced from the likes of Portrait of Ruin as possible, with decrepit landscapes, rolling fogs, full moons, rain effects, coupled with whip-swinging and savage monsters. Traps for the player. I'll even concede a new musical score. This really could scratch an itch for a decent atmospheric side-scolling 2D romp.
Phew, nostalgia . . .
*IS KNOCKED BACK DOWN CLIFF BY A MEDUSA HEAD*