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Offline thernz

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #60 on: December 14, 2010, 06:13:29 PM »
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I talked also about backgorunds.
You should probably list examples. A lot of them weren't as architecturally sophisticated as SoTN but hardly any of them were in the range of cartoon-y. I mean, in structure, proportion, and detail they lacked the sort of caricature cartoons pull as well. Issues of outlining were only relegated to the sprites and that seemed more like a bad attempt to separate parts of the sprite rather than actually trying to be cartoon-y.

Offline Reinhart77

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #61 on: December 14, 2010, 09:56:29 PM »
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no handheld 3D games please...

Offline X

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #62 on: December 15, 2010, 11:18:10 AM »
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I'll take a 2D, HD, hand-drawn classic CV side-scroller for a 3DS grand opening.

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Offline Sumac

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #63 on: December 15, 2010, 12:30:37 PM »
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Quote
Sumac loves the cartoon look don't lie
Crisis loves nonsense.  ::)

Quote
in structure, proportion, and detail they lacked the sort of caricature cartoons pull as well
Those backgrounds has nothing to do with caricature.
I meant that they are generally brighter, simplier and didn't convey the same "dark, elegant mood" (or "dark / disturbed mood") as backgrounds from previous games, IMHO.


Offline thernz

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #64 on: December 15, 2010, 01:48:09 PM »
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Oh okay.
I don't really think the simplification of details really lended to a more cartoonish appearance, just a duller plainer one. iirc, Dawn of Sorrow's color palettes for its backgrounds were fairly muted compared to previous entries, even sporting that garish straight gray area beneath the Condemned Tower. I think Portrait of Ruin was really the only one that sported a colorful range in its background. I agree that they weren't as good at portraying the intended mood, I just don't see them as cartoon-y.

Offline narkolepsi

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #65 on: December 15, 2010, 03:44:00 PM »
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I'll take a 2D, HD, hand-drawn classic CV side-scroller for a 3DS grand opening.

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Offline Ahasverus

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #66 on: December 15, 2010, 04:31:48 PM »
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Amen.
Keep dreaming, IGA will NEVER do that.

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Offline whitedragon_nall

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #67 on: December 15, 2010, 04:50:38 PM »
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Nobody said IGA has to do it  ;D
« Last Edit: December 15, 2010, 04:53:10 PM by whitedragon_nall »

Offline C Belmont

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #68 on: December 15, 2010, 07:30:04 PM »
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Quote
I'll take a 2D, HD, hand-drawn classic CV side-scroller for a 3DS grand opening

amusingly so far it's only Mercury steam that has shown the potential to be able to pull something like that off.
I recall Iga mentioning that he had tried it once before but found it either too costly or too difficult didn't he?, where as Mercury steam threw in impressive (although rough) hand drawn animations for what is essentially only a small part of their game.

Offline thernz

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #69 on: December 15, 2010, 10:11:36 PM »
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That's why they were rough and only for a small part of the game rather than say a whole of the game.
I'm pretty sure it could be done though. It would just be very time-consuming, considering the situations of stuff like KOFXII and etc. I would much prefer a traditional animation style like KOF than the marionette tweening style of Odin Sphere anyway.

Offline shelverton.

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #70 on: December 15, 2010, 10:20:09 PM »
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I'm starving for Castlevania news. Lords of Shadow has only been out for roughly two months and I'm feeling restless already! :(
I want a surprise trailer NOW. And I certainly don't want it to end with "Coming 2014" or some ridiculous BS like that...

*takes deep breath*

Ok, I realize I'm not being realistic. We will not have a new game until earliest next summer, and even that is being overly optimistic. Unless IGA (or someone else) has been secretly working on a new Castlevania all this time. Maybe this is a good time to go play some other games...

Offline Nagumo

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #71 on: December 16, 2010, 02:08:11 AM »
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I believe IGA mentioned he was working on several projects but I can't remember if they were Castlevania projects. ;__;     

Offline narkolepsi

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #72 on: December 16, 2010, 04:08:11 AM »
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Keep dreaming, IGA will NEVER do that.

Of course he won't. But a girl can dream, can't she?
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Offline X

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #73 on: December 16, 2010, 11:05:09 AM »
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IGA won't do it because he might succeed where he's always failed. ::)

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Offline Hanniballistic

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Re: RUMOR: Castlevania 3DS made by MERCURYSTEAM
« Reply #74 on: December 16, 2010, 11:09:12 AM »
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I don't think I have ever been in a thread here that didn't have IGA-bashing in it.  It's almost like it has to be in every thread until it becomes popular opinion out of fear of being bashed yourself.  That all said, I want IGA to stick with the handheld games.  I'm sorry that some of you think handheld gaming is a lesser form of gaming, but I still feel the same with big or little screens.  If the game is good enough, I don't think about the size of the image.  

I don't like the idea of MercurySteam doing a handheld title.  They did fine with a console, and they need to finish their own little story they created and not waste time fiddling with the 3DS.

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