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Offline crisis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #330 on: May 21, 2012, 04:59:47 PM »
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i haven't swapped a disc since FFIX lol.. get a ps3 people!!

Quote
I'm curious about the "combat being similar to LoS". Really? In a sidescroller? I mean, it's definitely possible but I kinda would prefer something less combo heavy for a 2.5D sidescroller. If that's what we're getting.

I assume it's gonna look like or be similar those sketches of Gabriel demo-ing the combos in LoS


if there's QTE's in this game then i'm gonna raaaage

Offline Foffy

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #331 on: May 21, 2012, 05:02:17 PM »
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i haven't swapped a disc since FFIX lol.. get a ps3 people!!

I assume it's gonna look like or be similar those sketches of Gabriel demo-ing the combos in LoS


if there's QTE's in this game then i'm gonna raaaage

What type of QTE's? The ring stuff, or the stupid press _ on-screen prompts?

Offline whitedragon_nall

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #332 on: May 21, 2012, 05:03:13 PM »
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22 pages later...I  MADE IT. Here's my 2 cents.

Kinda bummed it's MS since I wasn't too thrilled with LOS, but I love 2D Castlevania. I'll keep a VERY close eye on this and hope MS delivers a great game. Can't really judge the game based on what we currently know about it.


Offline Dremn

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #333 on: May 21, 2012, 05:03:30 PM »
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Same here, but some people have really good eyes for this shit.
Most of GAF are actual insiders/people who work in the industry, so from a technological/business standpoint they have a better idea of what they're talking about than we do. That's why a majority of leaks occur there.
I'm curious about the "combat being similar to LoS". Really? In a sidescroller? I mean, it's definitely possible but I kinda would prefer something less combo heavy for a 2.5D sidescroller. If that's what we're getting.
I don't understand it either, but I'm just assuming it means whoever we play as will be just as acrobatic/impressive as Gabriel was. Basically, more flashy/defensive attacks instead of just spamming something over and over again. Like in the original Castlevanias where even Skeletons were a threat opposed to how whimpy they are in the Metroidvanias, I think we'll be seeing that in the game. I don't think we'll be seeing any QTEs in this game though, QTEs do not sound like a good idea in a 2D game.

I'm expecting some massive bosses too, maybe even Titan size. The DS Castlevanias had some large sprites for enemies that were made up of several parts, think about what MS could do.
« Last Edit: May 21, 2012, 05:07:47 PM by OSM »


Offline e105beta

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #334 on: May 21, 2012, 05:07:11 PM »
0
I'm curious about the "combat being similar to LoS". Really? In a sidescroller? I mean, it's definitely possible but I kinda would prefer something less combo heavy for a 2.5D sidescroller. If that's what we're getting.

I could see it being fun.

I mean, looking at the boss fights in the Metroidvanias, they're basically just button spam at a weakpoint while throwing in the occasional jump dodge. I could see throwing a few 2 - 3 hit combos into that.

Hecka crazy right?

Moving at the speed of light, I'm gonna make a supersonic man out of this thread.

Offline crisis

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #335 on: May 21, 2012, 05:08:35 PM »
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Quote from: Foofy
What type of QTE's? The ring stuff, or the stupid press _ on-screen prompts?

Knowing MS they'll probably create a new type of QTE we haven't seen before.

Offline Neobelmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #336 on: May 21, 2012, 05:11:28 PM »
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(click to show/hide)


This is how it should be
« Last Edit: May 21, 2012, 05:15:14 PM by Neobelmont »
(click to show/hide)
Come on now this was going to happen eventually  :P

Offline knightmere

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #337 on: May 21, 2012, 05:12:42 PM »
+1
Hopefully they will move away from QTEs. I like God of War but not with my Castlevania.  Maybe Cox will listen to some of the criticism and make good.

Offline Munchy

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #338 on: May 21, 2012, 05:13:19 PM »
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Knowing MS they'll probably create a new type of QTE we haven't seen before.

Gameplay will be on the bottom screen for maximum QTEage. Trace the enemies to defeat them.

(seriously MS, please no QTEs.)

Offline Foffy

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #339 on: May 21, 2012, 05:14:42 PM »
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Knowing MS they'll probably create a new type of QTE we haven't seen before.

You quoted me as Foofy?!? ):

Offline Ahasverus

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #340 on: May 21, 2012, 05:17:21 PM »
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So... Hope? Guys?  :)

Everything comes full circle

Offline Neobelmont

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #341 on: May 21, 2012, 05:18:08 PM »
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(click to show/hide)
Come on now this was going to happen eventually  :P

Offline Flame

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #342 on: May 21, 2012, 05:21:23 PM »
-1
anything but these


TBH, I didnt have a problem with Alucard's Judgement design. It was original enough but retained enough of Kojima's Alucard to make it looks similar.

I've thought about it for a while now and I believe since  Lords of Shadow's art direction and character and monster designs were clearly inspired by guillermo del toro, I think Alucard will look like Prince Nuada from Hellboy 2.
Prince Nuada - Lord Of The Drums

Not a bad idea, Gabuela himself seems to look like that somewhat in the epilogue, only more... decrepit.
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.

Offline shelverton.

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #343 on: May 21, 2012, 05:22:36 PM »
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If this is indeed a sidescroller, Mercury Steam can do whatever they like EXCEPT include that Prince of Persia-style platforming we saw in LoS. I can even accept QTEs, but I don't want to grab ledges and stuff.

Or do I?

Nah. I want to my traditional stair climbing back. That would be awesome! Can't believe I'm this excited over something I do each and every day at work. But I am!

Offline Jorge D. Fuentes

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Re: Castlevania Mirror of Fate ( 3DS per request )
« Reply #344 on: May 21, 2012, 05:24:05 PM »
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I don't mind the framerate, just KEEP IT CONSTANT!  The random throttling bugged me more.

LOL grabbing ledges in 2d.  Like NES Flinstones? :3
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