I will say that I prefer the second shader overall, but I think i might prefer how Miriam looks with the first, if only because the shading seems more natural on her skin. On the other hand, it kind of highlights her nose in an odd way, and the second brings her look closer to the artwork overall. If they can get the shading on her skin to seem more natural, I'm all for the second. However its unlikely that how she looks that close up will matter for anything but cutscenes, and it will likely look different in motion anyway.