Graphics: The game uses 8-bit NES graphics with smooth animation, with the pallete being here:
http://bobrost.com/nes/files/NES_Palette.pngYou can sign up for this category by either displaying previous 8-bit work, or creating custom sprites for the characters near the bottom of this post.
Music: The music is also strictly 8-bit, but VRC6 expansion is allowed. Use editors like Famitracker and LSDJ, but avoid ones like GXSCC.
Programming: As said before, this is programmed in MMF2Dev, so signing up will just be linking previous work. NOTE: I do not use Platform objects.