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The Castlevania Dungeon Forums => Fan Stuff => Topic started by: DarkPrinceAlucard on February 21, 2019, 06:45:23 AM

Title: Kid Dracula in Circle of the Moon (Hack)
Post by: DarkPrinceAlucard on February 21, 2019, 06:45:23 AM
Here is my latest hack I would like to share with you all, it brings Kid Dracula from the Kid Dracula series to Circle of the Moon, more info within the video description, enjoy.

Title: Re: Kid Dracula in Circle of the Moon (Hack)
Post by: TheouAegis on February 21, 2019, 09:51:21 PM
Change that whip into fireballs somehow. But I do like his look. Was the sprite work full custom or just a stretched sprite? I like that you kept his arms raised when he jumps.
Title: Re: Kid Dracula in Circle of the Moon (Hack)
Post by: DarkPrinceAlucard on February 22, 2019, 05:25:02 AM
Change that whip into fireballs somehow. But I do like his look. Was the sprite work full custom or just a stretched sprite? I like that you kept his arms raised when he jumps.

Custom sprites by Vedora-Kingdom, and the whip can't be changed to fireballs due to severe sprite constraints within the hacking tool and anything outside those constraints clips and looks awful so its not possible, given that Kid Dracula is well Dracula's kid I thought a blood whip would be the way to go given what I have to work with.
Title: Re: Kid Dracula in Circle of the Moon (Hack)
Post by: mgfcortez on June 12, 2019, 01:32:00 AM
Custom sprites by Vedora-Kingdom, and the whip can't be changed to fireballs due to severe sprite constraints within the hacking tool and anything outside those constraints clips and looks awful so its not possible, given that Kid Dracula is well Dracula's kid I thought a blood whip would be the way to go given what I have to work with.

if only you could edit it to a long sword some how :/
a whip is just not right for kid Dracula, and I think this is teen Dracula lol
but good to see another kid Dracula fan :)
good job on your hack
Title: Re: Kid Dracula in Circle of the Moon (Hack)
Post by: X on June 12, 2019, 09:28:18 AM
Quote
if only you could edit it to a long sword some how :/

That should be possible considering that one of Nathan's card powers is using a sword. A sword with a rather long reach I might add.
Title: Re: Kid Dracula in Circle of the Moon (Hack)
Post by: DarkPrinceAlucard on June 13, 2019, 11:14:18 PM
That should be possible considering that one of Nathan's card powers is using a sword. A sword with a rather long reach I might add.

Actually it would not work, when hacking sprites something you encounter within the hacking program (I use Tile Molester) is that you have "sprite constraints" when you edit and replace sprites, in weapon or sprites that exceed that constraint is cutoff in game it does not work and the reason for this is because the original game developer made it to where those constraints are made specific for each item,character, and weapon sprite and thus you can't exceed that or it overlaps with other stuff or is just cutoff.

In short the constraint used for the swords is much larger than the whip (which is the main weapon) and of course the sprite restraint of it is long and thin given that its a whip so my adding a entire sword such as the flame,ice, or rose sword in the game would not work since it would exceed those limits, at best I could make a longsword like a did with my Hugh Baldwin hack but no way I could add the existing swords to become the main weapon.
Title: Re: Kid Dracula in Circle of the Moon (Hack)
Post by: TheouAegis on August 23, 2019, 07:40:08 PM
Well, you could do a full memory hack, but that's clearly a lot more work than you're willing to undertake. lol No one's going to blame you there. You'd have to edit the tile data, the sprite layout data, the hitbox calculation data (if they used hitboxes) or the whip length data (if they didn't use hitboxes), and likely some other stuff. Naturally, first you'd have to find the locations of all that stuff in the memory. It's not impossible, just a lot of work.