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Offline Anglachel

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Re: IGA's new project finally teased at PAX?
« Reply #15 on: September 01, 2014, 06:18:33 AM »
0
Gain their skills, forging new weapons from the precious materials they leave behind

This sound's very Soma Cruzish.
« Last Edit: September 01, 2014, 06:20:33 AM by Anglachel »
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Offline Charlotte-nyo:3

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Re: IGA's new project finally teased at PAX?
« Reply #16 on: September 01, 2014, 06:30:03 AM »
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It's a reference to something from a game magazine.

Yeah but why not just say PS1 if it's trying to hint at IGA?

Offline DragonSlayr81

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Re: IGA's new project finally teased at PAX?
« Reply #17 on: September 01, 2014, 08:18:05 AM »
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It's possible that if this is IGA's game that Comcept, Inafune's company, will be publishing it. At this point it's pure speculation entirely, but would be a really awesome if true. They're both famous japanese action game developers, and Comcept is really the place for IGA to shine if he had been held back in a lot of ways by Konami.

It's pretty well implied that Inafune isn't heading this, whatever it is. They made sure to remove the project leader's name off this hand out. If it was Inafune, they'd just come out and say it.
I actually wouldn't be surprised if Inafune reached out to IGA. Mizaguchi was mentioned in the other ad, and I'm thinking Inafune's trying to get these other game minds within his ranks for future projects(at least to build a stronger force). Or, at least try to form an alliance with other newly independant industry folk. Almost like the good will shown between Comcept, Yacht Club Games and such. A lot of them seem to promote each other and rave about each others games. It's interesting to see so much good will between different developers(all cheering each other on).
« Last Edit: September 01, 2014, 09:34:43 AM by DragonSlayr81 »

Offline beingthehero

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Re: IGA's new project finally teased at PAX?
« Reply #18 on: September 01, 2014, 09:04:29 AM »
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Gain their skills, forging new weapons from the precious materials they leave behind

This sound's very Soma Cruzish.

Sounds more like Hector to me.

Offline Chernabogue

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Re: IGA's new project finally teased at PAX?
« Reply #19 on: September 01, 2014, 09:34:13 AM »
+1
Igaravania: Curse of Sorrow. Coming Soon.

Offline Jorge D. Fuentes

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Re: IGA's new project finally teased at PAX?
« Reply #20 on: September 01, 2014, 09:45:21 AM »
+2
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Re: IGA's new project finally teased at PAX?
« Reply #21 on: September 01, 2014, 09:51:07 AM »
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I am more excited for IGAs next game now than I would be if I heard he were returning to make the next Castlevania.

« Last Edit: September 01, 2014, 09:59:54 AM by Jeffrey Montoya »
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Offline Dremn

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Re: IGA's new project finally teased at PAX?
« Reply #22 on: September 01, 2014, 10:46:17 AM »
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Gain their skills, forging new weapons from the precious materials they leave behind

This sound's very Soma Cruzish.
Yea, this is gonna be very Aria/Dawn of Sorrow.


Offline EstebanT

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Re: IGA's new project finally teased at PAX?
« Reply #23 on: September 01, 2014, 02:23:03 PM »
+1
Im interested in this even if it isn't IGA.

Offline Abnormal Freak

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Re: IGA's new project finally teased at PAX?
« Reply #24 on: September 01, 2014, 03:14:52 PM »
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I am more excited for IGAs next game now than I would be if I heard he were returning to make the next Castlevania.

Same. Perhaps there will be more resources and creative control, or perhaps budget constraints will make for ingenuity.

One thing we can be certain: ALL NEW SPRITES, BABY
Oh yeah, and also:
meat

Soda as well.

Offline Dremn

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Re: IGA's new project finally teased at PAX?
« Reply #25 on: September 01, 2014, 03:57:30 PM »
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One thing we can be certain: ALL NEW SPRITES, BABY
Oh man I would be so happy if this were a 2D game, but I'm not against 2.5D either.

I just hope the atmosphere is very Castlevania with a strong art direction and nice catchy music.


Offline Little Dracula

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Re: IGA's new project finally teased at PAX?
« Reply #26 on: September 01, 2014, 07:03:52 PM »
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The only thing Inafune can do for IGA is to give him some advice about management or gameplay, Inafune's company is not a publisher per se, his company comes up with ideas for games and publishers buy those ideas, they don't have the people to program games either. If IGA wants to go the kickstarter route, I can see him asking for advice or even some kind of partnership to gain more notorierty.

If I was IGA, I will partner with Inafune for advice and Inti Creates for the development, they are a small company but they did a great job with sprite platform games, recently Gunvolt, or he can try the 2.5D route like Mighty No.9, but that requires a lot more money.

Offline Ratty

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Re: IGA's new project finally teased at PAX?
« Reply #27 on: September 01, 2014, 08:01:35 PM »
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Interesting. I hope it has a strong villain  ;D

Offline Inccubus

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Re: IGA's new project finally teased at PAX?
« Reply #28 on: September 02, 2014, 11:25:18 AM »
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I would love this to be true. And it's only poetic that IGA become involved with Comcept.
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Offline Kingshango

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Re: IGA's new project finally teased at PAX?
« Reply #29 on: September 02, 2014, 02:01:35 PM »
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Now begs the question, 2.5D with HD sprites or 2D with HD sprites?

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