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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Vlad_TepeZ on December 22, 2010, 05:08:19 PM

Title: Castlevania: Lords of Shadow DLC Detailed
Post by: Vlad_TepeZ on December 22, 2010, 05:08:19 PM
Pretty sweet

http://konami.com/article/%3Cp%3EKONAMI_TO_BRING_TWO_NEW_DLC_PACKS_FOR/159 (http://konami.com/article/%3Cp%3EKONAMI_TO_BRING_TWO_NEW_DLC_PACKS_FOR/159)
Title: Re: LoS DLC early 2011
Post by: crisis on December 22, 2010, 05:11:38 PM
Already been talking about it for 2 pages here http://castlevaniadungeon.net/forums/index.php?topic=2165.6210 (http://castlevaniadungeon.net/forums/index.php?topic=2165.6210)
Title: Re: LoS DLC early 2011
Post by: Vlad_TepeZ on December 22, 2010, 05:20:42 PM
Oops. How can I delete?
Title: Castlevania: Lords of Shadow DLC Detailed
Post by: ShinAkumaXX on December 23, 2010, 03:04:22 AM
Konami announced two new downloadable content packs for Castlevania: Lords of Shadow on Xbox 360 and PlayStation 3 that includes new areas, monsters, and brand new story lines.

The first pack, called Reverie, will have players return to the Castle as Gabriel and team up with Laura, who was the former servant to the vampire Carmilla, in "destroying the unruly evil that was previously kept in check by the recently slain Queen."

After you complete Reverie, players can then download Resurrection, a much larger add-on than the first that continues the story directly after the end of the game and "gives some insight into the dramatic epilogue seen by players upon completion of the game, and Gabriel's ultimate destiny." The add-on also includes a final showdown with a "very notorious enemy."

"Reverie" launches in February 2011 while "Resurrection" hits two months later in April. Pricing details were not announced.

That was from IGN. I'm honestly a bit upset it will be two different downloads. Money wise at least. I may just wait till both are out and download them as a combo deal. I bought the Resident Evil 5 download add-ons for a good deal less together, as well as other games content. I'm sure these will be fun and cool. Although probably short...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Richter on December 23, 2010, 09:17:27 AM
Hopefully this isn't too expensive, though LOS was pretty lengthy anyway. What I hate is DLC on games that were about 6 hours long to start with. Just wait and it will get put on sale for a lower cost.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Jorge D. Fuentes on December 23, 2010, 09:19:09 AM
We were already talking about this in the LoS thread...
...even removed a thread with the same information... :(
I suppose I can un-remove, and merge, and make a new topic.... let me go do that.
**done!**
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: ShinAkumaXX on December 23, 2010, 02:49:20 PM
Ah, sorry to repeat!
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: superDioplus on December 23, 2010, 03:54:25 PM
Honestly what I want to see is to bring Claudia back to life rather than more of Laura.......she's annoying.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Jorge D. Fuentes on December 23, 2010, 03:54:44 PM
That's OK, you didn't know.
And there should be a proper DLC thread now that I think about it.
The other LoS thread is at Page... 417!?
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: crystos on December 23, 2010, 04:10:51 PM
i was wondering why this doesnt have it's own thread. Anywho.... good stuff.. my only concern is cost
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: crisis on December 23, 2010, 04:15:05 PM
Quote
The other LoS thread is at Page... 417!?

I say we keep it going till it reaches 1000!! (we'll be talking about LoS2)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: ShinAkumaXX on December 24, 2010, 12:23:16 AM
That's OK, you didn't know.
And there should be a proper DLC thread now that I think about it.
The other LoS thread is at Page... 417!?

Ha, thanks Jorge. That is exactly why I didn't know, and exactly why you knew I didn't.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on December 28, 2010, 05:37:05 PM
Day 1 purchase, I don't care much about money when it's related to Castlevania... I'm happy to be able to play even more of this game...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Jorge D. Fuentes on December 28, 2010, 05:57:58 PM
Yeah, I'm going to get the DLC.  There are questions that need to be answered, and these two new chapters seem interesting.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: ganonfloyd on December 28, 2010, 06:41:39 PM
Absolutely getting this, the evil Carmilla was keeping contained or whatever and the for Resurrection has both intrigue me to no end. Plus I loved the game already, so yeah.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Rugal on December 28, 2010, 06:57:54 PM
If Slogra and Gaibon aren't present I will kill.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on December 29, 2010, 05:53:18 AM
Maybe they are part of the new enemies we'll see in the DLC... I would like to see those 2 too... Slogra is on the CV: LOS ending, but dead, froze or something... There were Slogra designs for LOS, probably unfinished for the game http://img263.imageshack.us/img263/2/slogra.jpg (http://img263.imageshack.us/img263/2/slogra.jpg) , but maybe complete now, who knows, i really hope so...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: DragonSlayr81 on December 29, 2010, 09:14:23 AM
Maybe they are part of the new enemies we'll see in the DLC... I would like to see those 2 too... Slogra is on the CV: LOS ending, but dead, froze or something... There were Slogra designs for LOS, probably unfinished for the game http://img263.imageshack.us/img263/2/slogra.jpg (http://img263.imageshack.us/img263/2/slogra.jpg) , but maybe complete now, who knows, i really hope so...
Those designs aren't unfinished enemy models, they are the designs for the statues seen in the end.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on December 30, 2010, 04:45:13 PM
Those designs aren't unfinished enemy models, they are the designs for the statues seen in the end.
Who knows... They have the 3D model, that's half of  the work, it just need to be animated... Who knows if they are or were planed to be in the game and removed for any technical reason or lack of time... This could be the moment to bring them back...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 13, 2011, 04:38:56 AM
If Slogra and Gaibon aren't present I will kill.
This.

C'mon, Konami, "notorious enemy", it can be this duo.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Kingshango on February 13, 2011, 08:15:42 AM
Well since my post in the LOS megathread got snubbed(like I said it would) I'll just copy/paste what I posted here:

Lets at least "try" to summarize  what we know about the upcoming DLC:

Gabriel's going back to the castle

Laura returns and is playable at certain sections

Something evil is on the loose, so evil even Carmilla was scared of it

There is a time machine in the castle, question is, will it serve as a gameplay mechanic that will only affect the castle? Or is it a deus ex machina that Gabriel will use to save everyone? (Most likely it's the former rather than the latter that everyone is leaning on)

Will we see new ememies? or will we just have the castle full of the same enemy roster from the full game?

Will we hear new music or the same OST from the full game?

And now for the million dollar question everyone wants to know:

How much is this gonna cost and why has Konami been so damn silent about it?


Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Reinhart77 on February 13, 2011, 02:47:54 PM
nothing bad can happen from returning to the Castle in Reverie.  it'll help reaffirm the "Castle" part of its title.  i was speculating about this on the CV Wiki and had thought maybe the boss would be the "Forgotten One", since this was once the Bernhard's castle and the game does make plenty of nods to Lament of Innocence and they could turn it into a Titan-like fight.  but then Chernabogue mentioned that could be The Creature, since Dr. Frankenstein is mentioned several times in the game.  that'd be fitting and perhaps likely as there appear to be more screenshots of the clock tower.  both The Creature and the Forgotten One were created by humans though, so perhaps the boss in this game could fulfill both roles?  of course, this is all speculation, we have no idea what the evil force that Carmilla was holding back was.

i didn't know about the time machine, interesting.  i have to wonder about how many "locations" each DLC will contain.  

wouldn't it be cool if they added a mode where you could play as Laura throughout the entire game?  i'm looking forward to see how she plays, but it'll be a waste if its only possible to play as her in very limited places in Reverie.  when i heard she was playable, i thought "of course", since her avatar is available in Playstation Home, alongside Gabriel's.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Ahasverus on February 13, 2011, 03:11:05 PM
Reinhartd, sir, you deserve to tweet your idea to Cox, I would LOVE to have a second playable character a la old-scholl , Laura the new Maria I like how it sounds :P
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: thernz on February 13, 2011, 03:23:41 PM
That'd be hilarious. Because it won't be as bad as PoR Sisters Mode.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Reinhart77 on February 13, 2011, 08:38:42 PM
well, i'm sure its nothing they haven't already thought of.  i'm just hoping they didn't think of it and said "nah".  i guess if they don't add the mode when you buy Reverie, i guess i would probably pay more money to buy a full Laura-Mode.  just as long as its available "somehow" at some point.  heck, they might as well throw in a Zobek mode.  i'd pay for that too.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Munchy on February 13, 2011, 09:46:00 PM
I do like the idea of a Zobek mode as something like the "Separate Ways" thing in RE4, where you play through the game on his side of things.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Flame on February 15, 2011, 09:58:26 PM
I seriously wish there was a Zobek mode. I mean come on, thatd be awesome.

lol, Titan fight Forgotten one? That would be the GORIEST thing EVER. imagine scaling his bloody ribs or shit like that. Interesting idea though.

Im rooting for some form of Legion though, Since I seriously doubt anything made By Frankenstien would be so powerful that it required Carmilla to seal it away... Although he DID seem to inhabit the castle at some point, and made some serious shit happen for even the dark half of Carmilla to want to punish him.

Yknow, what we should really be thinking of is how Laura will play. Any ideas? Besides her Force Lightning.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: DraculaFan1981 on February 16, 2011, 01:17:01 AM
Well With Rinaldo,Brauner and Olrox  wouldn't be surprised if the Enemy was Walter..I mean Bernhard family castle right?
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Inccubus on February 16, 2011, 03:20:39 AM
Walter? That would have to be a seriously supped up Walter to scare Carmilla.
I'm putting my money on either Satan again (cop out) or Slogra (lazy).
I don't dare hope for an actual classic enemy to show up.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 16, 2011, 04:55:09 AM
Walter? Why not.

And what about Mathias then?
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 16, 2011, 06:37:50 AM
When you open the white door in the Chromatic Observatory / Stage 7-3 you'll find a scroll Talking about the castle been alive and possesed by a powerful Demon, also how the Bernhard family made a pact with that entity when they were living in the castle... So, the power that Carmilla suppressed was that Demon or a Bernhard possessing his power... And this will be the evil we will have to fight in Reverie, That Demon or the Bernhard with his power (Walter?)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Thunderbrand on February 16, 2011, 07:55:28 AM
Walter would be interesting, but I agree it would have to be one super badass version of him to scare/control Carmilla.

What about Death? (Not the Necromancers/Reapers) but Death aka the Grim Reaper as we've known him? Sure it'd be a classic enemy brought back but it could be done in a cool way.

Or Galamoth? I bet a full 3D version of him would be badass---though given how big he was in SotN I'd be afraid they'd try to turn that into another titan-type battle.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 16, 2011, 09:01:54 AM
Walter would be interesting, but I agree it would have to be one super badass version of him to scare/control Carmilla.
Carmilla is who keeps him/it under control...

What about Death? (Not the Necromancers/Reapers) but Death aka the Grim Reaper as we've known him?
Zobek is Death. So, i really doubt hes the enemy on Reverie. But, Probably we'll face him as Death in Resurrection...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: darkwzrd4 on February 16, 2011, 11:24:23 AM
Considering that there is apparently a time machine in the castle,  there will probably something concerning time travel.  And, considering that the Galamoth soul in AoS is time related in that it makes Soma unaffected by time freezes, my money is on some form of Galamoth being the evil.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Flame on February 16, 2011, 12:09:13 PM
D'oh! Totally forgot about that scroll! Thats right, the LoS castle is a living entity just like Castlevania. In that cas, Im going to bet the enemy is going to be the castle itself. Like, it's core, Something akin to chaos.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 16, 2011, 12:38:41 PM
Time Machine? What about Zephyr (DoS/PoR) then?

I think that Galamoth and Death/Zobek/Lord of Dead dude will be the two bosses for the two DLCs in the end.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Jorge D. Fuentes on February 16, 2011, 01:38:32 PM
Zephyr, Galamoth, & Chronomage, can manipulate time to an extent.
Masters of Time... maybe Aeon & Germaine.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: DraculaFan1981 on February 16, 2011, 03:10:29 PM
Yeah Walter would have to be supped up but by IGA timeline standards he was the most powerful vampire lord before Dracula so they might take from that also I read somewhere (not sure about the accuracy) That walter got his powers through a demonic contract
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: darkwzrd4 on February 16, 2011, 03:45:49 PM
Yeah Walter would have to be supped up but by IGA timeline standards he was the most powerful vampire lord before Dracula so they might take from that also I read somewhere (not sure about the accuracy) That walter got his powers through a demonic contract
I don't know about that.  Sure, he was powerful, but I believe that the only reason that he wasn't killed until Leon came is that the Ebony Stone protected him from harm.  The only reason Leon won was because the vampire killer is meant to slay vampires and anything related to them.  Considering that the Ebony Stone is connected to vampires, it isn't surprising that the vampire killer could neutralize it.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: DraculaFan1981 on February 16, 2011, 03:53:46 PM
Thanks for pointing that out I guess my japanese friend was wrong then, well Lords of Shadow can still add whatever they want to his character so we can expect a stronger interpretation of him, also Carmilla may be stronger but in Walter's boss fight his attacks and magic seem like he would be more powerful
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: uzo on February 16, 2011, 06:31:17 PM
Logically speaking, the DLC final boss, if it's the evil Carmilla kept in check, is a hell of a lot weaker than the final boss of the main game. I doubt the gameplay representation for this will reflect this fact, but really this guy should be a stroll through the park in comparison. Literally, not even on the radar in the long run. In addition, Laura is hella weak for needing Gabe to take it down, despite how much they tried to build her up in the story of the main game.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Jorge D. Fuentes on February 16, 2011, 06:36:11 PM
Maybe it's one of those "This bad guy is weak to light and I'm a dark power person, so I need a light power person and that's YOU!" type of deals?
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: crisis on February 16, 2011, 07:06:33 PM
Quote
The only reason Leon won was because the vampire killer is meant to slay vampires and anything related to them.

Rong. The power of love & friendship was what allowed Leon to defeat Walter. i sugest you go back & play the game again & again

edit: oops i pulled a thernz & flubbed my words. I was referring to dawn of sorrow i guess lol!
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Flame on February 16, 2011, 07:45:47 PM
If by the power of love you mean Sara's sacrifice, then sure I guess...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: darkwzrd4 on February 16, 2011, 07:59:20 PM
Rong. The power of love & friendship was what allowed Leon to defeat Walter. i sugest you go back & play the game again & again

edit: oops i pulled a thernz & flubbed my words. I was referring to dawn of sorrow i guess lol!
You were probably thinking of Aria of Sorrow.  Before Soma faces Chaos, he is contacted by everyone who encourage him as support.  Soma even tells Mina at the end that if it wasn't for everyone's encouraging words before the battle, he doesn't think he would have one.  So, yes in that game, it was love & friendship that brought about victory.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: uzo on February 16, 2011, 10:08:19 PM
Maybe it's one of those "This bad guy is weak to light and I'm a dark power person, so I need a light power person and that's YOU!" type of deals?

Baddie1 and Carmilla are most likely both darkness though. There is no elemental advantage so to speak. In a versus match there, you have raw darkness vs raw darkness. Ego, Carmilla still is more powerful than Baddie1 if she is still suppressing him, who is weaker than Gabe who happens to be stronger than SATAN now. Puts Baddie1 really low on the power charts.

Even if you write off the victory over Satan as plot device and God's intervention, Gabe still has grown a good deal since his encounter with Carmilla.

This all begs the question, does Gabe LOSE any abilities or powers because of that last battle? (Or maybe he isn't allowed to use them, like Samus. ZING!)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: crisis on February 16, 2011, 10:42:40 PM
I hate to draw a Dragon Ball Z comparison, but there's a somewhat similar scenario in the Majin Buu saga in which a wizard named Babidi has in his possession the sealed up Buu; Goku was stronger than Babidi and his henchmen put together yet Buu was way stronger than Goku or any of his allies at the time, despite being dormant for millions of years.

It might be the same case in LoS. Carmilla cast a spell on this evil force so that it could only be contained, not destroyed.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: DragonSlayr81 on February 17, 2011, 12:10:11 AM
That's how it is with a lot of things. It's used a lot in JRPGs, the "ancient evil" being sealed away by some wizard. In most cases, it's SEALED away because that's the most that can be done(it can't be defeated by the one who seals it, because it's just TOO strong). Eventually, the seal is broken and this evil wrecks havok on the world, until the main hero vanquishes it.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Flame on February 17, 2011, 01:19:34 AM
Baddie1 and Carmilla are most likely both darkness though. There is no elemental advantage so to speak. In a versus match there, you have raw darkness vs raw darkness. Ego, Carmilla still is more powerful than Baddie1 if she is still suppressing him, who is weaker than Gabe who happens to be stronger than SATAN now. Puts Baddie1 really low on the power charts.

Even if you write off the victory over Satan as plot device and God's intervention, Gabe still has grown a good deal since his encounter with Carmilla.

This all begs the question, does Gabe LOSE any abilities or powers because of that last battle? (Or maybe he isn't allowed to use them, like Samus. ZING!)
Any abilities he cant use? well Id assume his infinite magic energy would go back to normal.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 17, 2011, 06:40:30 AM
-Konami's Twitter:

@Konami Dying here for some Lords of Shadow 'Reverie' details. Toss us fans a bone already!

@justinl81 "Reverie" will be swinging at you in March. Our apologies for the delay but it'll be worth it!

-Cox's Twitter:

@CastlevaniaLOS I read on VG247 that the DLC is now expected for March. Early March at least?

@alphiekrueger - Yeah some last minute bug fixes. Not too long now really sorry about the delay :(
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 17, 2011, 09:23:03 AM
That sucks, I hope it'll be early March.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Kingshango on February 17, 2011, 09:49:52 AM
Aww, oh well better it be delayed than cancelled I guess. Hopefully this wont affect Resurrections April release.






Oh who am I kidding Resurrection is soooo getting delayed to May/June.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: darkwzrd4 on February 17, 2011, 11:00:34 AM
I'd rather have it late than bugged.  Our patience should be worth it though.  As the 2 sayings go: "good things come to those who wait." and "Patience is a virtue."
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 17, 2011, 12:16:08 PM
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: darkwzrd4 on February 17, 2011, 12:21:28 PM
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
I'm LMAO
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Jorge D. Fuentes on February 17, 2011, 12:31:06 PM
A ROOM WITH A MOOSE!
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Flame on February 17, 2011, 12:57:26 PM
Laura and Gabriel arrive in the deepest cave of the castle and... they find IGA.
Quoted and Sigged for great Win
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 17, 2011, 12:58:09 PM
Quoted and Sigged for great Win
LOL I'm honored! ;)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Reinhart77 on February 17, 2011, 07:06:30 PM
I don't think the end implied Gabriel was stronger than Satan; only that he was stronger than him when Satan when on Earth.  His bio says "However, he is not able to command his full strength while chained to the earthly plane, and thus remains weakened against Heaven's chosen."  When on Earth, I think Satan has to rely on his cunning a lot more than his brute strength, so the boss of Reverie could have more raw power than Satan does when you fight him in the game.  

oh, and i'll laugh if the boss turns out to be Walter and Gabriel captures his soul into a relic, transforming him into Dracula.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Dremn on February 17, 2011, 07:20:32 PM
March huh? At least give us a trailer to tide us over until then. :(
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: crisis on February 17, 2011, 07:42:04 PM
I figured the DLC would be delayed, not surprised at all lol


Quote
I don't think the end implied Gabriel was stronger than Satan; only that he was stronger than him when Satan when on Earth.  His bio says "However, he is not able to command his full strength while chained to the earthly plane, and thus remains weakened against Heaven's chosen."  When on Earth, I think Satan has to rely on his cunning a lot more than his brute strength, so the boss of Reverie could have more raw power than Satan does when you fight him in the game.  

oh, and i'll laugh if the boss turns out to be Walter and Gabriel captures his soul into a relic, transforming him into Dracula.

that actually sounds very plausible..
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: thernz on February 17, 2011, 07:50:31 PM
Satan is 10000000000% weaker on the mortal plane because in LoS, the mortal plane is dominated by Deus Ex Machina.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: JBoc973 on February 18, 2011, 10:38:34 AM
Here's an article I wrote about my theories on 'Reverie'. It's pretty much most of what you guys have been discussing, but tell me what you think. Sorry if it's "irrelevant" to this discussion since it may have already been mentioned.

http://www.relyonhorror.com/articles/lets-speculate-castlevania-lords-of-shadow-reverie-dlc/ (http://www.relyonhorror.com/articles/lets-speculate-castlevania-lords-of-shadow-reverie-dlc/)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Reinhart77 on February 18, 2011, 09:04:08 PM
good observation on the apparent time machine and linking it to the pre-ascension portraits of the Lords of Shadow.  

i really hope that Laura doesn't die in Reverie.  i was kind of sickened by the fact that "every" character that Gabriel meets who has a name is killed by either Gabriel or someone else in this game.  the one exception was Laura.  i'd be depressed if the only reason they kept her alive was so that she could perform her role in the DLC and then get killed off.  i'm hoping for her to be elevated more to a co-protagonist status.  but yeah, given how this game has treated every other character, it's not too far-fetched to predict Laura's demise.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 19, 2011, 09:35:15 AM
good observation on the apparent time machine and linking it to the pre-ascension portraits of the Lords of Shadow.  

i really hope that Laura doesn't die in Reverie.  i was kind of sickened by the fact that "every" character that Gabriel meets who has a name is killed by either Gabriel or someone else in this game.  the one exception was Laura.  i'd be depressed if the only reason they kept her alive was so that she could perform her role in the DLC and then get killed off.  i'm hoping for her to be elevated more to a co-protagonist status.  but yeah, given how this game has treated every other character, it's not too far-fetched to predict Laura's demise.
I totally agree with you, but I'm sure Laura will die, even if it's or not Gabriel's fault.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Dominus on February 19, 2011, 11:10:38 AM
good observation on the apparent time machine and linking it to the pre-ascension portraits of the Lords of Shadow.  

i really hope that Laura doesn't die in Reverie.  i was kind of sickened by the fact that "every" character that Gabriel meets who has a name is killed by either Gabriel or someone else in this game.  the one exception was Laura.  i'd be depressed if the only reason they kept her alive was so that she could perform her role in the DLC and then get killed off.  i'm hoping for her to be elevated more to a co-protagonist status.  but yeah, given how this game has treated every other character, it's not too far-fetched to predict Laura's demise.

Well. I dont think that she wants to survive, She already lost two mothers, maybe she will sacrifice herself to seal the evil
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 20, 2011, 01:03:02 PM
It may sounds a bit dumb, but is the evil bad for Gabriel... or for Carmilla? The latter would include a 'good' character to fight, leading Gabriel to his evil future.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Alutwon on February 20, 2011, 05:43:39 PM
It may sounds a bit dumb, but is the evil bad for Gabriel... or for Carmilla? The latter would include a 'good' character to fight, leading Gabriel to his evil future.

Not dumb at all, however it may just be a greater evil than Carmilla which is why she kept it locked up.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 21, 2011, 04:44:00 AM
Finally some news about the DLCs... The PS blog annunced the new contend on the PSN for this week a there's nothing related to Castlevania. But, I think next week will be the week when we finaly will play Reverie...

Cox's Twitter:

@CastlevaniaLOS Do you know if the the second DLC pack "Resurrection" is still on schedule for release in April at the moment? Thanks David.

@JoeSandage Yes it is on schedule.Don't foresee any delays on that!

And:

CastlevaniaLOSEditing a lil teaser for Reverie today!!

Update:

CastlevaniaLOS  Editing teaser for Reverie!! http://twitpic.com/427swk (http://twitpic.com/427swk)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: uzo on February 21, 2011, 07:28:42 AM
That's one of the cheapest title graphics I've ever seen.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: REmaster on February 21, 2011, 08:47:28 AM
Finally some news about the DLCs... The PS blog annunced the new contend on the PSN for this week a there's nothing related to Castlevania. But, I think next week will be the week when we finaly will play Reverie...

Cox's Twitter:

@CastlevaniaLOS Do you know if the the second DLC pack "Resurrection" is still on schedule for release in April at the moment? Thanks David.

@JoeSandage Yes it is on schedule.Don't foresee any delays on that!

Whoa, he answered me?! I'm Joe Sandage lmao.

I signed into twitter to check for news and when I saw what he said I came over to post it...had no clue he responded to my question from yesterday though(Kind of creeped me out when I saw my full name posted in a thread lol)I guess there is hope that people might reply to you on twitter.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 21, 2011, 10:19:48 AM
This teaser is so... short? Uh, I have no word to describe it. I was hoping for at least a little video...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Kingshango on February 21, 2011, 10:31:20 AM
Im sure we'll see a video or something.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 21, 2011, 11:31:58 AM
This teaser is so... short? Uh, I have no word to describe it. I was hoping for at least a little video...
Obviously that's screenshot of the teaser video and not the teaser itself... >_>

That's one of the cheapest title graphics I've ever seen.
That's the last thing i'm worried about Reverie...
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Dremn on February 21, 2011, 02:06:51 PM
Wow, that teaser image looks so...cheap. Looks like it took a good half hour or so in photoshop. :|
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: crisis on February 21, 2011, 02:54:46 PM
what you guys talking about! that teaser image is e p i c.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Kingshango on February 21, 2011, 03:02:39 PM
The pic itself sucks.

I want a cot damn video!
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: JBoc973 on February 24, 2011, 04:03:39 PM
http://www.relyonhorror.com/latest-news/castlevania-lords-of-shadow-dlc-will-“essentially-continue-from-the-the-game’s-ending/ (http://www.relyonhorror.com/latest-news/castlevania-lords-of-shadow-dlc-will-“essentially-continue-from-the-the-game’s-ending/)
A bit of news regarding the DLC, coming from Dave Cox’s twitter. (ignore the typo in the url lol)

Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 24, 2011, 04:16:02 PM
@CastlevaniaLOS will the DLC be an independent experience or will it carry over my LOS progress?

@rodrigoapg - It will open up two new chapters on the world map, so essentially continuing from the end of the original game.

@CastlevaniaLOS How long will each DLC be? Three hours each of gameplay would be enough in my opinion.

@El_Galant - That's about right :)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Ahasverus on February 24, 2011, 05:55:02 PM
So we could expect a retail edition, 6 hours is rpetty much what GOW3 lasts
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: thernz on February 24, 2011, 05:58:57 PM
Extremely huge DLC!
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: whitedragon_nall on February 24, 2011, 06:39:36 PM
I strongly support big dlc. I don't recall, but has there been any mention on pricing yet?
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Asgardwolf on February 24, 2011, 07:35:00 PM
I strongly support big dlc. I don't recall, but has there been any mention on pricing yet?
Indeed, this DLC will be really big, but there's no info about price, release date or Teaser Trailer yet... I hope we don't have to wait for much longer... I wanna go whip some evil creatures right now.

(https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fd3uwin5q170wpc.cloudfront.net%2Fphoto%2F43514_700b.jpg&hash=33a6e8d8c2d795bcd71ac7bbeafad15b)
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Gunlord on February 25, 2011, 02:55:41 AM
I actually laughed a bit at that comic, Asgardwolf. Nice XD
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Dremn on February 25, 2011, 04:27:48 AM
I think Resurrection will be a much bigger deal than Reverie, I'm expecting some good stuff from Reverie, but Resurrection is going to be the real deal clincher.
Title: Re: Castlevania: Lords of Shadow DLC Detailed
Post by: Chernabogue on February 25, 2011, 07:19:18 AM
6 more hours? HELL YES!