If this game doesn't have a Death boss fight, I'm rioting.
If we don't get to see Slogra (LOLOLOLOLO GONNA TEASE A FUCKING STATUE PRE-RELEASE), I'm rioting.
If I see one fucking J.R. Tolkien lore enemy, I'm rioting.
If I hear generic Hollywood style music, I'm rioting.
I don't have any hopes, though. The game is going to probably suck.
I'd love Slogra to appear. Showing his design on Twitter was a cocktease, because the design looked SO good(and so true to the original), but it was nothing but a statue. I wanted to FIGHT that guy!!!
And yeah, they can do without the mess load of typical dark fantasy monsters. There's really no reason goblins should be included in a CV game. No reason whatsoever. I would've actually preferred more ethnic Slavic/Romanian/Eastern European monsters. Strigoi and stuff. Though, considering, maybe with the reboot they shifted location of where Castlevania took place. Original canon, it was clearly Romania(the focal point). Maybe new CV takes place in the British Isles(which would make the Gaelic/Celtic monsters make a little more sense(as well as the Tolkien-style fantasy). Also, LOL, it would also account for why their accents sound as such. Besides, there ARE quite a a number of castles in England, Scotland, Wales and Ireland.
As for music, I've never been against Hollywood style music, when it is used RIGHT. IMO, there's a place for everything in the world, and the place has to do with location and timing. Hoolywood style, epic scores, IMO, are better suited cutscenes to amplify the emotion of those cutscenes. A sweeping orchestral score is, IMO, the best way to musically get character drama across. That being said, in the heat of battle and exploration, it doesn't work for me. I'd much rather have something less Hollywood/cinematic, something more game-like.