I hope it turns out a lot like the first one, but with less puzzles, and more emphasis on action. That's something I felt they did really well in LoS. Though maybe they could make certain enemies less of a tank. I really like the direction overall, and LoS is a vast improvement compared to ALL the 3D 'vanias in the past.
I thought the vampires were an awesome callout to the N64 games, so I really enjoyed fighting them. I was only kind of disappointed that when you got bitten you didn't need a "purifying" to recover.
That would have been priceless.
I've talked about how I appreciate the atmosphere of the game and the feel of wilderness areas, as well as the castle locations. Honestly I kind of liked their take on making the castle more realistic overall in design, but I'm expecting that this sequel will have seen it grow a lot under Gabula's command.
I imagine that since Gabriel took the powers of the lords of shadow and became THE lord of shadow, we'll see more variety of enemies in the same location, such as fighting werewolves AND vampires, etc. I really liked the variety in bosses in the first one, but hopefully there will be less colossi to climb and hit the weak points of this time around. That got annoying.
In the end though, none of us has a clue how this will turn out, so here's hoping for the best! I'll be putting money down the second it's available for preorder.