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Offline darkmanx_429

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Castlevania 3D Section
« on: October 10, 2014, 08:32:32 AM »
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I PM'd Jorge this idea today.

 I just want to get feedback from everyone and hear what everyone thinks!

I am a 3D Artist and I really wanted this section in the Dungeon for a while now!

We the success of the Sprite Contest, Can we pleeeease have a 3-D Section on the Dungeon.?

You may noticed that we have numerous 3D Artists and Game Designers on the forum that love Castlevania and I would love to have a place were just 3D Artists and people that may be interested in learning modeling or sculpting could network with one another!

Hell, we have several members doing Castlevania like games in 3D!

It would be a two-fold section where we could post 3D artwork related to Castlevania or provide a warehouse were you could place in-game models from the different Castlevania games. (Similar to how the spritework and request thread is ran now.)

The other part is we would also have contests each month open to 3D modelers/sculptors similar to how Polycount.com does their monthly contests. 

Example's of contest would be i.e. Castlevania Weapon RE-Designs, or picking an area of lets say a 3-D Castlevania game and modeling it in any engine that that have access too (Unreal 3/4 or Unity etc.) into Environment. I.E. Take this screenshot from Curse of Darkness and make it better., or lets say Death Re-imagined  and do a new 3D Character Model etc.

Dungeonites would also be able to post their works in progress for contests and such for feedback.

Concurrently, you could even run similar contest's in the Sprite Contest section!

What do you think,  can we make this happen? It could increase even more participation in the dungeon for sure!

P.S. I would be more than happy to run the section, if you guys need additional help maintaining it!
« Last Edit: October 10, 2014, 08:36:51 AM by darkmanx_429 »

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Offline Dark Nemesis

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Re: Castlevania 3D Section
« Reply #1 on: October 10, 2014, 10:37:36 AM »
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I'd love to see what everyone can make, i love the 2D sprites made by you people, so i believe that it would be cool to have a 3D section.
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Offline darkmanx_429

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Re: Castlevania 3D Section
« Reply #2 on: October 10, 2014, 10:40:57 AM »
+1
I'd love to see what everyone can make, i love the 2D sprites made by you people, so i believe that it would be cool to have a 3D section.

Thanks you Nemesis!

I really want to expand the Dungeon to 3-D and get this section off the ground.

It's a severely missing piece on the Dungeon.

Also, we could use alternate awards from the sprite contest as 1st Place awards!
« Last Edit: October 10, 2014, 10:57:20 AM by darkmanx_429 »

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Offline C Belmont

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Re: Castlevania 3D Section
« Reply #3 on: October 10, 2014, 06:03:21 PM »
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I'm currently studying to be a 3d artist so I'd be pretty interested in seeing a section like this.
To help get people involved you could put a sticky thread in the section with links to free software like Blender and a few beginner tutorials.

3D is even potentially relevant to anyone interested in making 2D castlevania fan games because developers like Arc System Works and SNK have incorporated 3d into there sprite process with quite impressive results.

Offline Jorge D. Fuentes

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Re: Castlevania 3D Section
« Reply #4 on: October 10, 2014, 06:08:56 PM »
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Once there is enough awareness to this thread, I'll stake it on top.
The only reason I'm not staking it now is because then it might be overlooked.
I have to see which designs I still have in my drive.  I know I've made stuff in 3D for CV...

...what is this engine format you speak of?
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Offline Shiroi Koumori

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Re: Castlevania 3D Section
« Reply #5 on: October 11, 2014, 01:19:00 AM »
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3d is so cool. I'd love to see works done in 3d.

Offline darkmanx_429

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Re: Castlevania 3D Section
« Reply #6 on: October 11, 2014, 06:06:11 AM »
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Once there is enough awareness to this thread, I'll stake it on top.
The only reason I'm not staking it now is because then it might be overlooked.
I have to see which designs I still have in my drive.  I know I've made stuff in 3D for CV...

...what is this engine format you speak of?

Thanks Jorge!

Are you familiar with Unreal? Well, I use Unreal Development Kit 3.  It's a game engine that was developed my Epic Games. ALOT of current  and next generation titles that you have played have used this engine to make their games with. Currently it is at Unreal Engine 4. You can download UDK free from the net: https://www.unrealengine.com/products/udk/

Some people also like to use Unity 3D (which is also free)  to create games with: http://unity3d.com/

I personally prefer UDK but to each his on.

Hope this helps!

If you have those 3D works can you post them on this thread? That is exactly one of the things that what I want this thread to be used for.

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Offline Ofthenight

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Re: Castlevania 3D Section
« Reply #7 on: October 11, 2014, 06:44:53 AM »
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These are a few screens from our game. The scale of the story of our game has hundreds of assets, so its been a ton of work.

Offline Ofthenight

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Re: Castlevania 3D Section
« Reply #8 on: October 11, 2014, 06:48:01 AM »
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Some Baddies

Offline Ofthenight

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Re: Castlevania 3D Section
« Reply #9 on: October 11, 2014, 06:52:51 AM »
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more

Offline Ofthenight

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Re: Castlevania 3D Section
« Reply #10 on: October 11, 2014, 06:54:22 AM »
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Elder bodyguard WIP

Offline Ofthenight

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Re: Castlevania 3D Section
« Reply #11 on: October 11, 2014, 07:11:19 AM »
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Offline darkmanx_429

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Re: Castlevania 3D Section
« Reply #12 on: October 11, 2014, 08:18:28 AM »
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Snow environment

https://www.youtube.com/watch?v=dz-7IIk6ZYI&feature=youtu.be

Good stuff! Exactly the kind of stuff I want this thread to be.

I have to finish up one project that I am half way on and then I will officially be back making assets for EOE.

Be sure to hit me up and let me know if you need any specific environmental needs.

Right now, I am just going to pull off those concept art you provided me with.

What is the best format that you would like for me to export them out with? OBJ? FBX?

Let me know!

Also, do you have a Scale figure that you are using for scale of everything?

I have one for UDK that I import in Maya.

It may not matter as you could just rescale any objects I make anyways.

But it would be nice to know! lol


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Offline Jorge D. Fuentes

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Re: Castlevania 3D Section
« Reply #13 on: October 11, 2014, 09:08:07 AM »
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I suppose I should've been more specific:
Which filetype extension is compatible with the Unity or Unreal environments?
The files I work with natively save to Rhino3D *.3dm format.
I could convert 'em but that usually makes problems happen.

I usually do the model, and have someone else take care of the texturing though.
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Offline darkmanx_429

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Re: Castlevania 3D Section
« Reply #14 on: October 11, 2014, 09:29:54 AM »
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I suppose I should've been more specific:
Which filetype extension is compatible with the Unity or Unreal environments?
The files I work with natively save to Rhino3D *.3dm format.
I could convert 'em but that usually makes problems happen.

I usually do the model, and have someone else take care of the texturing though.

I prefer FBX but OBJ work as well for UDK so does ASE.

You can use Blender too:

http://krisredbeard.wordpress.com/tutorials/tutorial-blender-to-udk-player-model/

Here is a thread for Rhino 3D:

https://forums.epicgames.com/threads/917526-pure-Rhino-to-UDK-pipeline

I am not really familiar with Unity so I can really comment on that.

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