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Offline KaZudra

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Re: Spritework Request & Showcase Thread
« Reply #330 on: September 09, 2011, 08:11:56 PM »
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To be honest, I don't really like the graphic of that whip, it change size. The PSX whip gfx and animation were already great and still the best IMO.
I can make the PSX, but its about 25+ frames, I can Redo the Pre-Extend links to be consistant all the way through.
Plus the whip never really changes in size, I just Crackles like the SoTN version.


YAAAAAAAAAWWWWNNNN........ mine is prettier. :P But then again, it's also an edit of someone else's whip so who the F am I to talk!  ;D Nice work.
I wanna See it! its sounds very interesting!


If you guys Want, I could Rip the exact PSX Whip from this GIF:



« Last Edit: September 09, 2011, 08:16:12 PM by Kamui Zero »

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Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #331 on: September 10, 2011, 02:09:19 AM »
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I would like that very much,kamui,thanks!

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #332 on: September 10, 2011, 04:09:54 AM »
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All right! I think we've had enuf of whippin oledi..here's hector,colour scheme based on jorge's hector,slashing his short sword..pretty old,yeah,nt as good compared to my newer work!

Offline KaZudra

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Re: Spritework Request & Showcase Thread
« Reply #333 on: September 10, 2011, 04:29:44 PM »
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Ripped that gif's whip and finished the Facing Left whip animation.

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Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #334 on: September 10, 2011, 10:38:27 PM »
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@Megaman model T 101
This ok for Sophia's walking animation? There are a few minor issues so yeah.. :(

Offline darkmanx_429

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Re: Spritework Request & Showcase Thread
« Reply #335 on: September 11, 2011, 10:48:49 AM »
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@Megaman model T 101
This ok for Sophia's walking animation? There are a few minor issues so yeah.. :(

A little stiff, but looks good none the less. This project is really coming along well...

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Offline KaZudra

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Re: Spritework Request & Showcase Thread
« Reply #336 on: September 11, 2011, 01:13:07 PM »
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Here is a needed Request.
I need a Large Shadow hand who's palm can cover the Protagonist (basically any main charactsr Sprite)
Basically, The shadowed hand goes over the character and Closes into a fist, Much like this scene the idea was inspired from.

and yes, I want the hand to be Orlock's with the long fingers and long fingernails.
Nosferatu Shadow Scene


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Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #337 on: September 15, 2011, 02:14:42 AM »
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Hiya! Got a special treat for Model T 101 today! ;D
And on that note,what do you guys think of my take on Coated Richter?  8)
« Last Edit: September 15, 2011, 02:39:25 AM by Donoffrio »

Offline Mega Man Model T 101

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Re: Spritework Request & Showcase Thread
« Reply #338 on: September 15, 2011, 11:37:20 AM »
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Hey, that's pretty sweet Donoffrio! If Serio was to use Sophia Belmont, that could be her victory pose. I'll see how I can use it in the game.
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Offline TheouAegis

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Re: Spritework Request & Showcase Thread
« Reply #339 on: September 15, 2011, 05:01:24 PM »
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I know I'm not very far along on my engine at all, but still, I had an idea for an enemy and I'd love it if someone could hash a decent one together for me:

I want an NES-style sprite (i.e. 3 colors + 3 colors for the hidden face) consisting of a mash-up of the robed men from Simon's Quest or Sypha's sprites from Dracula's Curse, or something very similar in design (but not the ghouls, because I need the arms down), and a fishman; or it could be ghoulesque but with the arms down near its side (would take more work, though). Ideally, it would shamble along with its face concealed in the shadow of the cloak, but then it tilts its head back and the cloak shifts back a little to reveal a fishman's head, which then spits at the player before concealing itself under the hood again. It's basically a concept for an elder citizen in a port town predating Innsmouth by many centuries. In other words, the concept would be something like this:




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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #340 on: September 15, 2011, 10:38:12 PM »
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@Donoffrio: Your Richter sprite looks a bit too dark, try using this official one as a reference.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
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Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #341 on: September 15, 2011, 11:26:42 PM »
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U sure that's the official one? Looks like Ethan from the fangame Cv bloodway.

Offline KaZudra

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Re: Spritework Request & Showcase Thread
« Reply #342 on: September 15, 2011, 11:32:10 PM »
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U sure that's the official one? Looks like Ethan from the fangame Cv bloodway.

yeah, and bloodway based Ethan from SoTN Cutscene Richter.

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Re: Spritework Request & Showcase Thread
« Reply #343 on: September 16, 2011, 12:15:13 AM »
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U sure that's the official one? Looks like Ethan from the fangame Cv bloodway.
From IGA's "Vampire Hunter Dot Art Collection". It's official.
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Offline Pemburu Vampir

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Re: Spritework Request & Showcase Thread
« Reply #344 on: September 16, 2011, 01:05:09 AM »
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@Donoffrio: Your Richter sprite looks a bit too dark, try using this official one as a reference.

I agree, It it too dark, even darker than the one serio made.

I expect him to look brighter than serio's Richter.

YAAAAAAAAAWWWWNNNN........ mine is prettier. :P But then again, it's also an edit of someone else's whip so who the F am I to talk!  ;D Nice work.

I demand a spritesheet of it.
« Last Edit: September 16, 2011, 01:08:40 AM by Pemburu Vampir »

 

anything