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Offline The Last Belmont

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Re: High Score thread: The Return
« Reply #120 on: January 01, 2010, 01:28:10 PM »
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Hey Bloodreign where'd the rest of the scores go? List only goes through G.
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Offline Bloodreign

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Re: High Score thread: The Return
« Reply #121 on: January 10, 2010, 10:46:03 PM »
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The forum switch ate them, like it did one of my posts before, don't worry I have them backed up.

Edit: I hath resurrected the scores.
« Last Edit: January 10, 2010, 10:55:08 PM by Bloodreign »

Offline Bloodreign

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Re: High Score thread: The Return
« Reply #122 on: January 18, 2010, 09:44:38 PM »
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First high score I get in awhile, blowing away an old score of mine.

Arkanoid (MAME)- 166,570 stage 11 Bloodreign

Offline Raphael Belmont

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Re: High Score thread: The Return
« Reply #123 on: February 26, 2010, 05:58:44 AM »
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where's my godamn record for Final Fight (cps1)?????   >:(

i worked hard for that shit!
« Last Edit: February 26, 2010, 06:00:18 AM by Raphael Belmont »
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Offline Bloodreign

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Re: High Score thread: The Return
« Reply #124 on: March 13, 2010, 11:37:44 PM »
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Got wiped out with the thread, didn't back up the picture, did you (photobucket, or any image hoster)? Also to make things a little easier, if you post a picture, put some text below it with the score format used, this way I can quick copy paste when I have the time, makes things a little easier. :P

Offline The Last Belmont

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Re: High Score thread: The Return
« Reply #125 on: December 02, 2010, 12:12:21 PM »
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Got a new one. Centipede Atari 2600 91,973.
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Offline Bloodreign

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Re: High Score thread: The Return
« Reply #126 on: December 02, 2010, 02:00:51 PM »
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Your score is added.

Offline The Last Belmont

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Re: High Score thread: The Return
« Reply #127 on: December 03, 2010, 12:23:21 AM »
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Just scored 179,380 on Teenage Mutant Ninja Turtles Japan (arcade game) for the NES.
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Offline Bloodreign

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Re: High Score thread: The Return
« Reply #128 on: December 03, 2010, 05:50:11 AM »
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Scoreboard updated again, all of a sudden this dead thread sees new life.

Offline The Last Belmont

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Re: High Score thread: The Return
« Reply #129 on: December 03, 2010, 11:58:06 AM »
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Just played through Gryzor (contra) arcade with a finishing score of 12,817,800.
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Re: High Score thread: The Return
« Reply #130 on: December 04, 2010, 01:14:57 PM »
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Scoreboard updated again, all of a sudden this dead thread sees new life.

Had free time lately for the first time in awhile. Been sharpening my arcade skills. I just dominated Megaman the power fighters using Protoman with a final score of 418,900. Mastering these old games is good for working on the basics. Helps speed up strategy development, your response time as well as helping increase your button pressing speed.
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Offline Ed Oscuro

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Re: High Score thread: The Return
« Reply #131 on: December 24, 2010, 02:55:03 AM »
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Some MAME goodness within the last month:

Extermination - 185,510 - Stage 3 (boss) - (skipped stage 2)
Gekirindan - 694,160 - Stage 4
Nightmare in the Dark - 5,879,800 - Stage 3-5
P-47 Aces - 604,340 - Stage 3 (boss)
Palamedes - 63,580 - Line 11, Level 7
Robocop - 149,200 - Round  4 - Time 8:01 - 100% shooting practice 1
Sen-Know - 4,409,688 - Level 37 (Mamenchisaurus)
Snow Bros (set 1) - 256,280 - Floor 9
Wonder Boy III - Monster Lair - 93,200 - Round 3 (boss)

A couple other points, Tiger Heli, if it's in the list, ought probably to be split into "normal" and "fast" heli speed, since there is a DIP switch setting altering that.  Changes the game radically, though it still feels slow :P
« Last Edit: December 24, 2010, 02:57:58 AM by Ed Oscuro »

Offline Ed Oscuro

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Re: High Score thread: The Return
« Reply #132 on: January 04, 2011, 03:25:50 AM »
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Updated a score - Wonder Boy III arcade is now at 165,300 points, racing past my previous highscore.

I also tried out Bubble Bobble and had more fun than I remembered it being!  I'm only at 332,170 and Stage 15 though.

Edit:  Also tried out N.Y. Captor, it's quite fun!  Better sense of humor and better looks (heh) than a similar Data East game, which used a joystick instead.  A bit tricky to play with the mouse since shots don't land exactly where the mouse is, but that's balanced out by shots having a large hit area, so you often hit two objects at once (like in the can-tossing minigame with MUSUBIKO).  I got to a stage with a barrel in the middle and the sound of shots eventually started - even with the screen clear.  I lost all my lives there.  Otherwise I should have been able to keep going a long time.  If I play again, there are more bonuses (like the hard-to-activate cat on the rooftop of the first stage) that I would be able to get more points on.  All told, 770,310 points, Spot 22 (meaning 22 screens; I'm not sure how many "loops" or minigame appearances that is, but it's a number).  It was the third minigame before I missed a single target.  Also, it's a good time to play this game, because it's year of the rabbit, and the girl shows up as a bunny girl in the minigame.  Funny.

I was hoping for some great art of MUSUBIKO on one of the flyers, but instead we have Charles Bronson, which is pretty badass too.  Also, one of those buildings is shaped like the Taito logo.
« Last Edit: January 04, 2011, 05:05:41 AM by Ed Oscuro »

Offline Bloodreign

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Re: High Score thread: The Return
« Reply #133 on: January 04, 2011, 07:06:06 AM »
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I still had 4 lives with a score of 664,040 in spot 22 as well, if you are using ShmupsMAME Ed, you had the same problem as me, something shooting fast at you that you could not see. Something is  emulated wrong in the game far as I can tell, unless it's an early kill screen.

Offline Lil Chillbil

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Re: High Score thread: The Return
« Reply #134 on: October 09, 2011, 01:14:35 PM »
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for gradius 3 i got 47,700 points on normal

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