Some not so bad ideas for names. Still undecided yet but I can keep pondering that while I am stuck in photoshop hell since it looks like that is where I will be for a moment.
I got stuck in photoshop all day today and I am currently still there with a whole lot of work in front of me. I decided to use the cv2 simon sprites with a whole lot of work on them cuz they bad af out of the box
by comparison the cv1 sprites look fantastic which is sad when you think about it. If you look at the trevor sprites they are the best of the 3 but cv3 is a huge bump up in quality in all areas. I don't know what they did in cv3 but it is wildly different than the previous ones and it shows. Anyhow yeah cv2 simon he needs serious work but I dig the armor a lot. I am trying to go for the classic red armor blond hair simon look that was changed in chronicles where he goes all black and red with pinkish red hair. I don't care for the look they gave him from chronicles on it looks bizarre and out of place almost.
Making progress though. Soon as I get this sheet wrapped up I can probably get back to ue and start working on actual functionality a bit. I am really itching to get something playable so I can see how some things work. Thank god I already have plenty of sweet tiles to work with or I would have to do that too. I'd like to get basic movement in and some tiles down and maybe get the HUD started too so that I can at least see how some of the stuff handles. As it stands I don't know how the old 8bit cv character will handle I may need to add frames to smooth it out and I can't help but feel like I will need a run animation. Maybe not but backtracking will suck if you move as slow as you did in the original so I need to see if I can bump up the character speed without it looks bad or handling strange. If it works the way it is awesome if need be though I might add a run animation and make a double tap run style control since it seems to work well.