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Offline Lelygax

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Re: Spritework Request & Showcase Thread
« Reply #975 on: August 28, 2013, 08:15:49 PM »
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You're welcome, I like the fact that your Simon doesnt looks like "fat" like the classic ones lol
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Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #976 on: August 28, 2013, 08:20:33 PM »
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Fixed!  ;D
QUICK EDIT: Fixed again!
« Last Edit: August 28, 2013, 08:23:59 PM by Rozul_TheBlu »

Offline Lelygax

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Re: Spritework Request & Showcase Thread
« Reply #977 on: August 28, 2013, 08:26:16 PM »
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I think its done now, at least for me since I cant find a way to make its better than it already is now.
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Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #978 on: August 30, 2013, 07:20:04 AM »
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Not Castlevania related, but here's an edited version of the Lionheart from Final Fantasy Tactics A2.
It's meant to look more like its FF8 counterpart.
Like I said, not Castlevania related, but I really wanted to show it off.

Offline Dark Nemesis

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Re: Spritework Request & Showcase Thread
« Reply #979 on: August 30, 2013, 04:50:08 PM »
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I love it!!! Nice stuffs from you my friend. :)
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Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #980 on: September 05, 2013, 06:42:11 PM »
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Why, thank you!  :)

Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #981 on: September 05, 2013, 06:46:27 PM »
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By the way, does anyone know how to properly animate ReBirth's Christopher? In the only sheet available, everything is scattered. I mostly wanted to see how the whip animation would work, since it's one of my favorites, and I don't have the game myself. :P
Seriously though, Christopher's ReBirth whip very much reminds me of the first two games, and I like that a lot.
EDIT: Never mind! I got the game just now, and I think I understand quite clearly.
« Last Edit: September 05, 2013, 07:57:41 PM by Rozul_TheBlu »

Offline Rudolph LagnaGaisaer

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Re: Spritework Request & Showcase Thread
« Reply #982 on: September 10, 2013, 06:45:17 AM »
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Pay attention to the part´s of the sprites and use a image editor to assembly then(Photoshop or The GM Image Editor Work Well. in adventure Rebirth Cristopher object is strangely separated in 4 glued ones ¬¬.IGA i Don´t Understand You.

Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #983 on: September 11, 2013, 09:20:52 PM »
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I got the whip animation! Now to add the whip itself...

Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #984 on: September 11, 2013, 09:37:21 PM »
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Here it is!

Offline Jorge D. Fuentes

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Re: Spritework Request & Showcase Thread
« Reply #985 on: September 12, 2013, 05:01:42 AM »
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Nice jorb! :D
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Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #986 on: September 12, 2013, 06:11:42 PM »
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Thanks!  :D
I've been wanting to use that whip animation for reference; I'm gonna lift one of my old projects back off the ground. (The one which I made a bunch of Simon animations for)

Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #987 on: September 12, 2013, 08:21:45 PM »
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Now that I think about it, I'm wondering..
Is the orange chest-thing on Simon supposed to be a brestplate or a tiny cape?

Offline Bel

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Re: Spritework Request & Showcase Thread
« Reply #988 on: September 12, 2013, 08:41:15 PM »
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Alright, here's step 1: the whip animation without a whip.

Offline Lelygax

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Re: Spritework Request & Showcase Thread
« Reply #989 on: September 12, 2013, 08:48:55 PM »
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Now that I think about it, I'm wondering..
Is the orange chest-thing on Simon supposed to be a brestplate or a tiny cape?

Maybe this can help
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Hau auu~     

 

anything