People are jerks.
This is one of the Kickstarters that has actually delivered on most of what it said it would.
We even got Curse of the Moon, which rocks.
But in this internet culture, if it's not perfect, it sucks.
I wanted to touch upon this, as being sorely late to the party in playing ROTN.
Jorge is 100% correct in contemporary net culture being toxic online.
Having said this, I'm roughly 40% through and there are a few issues I've run into which I'll mention:
- Upon starting the game for the first time, it crashed on PS4. Once I downloaded patch 1.10, it's not done this since, but I was like wth. I thought initially only the Switch version was plagued with crashing and slowdown issues.
- The Livre Ex Machina
room where you have to use R3 to pull out the blocks to progress, it didn't work the first 2 times I tried it(and no, nothing was done differently to when it worked.) I consulted a walkthrough and it worked on that playthrough...
It seemed that exiting the room and going back in for whatever reason changed something, but no point speculating further is all I can say on that. (and no, I rarely get stuck on games unless I haven't played them for months/ years and decided to resume them).
- The boss fight
with Zangetsu on the train, I get to the end of the carriages where the Train is and as the fight is about to start, all of a sudden Miriam is outside the boss door, with the timer still running. Not knowing what to make of it, I fudge around for a bit and have enough time left to run back to the start, thinking "maybe you have to escape or jump ship" etc..
Nope. The game just glitched me out of that screen and I was stuck until the timer ran out.
Disregarding all the negatives instances above, I say without prejudice for myself that the tracks - despite having Yamane - aren't as memorable for me as CV's were. I really prefer Forgotten Jade out of all the tracks I've heard thus far. While the graphics are decent and some of the effects are beautiful (such as the rain/ water on the intro stage) and I appreciate some of the the backgrounds turning while still in a 2d perspective, some of the levels can look static or bland and just feel like they're missing a few minor details and touches. (Like the Castle entrance windows opening and shutting in SOTN with the occasional sound of thunder - I realise this wasn't going to look or feel exactly like SOTN, this is just an example). I'm not personally a huge fan of the style of graphics although for 2.5d they've done a reasonable job and I can appreciate Iga's team revamping the game prior to release. It's disappointing to me that the only piece of artwork (lovely as it is) is painting in the title screen, one thing which does irk me quite a bit is the blown up character sprites during dialogue, because there was a lot of well drawn concept artwork on the Bloodstained KS page and surely they could have used some of this?? I understand leaving the start menu in 3d to showcase Miriam's customisable outfit, I still think there should be some traditional artwork featured - if there is please use spoiler tags, as I'm still playing through this until the end.
Like all Dungeon Dwellers, I love Castlevania and have been looking forward to this mostly after heavily enjoying Curse of the Moon(particularly the second playthrough and how it ends really boosted how good the game was imo). Initially upon playing Curse, I had a suspicion I would prefer it moreso that ROTN, although the mid-bosses were a bit more Shovel-Knighty than I liked, it was solid. As well as the points I mentioned, I've been disappointed with ROTN thus far. Don't get me wrong, I'm not slamming it and calling it garbage, but after the treat we were given with Curse, it's just okay for me.
I admit it, I do prefer Curse of the Moon and at Xmas time I wound up getting Castlevania Requiem and I still felt that SOTN being the latest iteration, with a new Maria mode, still impressed me more that ROTN has. This is saying quite a bit for me, as SOTN was never my favourite Castlevania.
I'm still looking forward to finishing it and playing on harder difficulties as I believe I owe the game and the time dedicated to backing it that much, but I've also read some spoiler free reviews and opinions online which echo my feelings. I will save a full blown review for when I've finished the game.