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Offline darkmanx_429

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Re: Castlevania: Legends - Transfusion
« Reply #15 on: March 19, 2023, 08:55:08 AM »
0
my biggest suggestion would be to have the camera snap directly to the player, or even move in front of it, instead of lagging behind Sonia like that. that kind of camera movement can make precise platforming very tricky.

I can adjust that. Simple.

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Offline darkmanx_429

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Re: Castlevania: Legends - Transfusion
« Reply #16 on: March 19, 2023, 08:56:20 AM »
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Cheers to you getting back in The Game, so to speak.  I would strongly recommend you play Legends to get a feel for how trash it was (>)) compared to what came before, that way you can better calibrate your sense of how much ass your efforts will actually be kicking. 8)

Yeah that game gets ALOT of hate.

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Offline Eric Roman

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Re: Castlevania: Legends - Transfusion
« Reply #17 on: March 19, 2023, 09:59:35 AM »
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Not that it wasn't warranted; by this point I'd been conditioned to expect marked improvement with each release, but this post-Symphony thing was no successor to Belmont's Revenge and smarts of Alucard cashgrab in retrospect.  An early teaser of greater disenchantments down the line... 

(Since coming upon this thread I'm currently inching/wincing through the extended rewrite of my initial impressions for a refresher.)

Caveat: Legends (or Other Disagreeable Title Here) was someone's cherished initial CV experience. 

(That Netflix CV gets pretty ruff.)
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Offline zangetsu468

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Re: Castlevania: Legends - Transfusion
« Reply #18 on: March 19, 2023, 05:00:27 PM »
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I like that the wokeists canât complain the title isnât inclusive.
<<<<<<<<<<<<<<<<[Judgement]>>>>>>>>>>>>>>>>>

                              
                **<<<<<SuperCVIV>COTM<<<<<<<<+
                                 ^      l   v  ^    v                 ^
                                 ^      l   v  ^    +<<<<<<<BE
                                 ^      l   v  ^    v                 ^  
                                 ^      l   v  ^    v     BE>>> VK<**   
                                 ^      l   v  ^    v     ^          ^   
            +<<<<<Legends>HC>OOS>LOD>64       ^
            v                           l              ^                ^
            v                           l     BE>> * <<<BE    RE
            v                           l      ^               ^       ^
LOI>CVIII>COD>AR>BR>CVC>CVII>HOD>ROB>SOTN>OOE>BL>POR>AOS>DOS>>>KD
                                                                          v
                                                                         BE>*  
BE=Bad Ending
RE=Richter Ending

Offline Eric Roman

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Re: Castlevania: Legends - Transfusion
« Reply #19 on: March 19, 2023, 06:30:36 PM »
0
Thereâs always been media that was organically âPolitically Correctâ/âProgressiveâ, theyâve just been forgotten long enough to serve a recent narrative that #SomethingNeedsToChange (in a heavy-handed and offputting sorta way). 

Perhaps it was because I enjoyed Sailor Moon more than DBZ that I was a proponent of the Girl Belmont concept months before I learned that game was happening, I just wished what came out was worthwhile.  (Similar to how High Guardian Spice spent more effort virtue-signaling than building an awesome show.)

Sonia Belmont deserved much better than what she wound up with and that is why I am in support of any work attempting to elevate her blown opportunity.

(That Netflix CV gets pretty ruff.)
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Offline Eric Roman

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Re: Castlevania: Legends - Transfusion
« Reply #20 on: March 19, 2023, 06:37:23 PM »
+1
I like that the wokeists canât complain the title isnât inclusive.

Eventually realized what you did there.  DâOH! XD

(That Netflix CV gets pretty ruff.)
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Offline X

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Re: Castlevania: Legends - Transfusion
« Reply #21 on: March 20, 2023, 09:52:54 AM »
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To me the biggest issue with Legends was riding the coat tails of SotN, rather then have Sonia stand fully on her own (story-wise and some other things). And that the game itself could have been better designed along with slightly better graphics and music composition. But there was also IGA's intervention that got the game removed from cannon for several reasons. A) at the time he didn't care for strong female lead protagonists, and B) it interfered with what he had planned for his future story-telling. We got LoI after Legends and I can see a bit of Sonia in Leon (design-wise). To me at the time it felt like an on-purpose dick move. The DoS hack (Dawn of Dissonance) gave us a much better story for Sonia to work with, despite her whip being too short (again  :rollseyes:),
 and her being a bit under-powered and taking way too much damage too easily. But from what I can see darkmanx_429 is using the exact same sprite set of Sonia that was used in Dawn of Dissonance for his game. It's a really good sprite set after all so my compliments to the maker  ;)
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Offline darkmanx_429

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Re: Castlevania: Legends - Transfusion
« Reply #22 on: March 27, 2023, 05:17:10 AM »
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Any sprite artists that are good at duplicating these sprites and helping me out for my fan-game?

https://imgbox.com/VZy3aptp

I would like to get some stair sprites, rope climb, a sub-weapon throw and breathing sprites made.
Modify message
« Last Edit: Yesterday at 08:12:56 PM by darkmanx_429 »

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Offline X

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Re: Castlevania: Legends - Transfusion
« Reply #23 on: March 27, 2023, 09:32:00 AM »
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Is it possible to get a hold of the original makers and ask them?
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Offline darkmanx_429

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Re: Castlevania: Legends - Transfusion
« Reply #24 on: April 09, 2023, 08:29:53 PM »
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Subweapons enabled. Still a few vfx I am adding to a couple but they are pretty much done.

Axe
Knife
Stopwatch
Key
Cross
Holy water

Is it possible to get a hold of the original makers and ask them?
Might have to do that. If I can even find them still. That would be Serio.

I finally sat down and played the original Gameboy edition of Legends. Needless to say there will be none of that "trap room" stuff in my game and as X mentioned I will fix the issues with whip length as well. It's wasn't the worst CV I have played but it wasn't the best either.
« Last Edit: April 09, 2023, 08:39:51 PM by darkmanx_429 »

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Offline darkmanx_429

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Re: Castlevania: Legends - Transfusion
« Reply #25 on: April 23, 2023, 11:42:56 AM »
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Whip Upgrades and started with programming hidden Relics.
And X, I fixed that whip length.
« Last Edit: April 23, 2023, 05:08:34 PM by darkmanx_429 »

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Offline X

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Re: Castlevania: Legends - Transfusion
« Reply #26 on: April 23, 2023, 10:12:01 PM »
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Nice! Keep it comin'  8)
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