I have an odd request, I'd like to have a CVC-styled Simon Belmont sprite that would fit in with the COTM style. I like the COTM style, it reminds me of the classic Castlevanias. Anyone think that would be possible?
It's definitely possible, but you should probably provide a template. So you mean a CVChronicles Simon Belmont with the dimensions of CotM's characters (small & slender) and the same types of animations?
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I'm showcasing Simon's Quest's Simon Belmont, by the way, based on the box art.
The hair and the armor can be palette-swapped to different colors (so you can have him blonde just like the boxart, or redhaired, like CVChronicles, or brown haired like how I have it, and how CV4 has him).
The box art seems to use cloth gloves and cloth boots. I went with silver gauntlets and silver leggings instead. Although those can be palette-swapped, you'd have to alter the gambeson color along with them because it shares a few of the indigo colors.
More to come later. Here's an animation for now.
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-townstance.png&hash=cdde68c85afa8d52ea012cdb453f09f5049f5a19)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-actionstance.png&hash=7dbe4a12b165a28072e316df3be60ef3807f83f2)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-doublesize.gif&hash=8bc6a8e0b8ce8d4ba4777e221bf43b77207ecf03)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-1-crouch-doublesize.gif&hash=5f18dd981959462634e30808f8b5e34c1e72331f)
![](https://castlevaniadungeon.net/forums/proxy.php?request=http%3A%2F%2Fwww.inverteddungeon.com%2Fjorgefuentes%2Fimages3%2Fcv2new-simonbelmont-1-3-jumpprototype-doublesize.gif&hash=2f193b2262d231cc9407bc4945921b5663f0d744)
Stance (in a safe place like a town)
Stance (action stance, classic, any dangerous area)
Walking animation 1-2 (can't go back to 1-1 now, I overwrote it)
**New** Crouching! Crouches from the town stance and from the action stance.
**New** Jumping prototype. Just the beginning jumping frame. I don't know if I want him to just have a hop and a fall animation (above) like CVChronicles, or a full jump/approach/apex/drop/fall like Richter. VERSION1-3- Now shows a forward jump and a straight-up jump (in a more classic sense, the straight-up jump has him 'crouching' at the apex of the jump).