You can easily get used to the control scheme, but that doesn't keep it from being a terrible one.
A few other interesting pointers:
- You can triple jump.
- There's a variation of Richter's slide kick.
- You can skip the beginning of the game. Falling all the way down and following the normal path simply brings you back to the top. You can double/triple jump onto the upper left ledge, and gain some time.
- There are no save points.

- Ghosts can't be killed (at least not as far as I know). They turn invisible and stop moving when you look at them. Green ghosts move much too fast.
- Alucard is waiting in the bottom of one of the rooms, behind a green wall. You can use your boomerang to scare him away.