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Offline piscesdreams

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #15 on: March 03, 2015, 03:24:01 PM »
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Hello everyone,

Once again, thank you for all the feedback.

@C Belmont - The intention is to actually hire a highly capable 3d artist who will be able to model some original content for the game on an advanced level. Some things I have actually textured myself, but I would like to do more in personalizing. I'm no expert at Maya, so Daz was a very helpful tool in creating a lot of assets.

@Jorge D. Fuentes - Thanks for the compliment! I love me some Killer Instinct, and I have a special place in my heart for pre-rendered graphics. Though I wanted to originally use pixel art, I just can't cut it.

@Dracula9 - Ha! The last thing I need is for Microsoft to come at me for any Fulgorish similarities, but it's fun to think about. What engine(s) have you been working with? I've said it in another thread, but I agree on some of the stiff animations. Some animations were using motion capture, some were hand animated. Animations will be more fluid in the future. I had to put everything together to make the 2015 GDC. While the CG look is outdated, I think it has its own charm too. I agree, if 8 bit games are still around, why not pre-rendered? But I get that 8 bit is a larger nostalgia boner for most folks. But the 90s had some awesome pre-rendered games. The music is actually being scored by a close friend of mine and is all original. I think that it captures a small bit of the CV vibe, but is different enough. The chainmail is kind of a work in progress at the moment. To be honest, I'm not even fully sold on her overall design.

@Kingshango - Are you thinking like the Sega CD Dracula? I think the graphics and animations are all WIP's. The main focus has been the engine, gameplay and fun factor. I spend a lot of time working on level design, enemies and their abilities, player abilities and finetuning all kinds of things. When I made Bloodletting, I used a pre-made platformer function in MMF2 and it was a mistake, I should have used a custom platformer engine like I am now that I have built. The premade platformer engine led to all kinds of bugs that when working on fixing, I lost my source files (before the days of cloud services being popular), and being unemployed at the time I couldn't afford an external HD. Konami issued a cease and desist at the end of 2009 anyway. A big gripe (understandably) was also the backflip in Bloodletting. So I took what I heard from folks and have been really focusing on a solid, reliable engine that is fun and feels good to control.



If you are in the San Francisco area attending the 2015 Game Developers Conference, Anathema will be fully playable at booth #736. I won't be there myself, as much as I wanted to be, but if you're in the area, check it out!

Thanks for all the feedback everyone!

Here is a higher res look at the model used for the in-game sprites of Aurora. Again, as I mentioned earlier, I'm not fully sold on her design and it is subject to change.

Offline darkmanx_429

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #16 on: March 03, 2015, 04:04:41 PM »
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Props for going to GDC dude! You gotta tell me all about it!

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Offline Dracula9

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #17 on: March 07, 2015, 06:55:44 AM »
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What engine don't I use at this point? I've got my own particular ones, but there's a lot of hodge-podge of stuff I've studied and learned techniques from other engines on that have all melded nicely. :)

I think the only part of her design that's irking me is what appears to be a platemail miniskirt. Can't say I'm a fan of that bit, it feels kinda like it's trying too hard to fit in with the rest of the outfit. Maybe a samurai-esque thighguard on one side and a longer dust skirt or something on the other?

I dunno, the miniskirt's aesthetically bugging the crap out of me for whatever reason. Can't really put my finger on it.


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Offline piscesdreams

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #18 on: March 07, 2015, 11:15:05 AM »
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Props for going to GDC dude! You gotta tell me all about it!

I'm wondering myself! I couldn't be there myself, but Clickteam had their booth and it was one of the games being shown. We shall see.


What engine don't I use at this point? I've got my own particular ones, but there's a lot of hodge-podge of stuff I've studied and learned techniques from other engines on that have all melded nicely. :)

I think the only part of her design that's irking me is what appears to be a platemail miniskirt. Can't say I'm a fan of that bit, it feels kinda like it's trying too hard to fit in with the rest of the outfit. Maybe a samurai-esque thighguard on one side and a longer dust skirt or something on the other?

I dunno, the miniskirt's aesthetically bugging the crap out of me for whatever reason. Can't really put my finger on it.

Fair enough. She originally wore pants, but I decided a skirt would pay a bit more homage to the ye old Belmonts.

Offline Jorge D. Fuentes

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #19 on: March 07, 2015, 06:49:40 PM »
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FWIW I love the miniskirt thingie. :)
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Offline Dracula9

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #20 on: March 07, 2015, 08:52:30 PM »
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I'm not saying to put her in pants or anything, just that the existing thing is a bit TOO short IMO.

But like I said, I honestly can't pinpoint why exactly it bugs me, so take it with a grain of salt.
« Last Edit: March 07, 2015, 11:52:47 PM by Dracula9 »


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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #21 on: March 07, 2015, 10:22:34 PM »
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Yeah, I like the miniskirt too :D :D :D :D

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Offline piscesdreams

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #22 on: March 12, 2015, 05:40:27 PM »
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Before I fix her stiff walking up the stairs animation, everyone soak in that her rump is totally peeking through. :)

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #23 on: March 12, 2015, 05:42:26 PM »
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Well she's in a very short skirt so that's to be expected.
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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #24 on: March 12, 2015, 07:23:12 PM »
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Before I fix her stiff walking up the stairs animation, everyone soak in that her rump is totally peeking through. :)

Your priorities are in the right places sir. :)

Offline piscesdreams

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #25 on: March 16, 2015, 05:25:28 PM »
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Just an update that the official web site is now up for any that may want to check it out.

http://www.anathemagame.com

Also, feel free to follow the game on Twitter @esperware
Some really cool stuff coming soon ;)

Offline Shiroi Koumori

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #26 on: March 17, 2015, 03:28:16 AM »
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There is nothing wrong with the skirt.
Try removing the extra light grey stocking thingy. Show more thigh.

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #27 on: March 22, 2015, 03:57:13 PM »
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I just added a press kit to the official site at www.anathemagame.com.

It might be interesting to some, as it has a taste of some of the music, some unseen concept art, a better look at the sprites and more.



And for the sake of it (as sad as it is that I feel I have to do this), since it has seemingly been an issue for others, the content of the Anathema website (including music, sprites and all other content) is not for use except for the sake of press. Sprites and music may not be used for games, art or any other medium besides press.

Offline darkmanx_429

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #28 on: March 22, 2015, 04:50:33 PM »
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And for the sake of it (as sad as it is that I feel I have to do this), since it has seemingly been an issue for others, the content of the Anathema website (including music, sprites and all other content) is not for use except for the sake of press. Sprites and music may not be used for games, art or any other medium besides press.

Pretty good starter site.

Also on the side note, nothing wrong with that at all.

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Offline piscesdreams

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Re: ANATHEMA - Official Announcement + Trailer (1080p)
« Reply #29 on: March 22, 2015, 05:12:34 PM »
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It is all WIP, but I felt it needed to be added now. I can't wait to show what's next in the game. It's different, fresh, but about 18 years old ;)