Yes Sumac, Konami must no longer cater to so-called "fans," rebooted Castlevania is we must accept, even if it don't resemble original much or at all. We must accept, emotion is meaningless, i am a robot IGA does not compute
For me LOS resmble Castlevania, so your opinion is just...your opinion, not a truth.
As for the emotions - it's better think with logic and see reality, rather than degrade yourself into whining child that couldn't think out of it's box and see every change as a corruption of it's ideal game. Though of course fandoms, epecially old ones, mostly consist from whining children, so it's not surprising that opposite or even moderate opinion will be ridiculed.
That's a little harsh don't you think? That's like complaining the classic megaman games or the mario games are all the same cause they all revolve around the same gameplay despite the minor new features.
I am not big fan of neither franchises. Besides in case of Mario there are many games that's not even platformers, so argument about him is invalid.
I like changes. I like to see old games, old ideas in the new light with the new approach, even if it's radical department from what was done before. If I want to play Castlevania with the "metroidvania" gameplay - there is plenty of them. I want something new maybe even something experimental, given it will have neccesary quality and support general theme of the series.
So honestly? OA is on the right track for actually bringing back the unity of the fanbase instead of seeing it ripped apart. 2D needs to be preserved and respected; but 3D is a must also. Reason to this is that kids these days really have no interest in the "old school" as times have changed. This isn't the 80s or 90s anymore. The days of the FX chip are gone my friends.
Totally agree. Especially that people must understand that 90-s long gone.
It takes a lot more than that to present a convincing Castlevania game.
So what else there should be to create Castlevania game that fit some mythological "standarts"?
And yes we demand 2-D games because we believe 2-D is the superior artform for Castlevania.
I don't believe. 2D days come and go. I'm perfectly OK with series transition in 3D. CV64 was a good game. LOI had potential. LOS was good. All of them give what I wanted from the Castlevania and what I couldn't find in latest 2D titles.
IMO the divided fanbase is the only real problem to overcome.
It's mostly impossible since fandom was divided so many times, you need a miracle to make all of the fans unite. Like ultimate Castlevania game that will satisfy absolutely everyone. Or complete death of the franchise.
And since such ultimate CV is impossible, due to aforementioned reason, and Konami have they views on the future of the series (as of now), than unifying fanbase is impossible as well.
In order to unite people you need some goal, target that will be supported by the majority of people. In the case of OA there is no such goal.