In Castlevania 3 on the NES, the RAM address range {$0470,$0483} has some significant role in the game mechanics -- it's referenced very often in every instance -- but I have no flippin' idea what it actually is used for! So I was hoping someone with MemHack or FCEUX could maybe try to help me figure out what the hell that address range is specifically being used for. I'm compiling a list of all my findings.