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Offline Jorge D. Fuentes

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #210 on: May 21, 2012, 12:49:38 PM »
+1
MercurySteam:
Just color what that youtube video's sketches are doing, design some cool 2D stages and bosses and have a collaboration set of musicians including Araujo (for environmental/ambiance music), Yamane (battle/stage themes), and Koshiro (for anything else) for your audio.

Then sit back and take our money.
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Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #211 on: May 21, 2012, 12:50:13 PM »
0
wWell, isn't the title almost confirmed for the 3DS? I was just saying the game wouldn't probably look that beautiful on the 3DS. Rayman Origins is an example of game not looking as good as the other versions.

I'd say rayman is pretty faithful across the board. The vita version in particular looks beautiful as can be.

Offline Rictrunks

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #212 on: May 21, 2012, 12:53:10 PM »
0
MercurySteam's David Coxx recently changed his Twitter profile image to the following piece of art.

http://www.gonintendo.com/content/uploads/images/2012_5/Wolf.jpg

Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #213 on: May 21, 2012, 12:54:18 PM »
0
MercurySteam's David Coxx recently changed his Twitter profile image to the following piece of art.

http://www.gonintendo.com/content/uploads/images/2012_5/Wolf.jpg

The one thing that gives me hope of playing as a half vampire.
Unless it just signifies one of dracula's transformations...

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #214 on: May 21, 2012, 12:57:16 PM »
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The one thing that gives me hope of playing as a half vampire.
Unless it just signifies one of dracula's transformations...
The rumors are saying it's part of a larger poster, and the wolf is Alucard stalking a pale red eyed Gabriel/Dracula.


Offline DragonSlayr81

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #215 on: May 21, 2012, 12:57:33 PM »
0
to specify on the environments in lords, they were more ancient and mystic. a dusk forest with dead trees wouldn't hurt. even a normal forest in the night, dark and vibrant colors contrasting. web in trees, no goblins.
Yes, LoS had that more "ancient" Feel to it. Dark, creepy, spooky, maybe even more gothic themes would be nice. More night. I know people say, "But some earlier castlevanias had day stages", but to tell you the truth, even back then, I can honestly say was wasn't a fan of THOSE either, so it's not LoS bias. I dislike mostly ALL the daytime areas in ALL CV games. I think the night stages benefit the series far more than the say stages. Dark night, cloudy or clear, full moon looming in the sky, rain or wind, stars or not, sound of bats, wolves and night insects from all around. I love that.

Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #216 on: May 21, 2012, 12:58:20 PM »
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The rumors are saying it's part of a larger poster, and the wolf is Alucard stalking a pale red eyed Gabriel/Dracula.

which would make you think you are playing as Alucard....BUT....Alucard using a whip?...hrm..

Offline Jorge D. Fuentes

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #217 on: May 21, 2012, 12:59:25 PM »
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Adrian Belmont, amirite?
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Offline Dremn

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #218 on: May 21, 2012, 01:01:08 PM »
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which would make you think you are playing as Alucard....BUT....Alucard using a whip?...hrm..
It could be a whip like weapon.

Maybe Trevor is also on the poster.


Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #219 on: May 21, 2012, 01:04:52 PM »
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It could be a whip like weapon.

Maybe Trevor is also on the poster.
The only thing i hate about these belmont focused games is the lack of equipment.
I'd be cool with it if it had a portrait of ruin approach. Let you get whips, swords, equipment.

I like options!

Offline beingthehero

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #220 on: May 21, 2012, 01:05:21 PM »
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Or maybe Grant DaNasty?

We can always wonder. Grant lends himself well to some spastic combat.

Offline Dremn

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #221 on: May 21, 2012, 01:06:01 PM »
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The only thing i hate about these belmont focused games is the lack of equipment.
I'd be cool with it if it had a portrait of ruin approach. Let you get whips, swords, equipment.

I like options!
Well the Combat Cross was destroyed. There might not even be a whip anymore.


Offline CastleDan

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #222 on: May 21, 2012, 01:06:52 PM »
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Well the Combat Cross was destroyed. There might not even be a whip anymore.

yeah but i could have sworn the leaked info out there said something about the main character using a whip in the game. hrm...

Offline JR

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #223 on: May 21, 2012, 01:12:13 PM »
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I remember MS saying a while back that they were working on two projects. I had a feeling that only one of them was Castlevania related, but in light of this news, maybe both of them really are?? Not to mention a portable title would finally get me to take the plunge on a 3DS, so that could be good...

Although LoS wasn't my ideal Castlevania game by any means, I still enjoyed playing it. Looking forward to E3 with very cautious optimism (despite it being Konami and all).

And I have to admit, I'm still really curious to see where they take this whole storyline.
It's like Who Wants to Be a Millionaire, but instead it's Who Wants Fried Chicken? I do.

Offline Chernabogue

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Re: Castlevania Mirror of Fate ( 3ds )
« Reply #224 on: May 21, 2012, 01:13:49 PM »
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All theses theories are cool. I wonder if Gabriel had a son after becoming Dracula.

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