Well..at darkman x..yeah i could do that..with the clouds..would be tricky though..i'd have to talk to retro..i need to make the clouds loop but be an object..they cant' be a background..it wont work..cause of the tiles and objects..will overlap them..and backgrounds dont take priority in gm.. as much..i though actually to add them in preferablly the last room and probalb liek aroudn 5 or6 and up..cause i dont think the clouds would be that low in lower rooms..hard to tell..but it is a neat feature so yeah i may try that. Morover some rooms are empty..and i wanted to add spike traps..or crushers..but the kind in Dos..that dont have spikes..in room 6 i think..the one with the 2 flail guards. But i'm not certain..the level is a complete pain in the ass to beat..it isnt easy as is...i wanna make it doable..And yeah..X is right the skeleton guardds will pose a hugh problem on the stairs..especially now that i double up with obreck's old ones..and the medusa head style ones.. it will cause you to become trapped at times..and make it uber hard..illl have to throw in a piece of meat somewher down the line..
Man it would be neat to put a cake in the walll..instead of a pot roast or piiece of meat Trevor is like wah....No way..thanks drac'....a birthday cake...how did you know??lol
Well..anyhow..i've been making some adjustements with sprites too..atm..i'm highly consider spriting up a new fire effect for hooded sypha..along with a new sub item move..i hope i can acheive what i'm looking for..here. I wanna add some sprinkles or fairy dust stuf..i dunno magic i guess..whatver the hell it is called..over her face..from her left hand..so when she blows the magic effect in her hand..it will be like a fire blower at a circus..and the effect will be reached..you guys follow me.. Well here is what i'm trying to acheive..minus the flame effect or other effects..:
I also very much wanna differntiate between hoody sypha and hair sypha differnce...I'd prefer they have differnt movesets..but this will be tricky with the fact they use the same code..
You see the move will defiently work good with the flame,lightning,and ice sheet..it may look a bit odd with the snow flakes..