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Offline Belmont Stakes

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Re: 64 Vania Fans Only Post, Please
« Reply #45 on: January 23, 2010, 06:12:07 PM »
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Outside of SCV4, Simon's Quest, Vampire Killer the original and Chronicles; these games are very much on the right path in being what I like in a CV game. They borrow heavily from the spook factor that the Resident Evil franchise pretty much perfected. The fact that it's making suffers from being made in 3-d gamings infancy doesn't stop the fact that these games have great potential and good creepiness. I would be very happy see them remade along with Simon's Quest and Resurrection if Konami could not come up with an interesting plotline and keep the game dark and frightning. ;Dd

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Offline Amduscias

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Re: 64 Vania Fans Only Post, Please
« Reply #46 on: January 26, 2010, 08:35:11 AM »
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The only thing i would add to this is more magic attacks for Carrie, since she comes from a great magic users clan, she could make different moves for every situation

For Reinhardt, well he is ok with his long and short range attacks, i dunno what could be added to him.. maybe item crashes? or something to break the habit
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Offline MeSako

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Re: 64 Vania Fans Only Post, Please
« Reply #47 on: January 26, 2010, 08:59:50 AM »
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Since there are two different characters, they should be different :)

Reinhardt should be a hardened warrior with whip and item attacks.
Why not have some kind of item mix thing (somewhat like in LoI and HoD).

And for Carrie, lets have her have different elemental attacks, that her family is known for.
Short range fire.
Long range spreading Ice
Homing electricity

And maybe throw in a few more elements..
Charlotte in PoR has a nice collection of magic, why not something like that? (Even though they are not related, as far as I know)

The problem is to make the two balanced enough, so the difficulty is not to one characters favor.

Offline X

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Re: 64 Vania Fans Only Post, Please
« Reply #48 on: January 29, 2010, 06:10:48 PM »
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The problem is to make the two balanced enough, so the difficulty is not to one characters favor.

I agree with the above. However it's possible to succeed without balancing Carry to Reinhardt or vice-versa considering that they have different paths in the same castle. It would just be a matter of tweaking the levels to suit the abilities of the characters at hand.

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