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Offline Crying Freeman

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X68000 easy?
« on: October 16, 2015, 07:22:00 AM »
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Loaded up and emulator and played through the game that night in about 45 min... I remember the game being WAY harder, but the difficulty was on par with CV4. Used to play the PS1 port and it kicked my ass, but to be fair, I prefer a lot of platformers on a keyboard.

Offline Aceearly1993

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Re: X68000 easy?
« Reply #1 on: October 17, 2015, 06:53:20 AM »
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Difficulty degrees: Original Akumajo Dracula X68000 > PS1 port (Western version) > PS1 port (Japanese PSN version) > PS1 port (Japanese version)


Though the PS1 port is significantly easier (Enemy AI-wise, character mechanic) the Japanese PSN version and western versions has the annoying Medusa boss invulnerable time

Also the Wolf Woman boss has the infamous "duck" animation in the original X68000 version but cut for PS1 port
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Offline Crying Freeman

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Re: X68000 easy?
« Reply #2 on: October 21, 2015, 11:42:02 AM »
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Noticed differences like that playing through. Things like the axe armors taking one or two hits if hit beyond their shirlds. Barely any damage taken by enemies. The only times I died were falling g off at stage 2 boss, the falling bridge at stage 6, and Dracula. Notice how Dracula was the only time I died by losing all health. Enemies killed me more often than pits on the PS1. Makes me wonder about the ROMs I got.

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Re: X68000 easy?
« Reply #3 on: October 21, 2015, 01:59:31 PM »
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It was a pretty easy game overall. Beat it in one run (the first one too).
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Offline PFG9000

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Re: X68000 easy?
« Reply #4 on: November 06, 2015, 08:24:21 PM »
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This is strange.  X68000 usually gets tons of complaints for being too hard, especially the clocktower stage and boss.

Offline Crying Freeman

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Re: X68000 easy?
« Reply #5 on: November 10, 2015, 01:31:41 PM »
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This is strange.  X68000 usually gets tons of complaints for being too hard, especially the clocktower stage and boss.

Same here. HATED that stage, especially that godamned boss on the PS! Playing the X68000 version is so easy, makes me wonder if I got a hacked ROM or something, or if Konami actually made original mode harder on purpose when porting it.

Offline zangetsu468

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Re: X68000 easy?
« Reply #6 on: November 10, 2015, 04:45:03 PM »
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Same here. HATED that stage, especially that godamned boss on the PS! Playing the X68000 version is so easy, makes me wonder if I got a hacked ROM or something, or if Konami actually made original mode harder on purpose when porting it.

Is the she-Werewolf harder on the PS version? I thought it was just me, not just you! That boss is impossible to touch almost!

I've come close to beating it with no sub weapons before, but the only way I've been successful at minimum is with the double-cross.

May be they jacked the difficulty up on the PSX port or it automatically reverted to 'Hard' as is available in the options?

It doesn't help the clock tower is the hardest stage to master imo.
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Offline Aceearly1993

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Re: X68000 easy?
« Reply #7 on: November 10, 2015, 05:35:01 PM »
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In the PS version, the speed of wolf woman is almost Albus-level but player's attacks are easier to reach

The waving manner of Medusa heads also differ from Akumajo X68000 to CV Chronicles (Reversed in CV Chronicles and much like other CV titles IMO)

And in block 8-2 (Bats and long passway like CV1), The player are less likely to fall from the big damn hole in Akumajo X68000 and PS1 Arranged mode (Player mechanics changed in PS1 but Arrange mode added some "protect" function like SotN that you can predict when you'll fall and tap jump button DURING falling to rise again. PS1 "Original" mode doesn't have the function)
« Last Edit: November 10, 2015, 08:32:28 PM by Aceearly1993 »
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And he can't find who caused this."

Offline Crying Freeman

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Re: X68000 easy?
« Reply #8 on: November 10, 2015, 06:57:27 PM »
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Is the she-Werewolf harder on the PS version? I thought it was just me, not just you! That boss is impossible to touch almost!

I've come close to beating it with no sub weapons before, but the only way I've been successful at minimum is with the double-cross.

May be they jacked the difficulty up on the PSX port or it automatically reverted to 'Hard' as is available in the options?

It doesn't help the clock tower is the hardest stage to master imo.

Not just you, man. She's still one of the harder bosses but that isn't saying much. On PSX shed kick my ass so easily, not on the x68000

Offline Crying Freeman

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Re: X68000 easy?
« Reply #9 on: November 10, 2015, 06:58:21 PM »
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In the PS version, the speed of wolf woman is almost Albus-level but player's attacks are easier to reach

The waving manner of Medusa heads also differ from Akumajo X68000 to CV Chronicles (Reversed in CV Chronicles and much like other CV titles IMO)

And in block 8-2 (Bats and long passway like CV1), The player are less likely to fall from the big damn hole in Akumajo X68000 and PS1 Arranged mode (Player mechanics changed in PS1 but Arrange mode added some "protect" function like SotN that you can predict when you'll fall and tap jump button DURIONG falling to rise again. PS1 "Original" mode doesn't have the function)

Yeah, its a life saver sometimes lol, especially at that one jump

Offline zangetsu468

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Re: X68000 easy?
« Reply #10 on: November 10, 2015, 08:22:43 PM »
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Yeah, its a life saver sometimes lol, especially at that one jump

So when can you use it on Arrange, if you're about to not make a jump do you tap jump again when Simon's foot touches the pixel of the block he's about to jump onto?
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