People keep going on about Patrick Stewart, yes he's a good actor, a decent narrator, but does nothing for the series. (Since when did CV need a fucking narrator?)
It never needed it, but what exactly is wrong with it? The only mandatory narration is the one in the opening cutscene. All of the rest of them are simply there during loading screens, and once the stage fully loads, you can skip it if it isn't finished yet.
My only issue with the narration is that it made it extremely obvious that Zobek was a villain. I would have preferred if Gabriel had narrated the game. It could have been used as a way to really flesh out his character if we knew his thoughts on the situation from himself. Rather than just saying he has doubts about his quest, or things don't make sense, we'd understand why. It's why I really enjoyed the narrations for the DLC chapters: Gabriel was the one narrating.
I guess I can kinda understand why it'd be a bad thing since most of the story is told through the narrations and notes, but there's nothing inherently wrong with it. Without the narrations, there's still just about as much story as any other 'vania (except stretched out over 15+ hours rather than 5 or less lol).
I don't like LoS2. Its combat and its big confusing map.
The only thing I don't like about the combat was the over-reliance on the weapon switching to make battles harder. They'll constantly throw enemies at you that require you to break through their guard with the Chaos Claws, but if you're low on magic, they're just a major pain in the ass. Also wasn't a big fan of the Void Sword being the
only way to heal outside of Health Fonts (or blood fonts or whatever they were in LoS2) since taking damage wasn't all that difficult with how often enemies spam their unblockable attacks in LoS2.