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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1350 on: December 09, 2014, 07:46:36 AM »
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I think he was looking for the extra moves from special DSS combos.
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline vyck_st.judas

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Re: Spritework Request & Showcase Thread
« Reply #1351 on: December 09, 2014, 11:46:01 AM »
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Those are precisely what I'm looking for. They had an almost compete set on http://www.emugif.com/, but the palette still shifts and they didnt bother with ducking or jumping animations it seems. i know there's a way to hack it (https://www.youtube.com/watch?v=ho4AMRsRp9o) so its forced to remain in chosen palette. I just have no idea how that stuff works. :(

Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1352 on: December 09, 2014, 03:21:39 PM »
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I'll see if I can rip them for you. No promises, but I'll try.


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Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1353 on: December 09, 2014, 07:52:02 PM »
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So am I going somewhere with this?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #1354 on: December 09, 2014, 09:06:25 PM »
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So am I going somewhere with this?


The knee pads look better. But I still think his legs look a tad too long.

Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1355 on: December 09, 2014, 10:10:06 PM »
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Ah yeah, that was my attempt to cheat his height a little since I discovered that he was a teensy bit shorter than Julius. Should I not worry about that and just revert it?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #1356 on: December 09, 2014, 10:21:40 PM »
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Ah yeah, that was my attempt to cheat his height a little since I discovered that he was a teensy bit shorter than Julius. Should I not worry about that and just revert it?

Oh, my bad! hahahaha

Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1357 on: December 09, 2014, 10:36:50 PM »
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So...is that a yes or a no? :-\
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline vyck_st.judas

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Re: Spritework Request & Showcase Thread
« Reply #1358 on: December 09, 2014, 10:54:58 PM »
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Quote
I'll see if I can rip them for you. No promises, but I'll try.
Thanks Dracula9! As is now, I'm using VBA's tile viewer to rip and assemble from there.

colors: 16
char base: 0x6010000
palette: 5th one from the left on the slider.

I'm doing the 3 instances (standing/ducking/jumping) of Pistol shooting DSS right now.
Mars is the weapon changer card. combine it with any other card, and you get a new weapon. Anything you're willing to contribute will be awesome! :D

@VladCT, It's likely the wifi at my job. I can see your stuff when I'm at home, but once i get here... no dice. I'll check again when i get back tho. If I can help with anything I'll do my best.
« Last Edit: December 10, 2014, 12:37:01 AM by vyck_st.judas »

Offline Pemburu Vampir

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Re: Spritework Request & Showcase Thread
« Reply #1359 on: December 10, 2014, 01:14:52 AM »
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Looks good! :D
Thanks Donoffrio! :)
anything needs to be corrected?

So am I going somewhere with this?

Like Donoffrio said, his leg is a bit too long.

EDIT: the face is okay now
« Last Edit: December 10, 2014, 01:28:46 AM by Pemburu Vampir »

Offline Donoffrio

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Re: Spritework Request & Showcase Thread
« Reply #1360 on: December 10, 2014, 06:49:12 AM »
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Resprited my old set of Maxim Kischine sprites, new(left) and old(right), just to see how far I've improved over the years.  :)

Offline Jop

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Re: Spritework Request & Showcase Thread
« Reply #1361 on: December 10, 2014, 06:54:38 AM »
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I dont know what happen but the candy in the left hand dont looks like a candy XD (its like a pink cannon or something like that)


Offline VladCT

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Re: Spritework Request & Showcase Thread
« Reply #1362 on: December 10, 2014, 07:03:35 AM »
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Any better now?
It is precisely because it never cared, that people do care.  It's something which it's lacking, because that which it has, it has lackluster of.
^^
You are now reading this in Robert Belgrade's voice.

Then Lords of Shadow 2 just takes a big, semi-solid, smelly, pea-green dump all over everything.

Offline eryson

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Re: Spritework Request & Showcase Thread
« Reply #1363 on: December 10, 2014, 08:02:10 AM »
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Resprited my old set of Maxim Kischine sprites, new(left) and old(right), just to see how far I've improved over the years.  :)

You think in make the whole spritesheet? The new version is a lot better.

Offline Dracula9

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Re: Spritework Request & Showcase Thread
« Reply #1364 on: December 10, 2014, 08:16:15 AM »
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Rip done. Palette fix to come.

(click to show/hide)


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