I beat it with Classic Controls today on Normal (still with 9 lives though).
SAVE YOUR HEARTS! You will need them and the Cross Boomerang for the third form.
First form for Frackula:
Step two to three tiles away from the teleport pillar, jump+whip, duck+whip (to hit the bottom fireball and have the other two sail over you). As soon as they sail over you, jump & whip to get him a 2nd time (even though you're hitting the pillar of light, it still counts as a hit).
Repeat until Form 2.
Form 2 (I like to call this form "Phil"):
Phil has two attack,s a flamethrower that hits the area in front of him, and Dominus, the air/comets.
Step away four files away from his new form, when the flamethrower comes at you, jump over it, whip.
He will always do Dominus three times. On the first two, you can stay away and wait 'em out (they comet in your general direction but never more than five tiles, and you 'could' stand between the green balls as they fall, most of the time). On the third time you have to walk under him and stay under where the peak of his jump will be. He will always jump over you on the third jump, and the Dominus will always fall to the sides of the apex of his jump, so that's a safe spot for you. When he lands from Dominus Jump, you can whip him once (you can sneak in a 2nd whip if you jump again), but make sure you stay away so you can jump over his Flamethrower.
Form #3 (The MSX-like mask) is the hardest only 'cuz I haven't figured out all the patterns, but when it comes out, hit the jaw with whip+jumps. If you see a row of orbs on top, there's only ONE you can stand under, that's the only safe spot. The same if the orbs materialize on the floor (though I think those explode, so I play it safe and do a jump/whipjump anyway.
Hitting the eyes is the only way to cause this guy some damage. Hitting him in a non-weak point, though, will raise his arms from the floor, which you can use as platforms. Stand on the 2nd one and go wild with the CrossBoomerang to quickly take out most of MSXMask's HP.
Use Christophers Backwhip Ability (the ability to hit objects behind him by timing his whip to hit them right before they deal him damage from behind) to score the two necessary hits on the Lightning Orbs he shoots. They are the most dangerous since they track you. I don't worry too much about the rolling eyeballs, since they're somewhat predictable and you've been dealing with rolling eyeballs throughout the entire game until now.
The waterdrop tears can be taken care of, with backwhipping, and just concentrate on hitting those eyes of his. You're going to take some hits, but it's not too tough.
I haven't tried these techniques in Hard Mode, but in Normal Mode and Normal+Classic mode, they still work.
Happy Vampire Hunting!