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Should also probabaly ditch the awful LoI story that ruined the Belmont history.
I would...-Make Curse of Darkness a 2D game, because dammit, it should have been 2D-Make Curse of Darkness a side-story game-Remake Legends and the Christopher games, just for the hell of it (not un-retconning Legends, mind you, just making it a better game)-Add a game for Soleil (and name it Legend of Dracula 3 in Japan)-Not focus so much on the story, dammit
Also, I don't think Dracula SHOULD'VE been the last boss. Because Isaac was a sub-par choice for a vessel, Dracula's fight should've ended with the body giving out and Dracula being sent back to the Abyss. The final boss SHOULD'VE been "Dracula's Curse" made into an Innocent Devil. Hector should've used his Devil Forgemaster powers to pull together all the negative energy of the curse, and transform it into a physical monster(instead of something "harmless"). Then, the final battle would be Hector against the physical manifestation of the Curse. That, IMO, would've been more tied to the actual theme of both the "Curse of Darkness" AND the whole "Devil Forging" idea.
I'd say pirates... but weve already got one don't we?