This is mortifying. No matter how much Cox tries to hammer in the importance of Castlevania's music, the fact remains that the supposedly "largest orchestra in gaming history" has been used to produced the worst music in the entire history of the franchise.
Bravo, Oscar, you've done it again: from the few excerpts I've just heard, it looks as if LoS2's soundtrack is set to sound just as flat, aimless, and uninspired as that of its two predecessors. I can only hope that Amazon's preview is simply misleading, and that we'll be eventually treated to something actually worth listening to...
Honestly, why even bother to give iconic names to individual tracks if each one is going to sound more generic than the next? Why not just dub half the tracks in the OST "headache-inducing battle music", the other half "nondescript harmonies", and only distinguish the game's three or four actually interesting themes? I mean, even the standout "Dracula's Theme" inexplicably needed to be rearranged three different times under three different names...
True, I've become far too wary of Araujo's scores for my own good, so I'm a bit harsh here. And it'd be definitely safer to wait until the full soundtrack is released before starting to criticize it. Especially since I never expected the LoS2 soundtrack to be good in the first place... And yet - can't a person be allowed to hope every once in a while?