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Offline theANdROId

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #135 on: December 02, 2014, 10:51:19 AM »
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Do I sense a series of memes coming from our good buddy Dracula9? ;-D

Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #136 on: December 02, 2014, 11:04:36 AM »
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Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #137 on: December 02, 2014, 11:04:57 AM »
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Howz it goin Uzo?

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Offline uzo

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #138 on: December 02, 2014, 11:32:21 AM »
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It's a rather tough decision honestly. Still mulling it over.

Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #139 on: December 02, 2014, 12:44:15 PM »
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It's a rather tough decision honestly. Still mulling it over.

Good deal...just checking up.

Yes, it was a super tough contest. Really satisfied on how these contests have taken off!

All the contests in the Dungeon are pretty awesome actually.

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Offline theANdROId

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #140 on: December 02, 2014, 08:44:59 PM »
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@Uzo:  It definitely was a tough decision!  I think I said somewhere...either in my general comment or one of the specifics...I spent two whole days talking through it in great detail with my wife, just trying to get somewhere with my decision!

@Dracula9:  Good grief!  How much closer can you get with that?  I can practically see his pores!  Keep zooming in and that meme won't work as well! ;-P X-D

Offline Shiroi Koumori

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #141 on: December 02, 2014, 09:04:29 PM »
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Ahahahahahaha!
I knew that it is gonna be tough.
Just make sure that the decision arrives within the first week or two of this month or else Dracula9's really gonna flip.  :P

Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #142 on: December 02, 2014, 09:06:02 PM »
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If that happens Simon will be so zoomed in all you see are pixels.


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Offline theANdROId

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #143 on: December 02, 2014, 09:12:50 PM »
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pore-xles

Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #144 on: December 03, 2014, 06:14:25 AM »
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Ahahahahahaha!
I knew that it is gonna be tough.
Just make sure that the decision arrives within the first week or two of this month or else Dracula9's really gonna flip.  :P

Do you want to go ahead and start a thread for the December contest so people can get started now or wait till after all the results are in?

EDIT: Already Done
« Last Edit: December 03, 2014, 07:01:14 AM by darkmanx_429 »

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Offline Jorge D. Fuentes

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #145 on: December 03, 2014, 10:13:35 AM »
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Did someone win this yet?  Where are the results?
Jesus, can I give people their award already?  TICK TOCK, MOTHERFUCKERS!
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Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #146 on: December 03, 2014, 10:16:23 AM »
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Did someone win this yet?  Where are the results?
Jesus, can I give people their award already?  TICK TOCK, MOTHERFUCKERS!

ROFL, waiting on Uzo.

On a side note the judges aren't taking these contests lightly which is a good thing.

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Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #147 on: December 03, 2014, 10:59:23 AM »
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ROFL, waiting on Uzo.

On a side note the judges aren't taking these contests lightly which is a good thing.

Punctuality matters just as much as a well-worded judgment. The holiday weekend is excuse enough all on its own, but personally I'm rather surprised. I've never seen uzo be this behind on something.


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Offline darkmanx_429

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #148 on: December 03, 2014, 11:10:59 AM »
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Punctuality matters just as much as a well-worded judgment. The holiday weekend is excuse enough all on its own, but personally I'm rather surprised. I've never seen uzo be this behind on something.

True that, but also be aware everyone has a life also.

For all we know he may be having a family emergency...

It's only day #3 also Shiroi also mentioned something about a week or 2 at the most for him being late.

On a side note, the next contest is up now.

It should be a much lighter and easier tone than the previous months.

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Offline Dracula9

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Re: November 2014 Castlevania Dungeon Sprite Contest
« Reply #149 on: December 03, 2014, 04:32:46 PM »
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Oh, I know. Life gets priority, of course.

But you guys set a specific results day and it's three days past that. Late is late. The holiday weekend justifies it, surely, but trying to talk it down as anything but lateness is a bit annoying. I'm a contest judge over on SI and the only late posting I've made so far was declaring a contest open fifteen minutes after the designated time (quarter-after midnight instead of one minute after). Maybe it's just me taking the role too seriously (which is likely), but I think that a set date should be upheld.

This contest is completely understandable, as there are a bunch of really great entries to pick from, as well as the holiday tie-up. I'm not contesting the justification for the lateness, because as far as I'm concerned it IS justified.

But downplaying the situation isn't necessary. Sure, I and everyone else wants to see the results, but the wait's not really a problem. And knowing uzo, he's likely been dissecting each sprite meticulously to make his judgment, so his scores will probably be detailed and very to the point. But don't give him a half-joking week/two-week deadline when he's already three days late. He'll get it done when he gets it done.


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