Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: CastleToastM on July 25, 2008, 12:01:21 AM
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Yah know, the ones for the PSP? I asked my friend how much one of those buggers can max hold. He says there are one that can hold a GB.
I told him he was joking. So, he took out his stick and showed it to me. It wasn't even that big. His stick was about as big as the DS chip. Maybe even smaller.
Two questions. Is there really sticks that can hold a whole GB? And if there is, why is it that the DS' chips can only hold 128 MB max?
If the PSP sticks can hold more than four times the DS' cards, why can't the DS go more further?
Shed some light on this, as I can't even comprehend how techology works, at all. I can use them, yes, but I have no idea how its even possible for them to do what they do.
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In Reply To #1
Theres sd cards and stuff like for psp and cameras etc that can hold like 4+ gigs.
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PSP has 8GB sticks and DS 4GB sticks!!
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the official ds cards can hold up to 256 megabytes of data. no exceptions.
and no, flashcards with sd extensions don't count, if they did, those can hold up to 2 gb. the ds firmware doesn't recognise anything larger than that.
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But i believe, that if i remember correctly DS one can hold up to 4GB.
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I wouldn't go out and waste a lot of money on a large stick unless you absolutely need the extra speed or space in one stick. Only pro photographers will need the extra space in a stick, I think.
You can get older sticks - if you don't mind slower performance (I would think so anyway) - for a whole lot less than in current sticks. You also have some redundancy with multiple sticks; if one fails you can still use the others. I recently got a bundle of new Olympus brand 128MB micro SmartMedia sticks for $5 total, so if you don't mind swapping out sticks it's a good idea.
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In Reply To #4
Sooo, is what you're saying is that the reason the DS can't get anything close to one GB is because it can't reconize it?
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Is is possible to buy a blank DS Card and put a homebrew on it?!
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In Reply To #8
I wonder how games are put on those things all together.
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In Reply To #9
IDK, you people were talking about it like it was possible, lol.
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Is is possible to buy a blank DS Card and put a homebrew on it?!
Yes, but it's an unlicensed device.
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In Reply To #4
Sooo, is what you're saying is that the reason the DS can't get anything close to one GB is because it can't reconize it?
It's kinda like how the old Windows does not recognize hard-drives bigger than 128MB, unless you patch it.
The DS Hardware does not recognize cards bigger than 4Gb (emphasis on the little 'b', for Gigabit, which you have to divide by 8 to get the GigaByte equivalent... to 4Gb = 0.5GB, which is 512MB), if the facts are true.
The way the unlicensed 'lotsa space' cards work is, they load the necessary code into the 512MB that the DS can recognize (Load Time), before runtime.
So although the card has 4GB (real Gigabytes), it can only allocate 512MB to the DS at any one time, using the little loading OS it comes with.
Edit: Are you sure it's only 256MB at a time, Serio? If so, then it'd be 2Gb, not 4Gb... but I could've sworn I've seen games bigger than 256MB... then again, they might be streaming data at points, rather than loading it all at once. If the answer is 256MB, and not 512MB, then what I said is still true only the limit is not 4Gb, but rather 2Gb.
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In Reply To #11
So it's illegal, probably difficult to get, and who the hell knows how to connect it to a computer... wonderful.
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In Reply To #13
It's not illegal... yet!
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I am starting to understand a little.
Now I'm wondering just why it can't reconize it. Did nintendo not know the own potiental of their own device, or somethin'?
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In Reply To #11
So it's illegal, probably difficult to get, and who the hell knows how to connect it to a computer... wonderful.
Actually, it's incredibly easy and not hard to get though illegal so I can't discuss it here :)