Castlevania Dungeon Forums
The Castlevania Dungeon Forums => Hardcore Gaming 101 => Topic started by: Abnormal Freak on September 12, 2007, 07:15:02 AM
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rocks my dick off. Once I beat the arcade game (level 5 is tough, and I'm a little upset that MAME doesn't seem to support save states), I'll move on to the sequels for Genesis, and there's also an odd little cutesy spin-off title for Famicom.
Any o' you guys into the game/series? :o The arcade version of the first is much better than the TurboGrafx-16 port, by the way. My friend bought the latter on Wii's Virtual Console and it's just not as violent or nifty.
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In Reply To #1
I have play and finish the first and second on Genesis.I have also play and the third but no one like the second.I love that game.
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Still quite possibly my favorite game.
Played the arcade one first. The Turbograf hadn't yet hit the stores and I didn't even own an NES. It hit hard with every horror and monster movie-loving kids that we were. There's even one for the FM-Towns. It's exactcly as the arcade.
Dig that psycho soundtrack!!
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Never even heard of the FM Towns.
The soundtrack is indeed great. And being a horror film fan myself, I really dig the graphics and theme as well. What an excellent game. Only wish I could find an actual arcade cabinet somewhere.
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In Reply To #4
The FM-Towns was a computer released in Japan in 1989 with around 400 games in its library. They had keyboard, Mouse and Joypad support and had either one (model 1F)or two floppies(2F). Later, models with hard drives were released until 1992 then replaced by 40MB then 80MB hard drives.
Games included Japanese simulations like A-Train and The Towe and arcade conversions Tiger Heli and Splatterhouse; there were even erotic fantasy RPG's (Princess Maker and Rance IV) which appealed to the eastern market. though western publishers got games like wing commander and Falcon 3.0 onto the system - even monkey island --- anyway, you don't wanna hear me ramble so yeah anyway...I wish they made PC's look aesthetically like this still - it looked way cool.
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Thing I wanna know about these Japanese PCs that have games specifically made for them (MSX/2, X68000, FM Towns, etc.), is: Are they just gaming machines, or were there other uses?
For me back in the day it was just DOS. I don't know much about computers and their history.
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In Reply To #6
Sharps X68000 sold for 370,000 yen which in todays money is $3,240.50 and a top end rig costing 500,00 yen- a rig that expenive would have had a lot more use than just games - CAD computer aided design would have been a good start considering the powerful graphics chips inside the machines and graphic design would have been popular too as it had a max resolution of 768 X 512 pixels, a pallette of 65,536 colours and also had a yamaha synthersizer for all your music needs this thing was state of the art in it's day and things were being developed for it up until 1994.
these PC's were not children friendly and had lots of technical stuff involved.
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I went thru a period not too long ago where I was playing the TG16 Splatterhouse pretty hardcore. Never beat it, but I got to the last level. I'll have to dig it out and see if i can get it working on my Psp.
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Splatterhouse, now thats a series I can never put down. I loved all of the games. Though the arcade version really did get to me while in my head im trying to stay sane becasue the level I was playing was in a womb and I was killing fetuses >_<
Other than that my first sega game was Splatterhouse 2. I still remember the look on my moms face when she saw me play that.
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Have any of you played Splatterhouse: Wanpaku Graffiti for the Famicom? Now that's a weird one. Chibi Splatterhouse. It's fun.
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In Reply To #10
I was playing that just the other day. I was loving every single minute of it. Until I got to (what appeared to be) the last boss. I must have hit him 25 times, and the bastard just wouldn't die.
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In Reply To #6
Sharps X68000 ... CAD ... would have been a good start
LMFAO
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Have a look at this:
(http://media.1up.com/media/03/5/3/3/lg/942.JPG?r)
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In Reply To #13
Awesome!! Do you know what console is going to be?
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According to 1up, it'll be on PS3 and the 360. Check this link for a preview (which is really just saying "new Splatterhouse soon"), and a peak at Next-Gen Rick: http://www.1up.com/do/previewPage?cId=3167542&p=4
You know what's sad? Freakin' SPLATTERHOUSE got a new game announced before the next CV.
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In Reply To #15
To tell the truth, i'm not imbressed with the model of Rick.
Well, only time will tell if it will be good.
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Indeed. I imagine that model isn't final, but we'll see. No matter what, though, I'll still probably get it. It's a new Splatterhouse, for goodness (evilness?) sake.
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You know what's really sad? That it took so long for the next Splatterhouse to be revealed.
Also, the model does look kinda crappy.
(What's really sad is that I read through this topic again and didn't remember any of it for a while.)
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Here are some new screenshots.
(http://www.xboxygen.com/upload/Gallery/splatterhouse3.jpg)
(http://www.xboxygen.com/upload/Gallery/splatterhouse4.jpg)
(http://www.xboxygen.com/upload/Gallery/splatterhouse.jpg)
(http://www.xboxygen.com/upload/Gallery/splatterhouse5.jpg)
(http://www.xboxygen.com/upload/Gallery/splatterhouse2.jpg)
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Looks like a hit to me! I really dig the new damage system and how it shows on Rick's figure how badly hurt he is. I think that's a really cool way to do it!
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Looks nice, but i think that Rick's model needs some more work!
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I have the EGM magazine (free subscription of a complimentary offfer from joystiq.com) Apparantly, the damage system's like Halo; take damage, run for cover, heal. Except when you take damage in this game, your body gets scarred to five degrees, eventually leading to the loss of limbs. Your mask heals you, though.
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Super stoked that Splatterhouse is being revisited. I couldn't be more happier. They better have some variants classic songs, like Crystal Prison.
I do agree, there is something off on Rick. He's too buff. And not that Rick shouldn't be buff, but his uber-buff look should be reserved to his powerered up form, like in Splatterhouse 3.
And, what are those creatures he's fighting? Is Rick going full out against the Deep Ones? I always liked the Lovecraft nods in the Splatterhouse games(Dr West??). Still, I hope we get a GOOD amount of you casual fleshy zombies. The flesh zombies are what MADE Splatterhouse. They are basically zombies that you can splat and smear on walls. The whole theme and presence of rotting bodies is one of the main visual themes of the Splatterhouse series. They better line some of the rooms with piles of meat and rotting corpses! Don't skimp with the organic stages and remember to too add the boreworms!!
Also, is this going to be a remake of the first Splatterhouse, or an official Splatterhouse 4. I always thought, to at least roll on the continuity, make David the star. Right now, actually, given that the first two Splatterhouse games take place in 1988 and Splatterhouse 3 takes place in 1993, David would be of proper college age NOW(since he was born after Splatterhouse 2) and could have potential as being the next badass to take up his father's duties.