Castlevania Dungeon Forums
The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: NicholasDuffy on October 09, 2007, 06:46:36 PM
-
who has any good ideas for a castlevania game with a new plot, some characters, and level designs.
---------------------------------------------------
MY IDEAS : LAST UPDATED 10/12/07
---------------------------------------------------
Title : Castlevania - Shadow Of Reflection
Plot : The year is 2124. A dark castle in Europe arises, but nobody is there. It awaits a leader, to be of pure darkness. Jason Belmont follows his legacy of vampire hunting, but this time there is no Dracula at the castle, but the new dark leader, GAMBLE, awaits.
Some new characters:
Jason Belmont - Julius Belmont's Grandson who takes the lead role of the game, he has the vampire killer whip, and he is the age of 22. He was kidnapped by Death since he had a dark energy which could help Dracula's reincarnation process, and keep Dracula alive forever.
Robert Lee - The salesman of the game. Wandering off in Europe he ended up here. He opened up a shop with weapons he had found to gain money to leave the castle wealthy.
FeiLong Chan - A Chinese fighter, who has the dark power to turn into a dragon. He also has the powers to create extreme wind currents.
GAMBLE - A mysterious person, the lead antagonist of the game, he is a magician, and is said to become the Lord of Darkness.
New level scenaries:
Carnival Of Doom - An inside carnival filled with clown skeletons, and various enemies that make the quest through alot more annoying. Boss : BLOODCLOWN
Space Lab - A lab in space where you first meet Robert Lee. Alot of enemies, and the BOSS : Zerf and Skar (alien brothers).
The Casino - A fun place with blackjack skeletons, slot machines that come alive, and even a good music tune to flow with it. BOSS : Doppelganger
-
Maybe you could elaborate more about your ideas than just saying their names.
-
Castlevania: Dark Cornhole Concerto
IGA: Bermont is gay circus crown wif bad teef. Dracura and skeretons come to circus and farr in rove wif him. They terk him into orgy in circus tent after show over.
Hey, it's the best I could come up with.
-
my section is now updated, with a more clear arranged layout.
-
I have a CV idea, I just can't program... All I do is ideas... but here it is...
----------
Castlevania: The Apocalypse Overture
10 years ago, a 30-something year old Belmont, Gregory Belmont (who had 6 children) defeated Dracula and the Cult that was following his orders. One of the cult members was off recruiting for his dark lord. This cult member was a 19 year old by the name of James Davis. Davis returns to the temple of Castlevania and finds the cult destroyed and Dracula vanquished.
'Present day'(10 years later) James Davis has found out that Dracula's essence has been seperated into 7 parts (yeah Simon's Quest reference) Rib, Heart, Eye, Nail, Ring, Blood and Fang. Each of these parts were handed off to 6 close family friends to the Belmonts-- The Rib went to the Lee family, the Heart went to the Oldman family, the Eye went to the Butler family, the Nail went to the Roxburg family, the Ring went to the Purcell family, and the Fang went to the Lagosi family (get the names?) while Gregory Belmont kept the Blood. Davis also found a way to resurrect Dracula while seperating his soul into 7 parts.
-Graphics
NES CV graphics
-Gameplay
Play as Davis resurrecting Dracula
Sidescrolling platformer
Open exploration like the recent CVs
Level up, and Equipment like recent CVs
HP, MP, Hearts, and Money
Day and Night (changed a bit from CV2SQ)
Shopkeepers
-Secondary weapons
Rebound Crystal (normal rebound crystal)
Dark Mist (used like normal holy water, just smoke)
Spellbook (used like Holy Book)
Boomerrang (normal boomerrang)
Sacrificial Dagger (used like normal Dagger)
-Bosses
The 6 Keepers of the Count
The false Demon Lord
Gregory Belmont
-Enemies (at first)
Crystal Guards
Vampire Hunters
Militia Members
Dogs
Town Guards
(you can even kill villagers if you wish)
-Enemies (later on)
A False Demon Lord claiming to be Count Dracula has taken residence in Castlevania and has sent out minions of his own. These enemies are the ones normal from the CV series, graphically altering or making from scratch enemies from the more recent to make more of a variation from just NES enemies.
So playing as Davis you go to the 6 mansions sacrificing the keepers and using the parts to have Dracula inhabit their bodies for his own. After you have done that, you head to Castlevania where you face off against the False Demon Lord, clearing the room for the final battle with Gregory Belmont. You defeat Belmont, using his body and the blood of Dracula that he carries to resurrect the 7th incarnation. When you awaken the 7th resurrection, all 7 awaken. You sacrifice yourself to the 7th and the game is over. Leading up to the sequel.
-Night and Day
At the top right corner is a time keeper(game time). In real time Day lasts for 20 minutes and Night for 10 minutes. Each night is a different moon phase. During the New Moon you can enter the Temple of the New Moon, where the cult was awakening Dracula 10 years ago. During the Full Moon, Davis gains some monsterous powers. Werewolves show up also. A few other things during the different moon phases, just can remember them all.
----------
Castlevania: The Apocalypse Crescendo
A week later Gregory's children are told of the horror that is the death of their father at the hands of a cult. The Belmont Mansion is devestated. But the Children know what must be done. Although they are Belmonts Only the eldest of the family was trained in the ways of the Whip. The rest have their own weapon.
And with Gregory taking the Family weapons, a new set has been gathered until the recovery of the Crucifix, Dagger, Axe, Holy Water, and the Stop Watch
The Belmont Children(and their weapon) are--
Peter Belmont (Hunter's Whip)
William Belmont (Hunting Knife)
Justine Belmont (Silver Throwing Daggers)
Hugh Belmont (Crossbow)
Wes Belmont (Sword)
Edward Belmont (Spear)
Basically the word is out that there are 7 Draculas and the Belmonts go out and hunt them down.
-Graphics
NES CV graphics
-Gameplay
Play as The Belmont Children
Sidescrolling platformer
Open exploration like the recent CVs
Level up, and Equipment like recent CVs
HP, MP, Hearts, and Money
Day and Night (like Overture)
Shopkeepers
At the Belmont Mansion change out Character
-Secondary weapons
Rebound Crystal
Holy Book
Boomerrang
Laurel
Bibuti
-Minibosses
Giant Bat (Lagosi castle)
Medusa (Oldman castle)
Mummy (Butler castle
Frankenstein's Monster (Purcell castle)
Wyvern (Lee castle)
Camilla (Roxburg castle)
Kid Dracula version Alucard (Castlevania)
-Bosses
The 6 Dracula clones
Dracula
-Enemies
Overture enemies (minus the goodguy enemies)
-Special
If you beat the Dracula clones with the matching Belmont, during Castlevania you get to pull off a PoR Dual Character mode. And at the end you will get the 'best' ending.
----------
If you haven't noticed, each of the keepers are different Draculas from movies, and each of the Belmonts are named after an actor from the same movies.
Oldman and William from Bram Stoker's Dracula (Gary Oldman and Bill Campbell)
Lee and Peter from multiple Dracula movies (Christopher Lee and Peter Cushing)
Butler and Justine from Dracula 2000 (Gerard Butler and Justine Waddell)
Roxburg and Hugh from Van Helsing (Richard Roxburg and Hugh Jackman)
Purcell and Wes from Blade Trinity (Dominic Purcell and Wesley Snipes)
Lagosi and Edward from the Universal Studios Dracula (Bela Lagosi and Edward Van Slone)
Those are also what I meant by the matching Dracula and Belmont.
Yeah if anyone wants to make those into games go ahead... Sorry I don't have the endings or anything, I was just working with the main idea. Just give me credit where credit is due if you do make them.
-
"Castlevania: In the Hood" Join Quayneesha Belmont in her quest to whip Dracula and his nocturnal nasties outta her hood! She is not alone, however; she also has her trusty uzi-weilding, wall-climbing, wise-cracking Hispanic companion, Zapato "The Zombie Killa" DaNasti to bust some zombie booty.
-Over 5 stages
-Many weapons, including whip, longer whip, metal whip, longer metal whip, and whip on fire
-Include five different option: Start game, Load game, Erase game, Sound test, and Options
-New urban poor setting bring excite
"Castlevania: Back 2 Tha Hood"- The sequel to last year's cult hit "Castlevania: In the Hood". Dracula returns once again to haunt Downtown LA. This time, he has vowed revenge on the ones who ousted him from his Hoodly throne, and kidnaps Quayneesha Belmont. To add insult to injury, the Government has ordered a quarantine on downtown LA, and in exactly one week, the Hood will be no more than a few charred homie skeletons (who will probably be reanimated by Dracula anyway). As Zapato DaNasty, it is your job to sneak through the Army's barriers, rescue Quayneesha, and pop a cap in Dracula's ancient ass before the whole place is done burned up!
-Over 5 stages
-Sequel to the first game
-Include sneaky sneak, wall climb and gun shoot
-Many gun
-Time limit make panic fast pressure game play
"Castlevania 3: Rave From the Grave"- Our friends Quayneesha and Zapato just can't seem to shake that crazy Dracula. Thanks to a black mass cleverly disguised as a rave, he's back! Again! And this time, he's enlisted the help of thousands of ravers under his spell. Utilizing this manual labor, Dracula is constructing a massive urban castle of his own twisted design. The clock is ticking, and Dracula will have his way with the Hood unless Quayneesha and Zapato "stick it to the Man" (although in this case, it wouldn't be "man", it would be "Dracula").
-Over 5 stages
-Player can go on alternating paths: left or right
-Can switch between Beaumont and DanAsti
-Boss very big size
"Castlevania: Ballad 4 the Moon"- Quayneesha and Zapato have taken a vacation - at the worst of all times! The Hood is in dire danger, as Dracula has once again risen from the dead. And it seems that this time, the last laugh may be his. Dracula has successfully gotten many of his right hand men into high positions at NASA. It is up to you, as FBI Agent Johnathan "John" Morris, to retrieve the Vampire Killer whip of legend from Quayneesha, cleanse NASA of evildoers, and chase Dracula to his wicked Moon Base.
-Over 5 stages
-Stage in city and stage in space
-Have more than whip
-Music is of good rice
-
This might as well be in the fanfic section lol.
-
Funkuvania: Dynamite Funkadelic
Starring:
Leroy Belmont(One bad mutha!)
Sugar Jones(Leroy's WOMAN!)
And monsters such as:
Funkenstein
Pimp Wolfdaddy
Shaft(we can diggit!)
Blackula
Blackucard
The Blummy
The Blunch Black of Blortre Blame
Story:
All's well in Funkuvania until Blackula's wizard, the bad mutha Shaft, brings Blackula back to life. Blackula kidnaps the woman of Leroy Belmont. Mad as hell, Leroy readies his whip, ready to bitchslap these fools back to the night. There's gonna be some ass whuppin' tonight!
Features:
- 15 action packed stages that explore the blackest regions of Funkuvania.
- Over 200 specialized badass attack moves, from karate and kung fu, to pimpass slap down!
- Michiru Yamane's funkalicious musical score!
Yeah baby, gonna have good time in Funkuvania! AWWWWW YEAH!!
-
what about a game related to the old book/movie/lp "Journey to the Center of the Earth"?
Something about Dracula hiding in the Center of the Earth and having a Belmont on a quest to find him and beat the sh*t out of him.
-
Blackucard
Alukcalb =D
-
In Reply To #8
Lol that sounds awesome. Blackula FTW!!
-
The Blunch Black of Blortre Blane
you got that from an old episode of the Simpsons :P
-
Indeed I did! I have to tell you, as I read that, I couldn't stop laughing. Seriously, th4e first time I heard that on The Simpsons, I busted my gut on that one! ;D
-
I mainly wanted to have "Dracula" and "Moon Base" in the same sentence. Probably should have just done one for that.
On the other hand how about Konami's new educational osteology game "Demon Castle Scapula"?
-
On the other hand how about Konami's new educational osteology game "Demon Castle Scapula"?
What about Demon Castle Spatula?
-
I don't know to much of programming, but i have some realy cool ideas for 2D and 3D new castlevania games. They are to much to explain here, but i'll post a few.
Title: Castlevania Prelude To Darkness. 2D
Characters: Raphael Belmont, grandchild of Julius.
Sophie Belmont, wife of Raphael Belmont.
Alucard, son of Dracula.
Year 2255 A.D.
Some story plot: The world has fallen to Dracula, along with the powers of good. All earth is under the control of evil. But when all hope was seemed lost a hero from the past appeared to rescue the world. Someone who has fallen into eternal slumber. What fate await's for this character and what happen to the Belmonts family?
Some in game ideas: You'll start outside the castle from a town, next a forest before you reach the entrance of the castle.
This game will have three castles. One on earth, one on sky and one at the abyss.
Areas to explore outside the castles. Example: At earths castle, on the other side it will be a vast sea that you'll have to find a way to cross and see what's on the other side. You could cross it only underwater.
Secret bosses, like if you enter a room a certain time a room that before it was empty or it was having some enemies instead of them a boss would appeared. Also under some other conditions, you'll be able to trigger other hidden boss battles.
Special rewards from secret bosses. Some will have effect on main scenario or even ending of the game and much more. Same goes and for hidden areas.
New battle system for Alucard and other characters with new combo moves, depending on the weapon equiped.
Interaction between the three characters scenarios on the main game.
I have many more but not the time to translate and post all of them.
-
i'll finish mine later
-
Mine is called:
A Dark Night in Castlemania
An is an actual crazy non-canon, not-making-any-sense Castlevania parody that I wrote halfway through. It tells the story of Benjamin (Ben) Belmont, a young American descendant of the Belmont clan in the 80's, who drops his legacy for a Rock-star career, and gets pretty successful in it, until Alucard suddenly appears (and he's a friggin' hippie now) and tells him that he must drop his tour to go and fight Dracula, who has been resurrected accidentally by a bunch of stupid teenagers.
It all turns out to be one crazy adventure, as Benjamin turns out to be the most useless Belmont ever, but that ok, since we all know oldman Drac and his side-kicks (even the ones retconned by IGA isn't that fucking extreme) aren't Einstein either.
-
I'm surprised no one has yet used the subtitle "Drac Is Back".
-
[link]http://marto.deviantart.com/art/A-Belmont-s-Calling-Revenge-42965089 [/link] Sebastian Belmont
Castlevania Concert of Twilight
32 years after the death of the Dark Lord, Simon Belmont's son becomes plagued with worry as he feels an evil loom upon his father's life. His feelings, returning nightly to him as dreams, eventually all fall into their place, as a priest named Zead appears before him after his father's dissapearance and tells him of the evil intent of Dracula's follower Grenus. Not awaiting much for any further explenation, nor questioning the reason of this Zead's knowledge, Sebastian sets about to where Zead said Grenus might reside. Arriving at a large Manor amidst a vastly spanning field of wild roses, the dark forest trees beckon the Belmont within its confines.
Weapon: Whip, however, vampire killer not aquired until rescue of the near dead Simon. The whip used will only hold power due to the magic used on from Sebastian's study from the Belnade powers he inherited. He also uses a blade that eventually gets handed down to the Kischire heir, Maxim, after his friendship deeply intertwines with that of the Belmont child Juste.
New Stage: Moonlight Manor. A place of illusions ( HoD homage) that has many rooms with different environments, the overall feel of the manor stage would be akin to a detailed Ghostly Theatre (LoI ), mixed with The Villa (N64).
There's more, but you get the gist of it I hope. If anyone has more interest in this, I could always do more concept art, and more plot development, etc, etc.
-
[link]http://marto.deviantart.com/art/A-Belmont-s-Calling-Revenge-42965089 [/link] Sebastian Belmont
Castlevania Concert of Twilight
32 years after the death of the Dark Lord, Simon Belmont's son becomes plagued with worry as he feels an evil loom upon his father's life. His feelings, returning nightly to him as dreams, eventually all fall into their place, as a priest named Zead appears before him after his father's dissapearance and tells him of the evil intent of Dracula's follower Grenus. Not awaiting much for any further explenation, nor questioning the reason of this Zead's knowledge, Sebastian sets about to where Zead said Grenus might reside. Arriving at a large Manor amidst a vastly spanning field of wild roses, the dark forest trees beckon the Belmont within its confines.
Weapon: Whip, however, vampire killer not aquired until rescue of the near dead Simon. The whip used will only hold power due to the magic used on from Sebastian's study from the Belnade powers he inherited.