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The Castlevania Dungeon Forums => General Castlevania Discussion => Topic started by: Reinhart77 on October 20, 2008, 10:07:57 PM

Title: Let the Americans take over Castlevania?
Post by: Reinhart77 on October 20, 2008, 10:07:57 PM
Sorry, after I read Kurt's conclusion in his update page that "Japanese Gaming is Doomed", I couldn't help but wonder if it really was doomed, would they ever let us Americans take over Castlevania?  We've had two cracks at it, the cancelled Resurrection and the cell phone game Order of Shadows that nobody seems to have any kind words for.  And then there's the non-gaming part of Castlevania including the Belmont's Legacy comics, Hollywood movie, and Dracula's Curse animation (with Europe). 

Anyways, Castlevania by Americans, for Americans.  Kinda has a nice ring to it.  We wouldn't get any weird Obata designs and we won't get any effeminate males for a while.  The stories would read like fan fiction, but, whatever, I like fan fiction. 

Anyways, just a random thought. 
Title: Re: Let the Americans take over Castlevania?
Post by: Abnormal Freak on October 20, 2008, 10:22:39 PM
Considering Contra 4 is such a success, sure, why not?
Title: Re: Let the Americans take over Castlevania?
Post by: adam on October 20, 2008, 10:44:48 PM
with all due respect to kurt, Japanese gaming is not doomed. The games he mentioned (No more heroes, the world ends with you) were nothing more than mediocre, I wouldn't give them outstanding reviews either. Castlevania should be left to those konami folks over in japan. If americans got their hands on it, it might end up like that Van Helsing movie..
Title: Re: Let the Americans take over Castlevania?
Post by: Abnormal Freak on October 20, 2008, 10:51:16 PM
NMH nothing more than mediocre? I kindly disagree vehemently. :P Thankfully, it did fairly well over here, but it tanked in Japan, unfortunately.

Thank goodness it did good enough that a sequel's being made.
Title: Re: Let the Americans take over Castlevania?
Post by: Reinhart77 on October 20, 2008, 10:59:21 PM
Oh, and I forgot to mention the great American made NECA figures.  That was a great Simon Belmont.
Title: Re: Let the Americans take over Castlevania?
Post by: Soma Cruz on October 20, 2008, 11:19:56 PM
I also vehemently disagree with your NMH and TWEWY accusations.

The World Ends With You was one of the most fantastic RPG's I have ever played, and by far my most favorite game on DS (even more than the CV's).

Soma
Title: Re: Let the Americans take over Castlevania?
Post by: Gunlord on October 21, 2008, 05:27:12 AM
I think Castlevania should be handed over to Serio, Bloodreign, and Jorge. They know what makes Castlevania games gr8, I'm sure they'd be able to carry on the legacy of the series, unyuu!
Title: Re: Let the Americans take over Castlevania?
Post by: Jorge D. Fuentes on October 21, 2008, 05:30:38 AM
In Reply To #7

Too bad none of us know how to program. :P :P :P
Title: Re: Let the Americans take over Castlevania?
Post by: cecil-kain on October 21, 2008, 07:48:54 AM
In Reply To #1

The only American Group I've seen take over a Japanese property--and do it well--was Retro Studios' treatment of Metroid Prime.

Castlevania would certainly benefit from some "western" treatment.  Hardcore gamers are well aware of Japanese stylistic and cultural cliches and the influence on Castlevania is unmistakable.

Storytelling has massively improved under IGA, but like the Castleroid stage designs --all of his stories have taken on a cookie cutter sort of feeling where the stories have far too much predictability.  AoS was the highlight of IGA's storytelling IMO --but even that game was wrought with your typical japanese cliches --the hero with amnesia cliche --the helpless women cliches --the hero must overcome the darkness within him cliche --the cliche of rivalry etc...  AoS just had an unusual balance and execution the series had not seen before.

That said, I would like to see a good western treatment for a Castlevania story, just to see what might happen.  But I'd worry that the gameplay might suffer in the hands of western development --I just don't trust my countrymen yet to make good adventure game yet.
Title: Re: Let the Americans take over Castlevania?
Post by: Xadion on October 21, 2008, 07:59:05 AM
In Reply To #1

The only American Group I've seen take over a Japanese property--and do it well--was Retro Studios' treatment of Metroid Prime.

Prime was awsome- they wanted to keep the platforming, the exploration but make it 1st person- I feel they /knew/ they just could not do it- that their orig team etc would want to hold on to too many little things that would kill the game- metroid prime was 100% goodness in visuals, controll, gameplay, story etc- now 2 I skipped- playing 3 on my Wii now...sad to say visuals are = to GC- they could have done alittle bump- the controlls are okay..I just wish I could look L/R/U/D w/o moveing my target pointer from one extream to another- the plot...is seemingly a little convaluted...

CV I think could benifet from this type of idea- moveing to a whole new set of people for a different PoV- yet guided by the core, in core elements that must stay in the game.
Title: Re: Let the Americans take over Castlevania?
Post by: le052383 on October 21, 2008, 08:14:12 AM
I honestly wouldn't believe that if an american studio took over, it would be good, if not better than what we were gettin already.

With the exception of Metroid Prime, Maximo n Contra 4, a lot of sequels made in the US turn out to be crap.
Title: Re: Let the Americans take over Castlevania?
Post by: Abnormal Freak on October 21, 2008, 08:16:15 AM
In Reply To #9

Storytelling has massively improved in the Iga-produced games? Really? 'Cos all I ever see and read are lame plots and atrocious dialog. Iga's never once cranked out anything good, story-wise.

At least with the old games we didn't have to sit through shitty dialog to enjoy the game, and while the plots were very simple with barely anything to them, at least they were cool.
Title: Re: Let the Americans take over Castlevania?
Post by: cecil-kain on October 21, 2008, 08:36:53 AM
In Reply To #12

Right off the top of my head, I'd have to say CoD has the weakest story --and that's mostly because of what's left unexplained --like wasn't Dracula's Castle the Abandoned Castle, where's Sypha and Grant, what's up with Trevor's Blood opening up the corridor shit and WTF ever happened to Trevor anyway etc-- But I still think CoD's story is a bit more intrguing than the whole "Dracula's back go kill him" stories of VK, HC, CV1, CV2 CVIV, CVA, CV Chonicles, SNES CVX, etc...
Title: Re: Let the Americans take over Castlevania?
Post by: discoalucard on October 21, 2008, 02:59:15 PM
Sorry, after I read Kurt's conclusion in his update page that "Japanese Gaming is Doomed", I couldn't help but wonder if it really was doomed, would they ever let us Americans take over Castlevania?
Title: Re: Let the Americans take over Castlevania?
Post by: Kale on October 21, 2008, 06:32:34 PM
They should collaborate and come up with something together. Why just one when you can have both working on it?
Title: Re: Let the Americans take over Castlevania?
Post by: Blue Cheese on October 21, 2008, 06:50:52 PM
It was funny to read about all the Japanese gamers that were saying things like "THIS is how a game should be made! This is Japanese development at it's best!" about Bionic Commando Rearmed.
Sorry no..it was made by Swedes.
Title: Re: Let the Americans take over Castlevania?
Post by: discoalucard on October 21, 2008, 08:02:47 PM
They should collaborate and come up with something together. Why just one when you can have both working on it?

Way easier said than done. Collaborative creative projects are often a recipe for disaster unless both parties magically click.
Title: Re: Let the Americans take over Castlevania?
Post by: Abnormal Freak on October 21, 2008, 08:36:31 PM
I think NMH surpasses Mario Galaxy, but that's just personal taste. Both are phenomenal, though admittedly Galaxy is more original and fun.
Title: Re: Let the Americans take over Castlevania?
Post by: JR on October 22, 2008, 01:24:19 AM
I think if the series found some competent and extremely passionate Western developers (like Wayforward with Contra 4), then it could stand a good chance of being great.

I couldn't argue with them trying it that way. Maybe a one-shot deal sort of thing.
Title: Re: Let the Americans take over Castlevania?
Post by: fallenangel86 on October 22, 2008, 05:15:17 AM
who's to say the american developers wouldn't constantly try making 3d console games?
Title: Re: Let the Americans take over Castlevania?
Post by: DoctaMario on October 22, 2008, 08:52:13 AM
I think it could be really interesting, especially considering that CV is more popular over here than it is in Japan. The creators would be closer to and possibly be PART OF the existing fanbase making it a lot easier for us to get heard.
Title: Re: Let the Americans take over Castlevania?
Post by: discoalucard on October 22, 2008, 03:10:31 PM
I think it could be really interesting, especially considering that CV is more popular over here than it is in Japan. The creators would be closer to and possibly be PART OF the existing fanbase making it a lot easier for us to get heard.

Absolutely. The fan base here has had a lot of issues with plenty of the past games (maybe not so much Ecclesia, we'll see how that pans out) but all of them fall on deaf ears because, hey, they're Japanese, they can't read our complaints.

For example, with Contra, they recognized that most American gamers were familiar with the two NES titles, and vaguely with the SNES game, but not so much the later titles, which veered in different directions. So, Contra 4 was much closer to the originals. That isn't EXACTLY the direction Castlevania needs to take, but it couldn't hurt to shake things up a bit.
Title: Re: Let the Americans take over Castlevania?
Post by: Kale on October 22, 2008, 04:02:17 PM
In Reply To #17

Which is why there is something called Trial and error. I mean, from the looks of it now, it'll either be rehashes of SotN like games with different mods or a game that end up not looking so hot anyway.

If it doesn't work out, then try it with another group or so. If you know it won't work from the start then move thigns around. I'm making it sound simple, of course, but it won't hurt them all that much and would greatly benefit them if it works out.
Title: Re: Let the Americans take over Castlevania?
Post by: crisis on October 22, 2008, 05:40:57 PM
The team that made God of War is American, and that series is phenomenal. Easily one of the best games on ps2.

I think cv would benefit from a little American input. The Japanese-infused story of AoS, I wasn't too fond of (Genya Arikado is a stupid name, even for a disguise). But the game itself is fine.
Title: Re: Let the Americans take over Castlevania?
Post by: Kale on October 22, 2008, 06:44:17 PM
In Reply To #24

If CV turns into GoW, it'll just be a dead series to me. I hope that doesn't happen.
Title: Re: Let the Americans take over Castlevania?
Post by: crisis on October 22, 2008, 07:01:46 PM
On the contrary, some elements from God of War will be highly beneficial to 3D CV, just like some elements from LoD will improve future games as well.
Title: Re: Let the Americans take over Castlevania?
Post by: fallenangel86 on October 23, 2008, 06:42:14 AM
god of warvania would at least be plenty action filled, and it would also feel very castlevania with the platforming, in which you will die if you miss the platforms.

i enjoyed curse of darkness, but i swear it could be classified as an action rpg, which is far from what castlevania should be. unless it's a side story-ish game like that.
Title: Re: Let the Americans take over Castlevania?
Post by: DoctaMario on October 23, 2008, 08:29:25 PM
In Reply To #26

I agree 100%
Title: Re: Let the Americans take over Castlevania?
Post by: Kale on October 23, 2008, 08:34:20 PM
In Reply To #26
I really didn't like GoW, there might be some good stuff in it, true. I doubut any game is completely full of fail. But I definitely did not like it. If you do, then good for you. Me though, it isn't my cup of tea.

In Reply To #27

Shinobi had better platforming. So did many other games, I wouldn't just call it GoWarvania just from platforming...
Title: Re: Let the Americans take over Castlevania?
Post by: DoctaMario on October 23, 2008, 08:50:53 PM
In Reply To #29

The grand effect of it is what Castlevania is missing. Not in a cheesy 60's era mythology movie way, but in general. The level design is another thing GoW does really well. If they aren't going to pull ideas from the 64 games, they might as wel look at the GoW games.